Debug Strings in AE
Found these debug strings (As well as a few more) while I was making ESH. There seem to be references to these strings in the code, but I've failed to actually get them in game. Some are used in DDCheat.
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Positive 2 Update: These strings are used in DDCheat: No longer sure, but their still used together in the same screen. :
Visited Feeco Ender Update 2: There used to be 2 debug menus, and they're still coded, but the function that calls them is never called. |
%s%02d%02d%02d.tga is used in a screen shot function thats never called. I forced it to be called with the debugger once and it appears to still work.
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I have addresses for other debugging functions which are never called, but when I tried forcing them the game instantly crashed. Would the addresses help finding what these menus do?
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Possibly, the screen shot function worked cause it takes no arguments etc. If it takes arguments then its a lot more effort since you have to clean down the stack etc :/
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