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-   -   BG objects for custom levs (http://www.oddworldforums.net/showthread.php?t=20373)

skychase2rebirth 07-07-2011 05:06 PM

BG objects for custom levs
 
I thought it may be useful to have a some "ready to use" .png for cam editing. (more to come later) They're not perfect, if somebody want to help. ^^

There are lots of things you can extract with Paul's decoder 0.5

http://i281.photobucket.com/albums/k...h/sligdoor.png

http://i281.photobucket.com/albums/k...birth/boom.png


http://i281.photobucket.com/albums/k...r47-Copie2.png


http://i281.photobucket.com/albums/k...birth/r222.png

http://i281.photobucket.com/albums/k...ebirth/fr1.png

http://i281.photobucket.com/albums/k...birth/door.png

http://i281.photobucket.com/albums/k...birth/b212.png

http://i281.photobucket.com/albums/k...irth/b2122.png

http://i281.photobucket.com/albums/k...ebirth/lcd.png

http://i281.photobucket.com/albums/k...ebirth/saw.png

http://i281.photobucket.com/albums/k...th/statues.png

http://i281.photobucket.com/albums/k...birth/dfl2.png

Tadimo 07-07-2011 08:47 PM

Was kinda hoping that they were Baldur's Gate objects, otherwise they look pretty good ;)

RoryF 07-07-2011 09:45 PM

Those look cool, any more you could put here?

Sliglover 07-08-2011 01:51 AM

Awesome! More plz? :3

JennyGenesis 07-08-2011 02:22 AM

STUPID MOMENT COMMING

I take it that the button and spout on the Boom machine are objects and not images?

I've never actually worked with Boom machines when editing levels.

RoryF 07-08-2011 08:21 AM

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I take it that the button and spout on the Boom machine are objects and not images?

Encyclopedia 101?

Ha, yeah the actual buttons are objects, like meat saws.

Also, when you upload these, can you keep them in the same resolution as you've started with? This makes it tonnes easier to place inside cams to get them to align better.

skychase2rebirth 07-08-2011 08:59 AM

I'll upload more soon, if you want something specific, just ask and I'll try.^^

kapteeni13 07-08-2011 09:11 AM

(hehehe) maybe, some fake Mine, Scrab, Slig? =) (ummm, maybe no!)

skychase2rebirth 07-08-2011 05:44 PM

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(hehehe) maybe, some fake Mine, Scrab, Slig? =) (ummm, maybe no!)

Or some slig corpses, lying all around the level or broken security orb/eye, scrab statues....

SligValet 07-09-2011 08:18 AM

Thanks for these! Always come in handy if you're too lazy to cut out it pixel-perfect for your levels ;)

Could you do some walkways and hoist ledges from different types of environments next?

Paul 07-11-2011 09:48 AM

It would be really easy to make decent looking screens with lots of bits like this

skychase2rebirth 07-11-2011 04:20 PM

I'm working on some right now, working on floor pieces. ^^

I put some of these on an empty cam with "paint" (explaining the white shit everywhere on the objects)

With Pixlr editor or GIMP, it might look better.

http://i281.photobucket.com/albums/k...irth/sffsf.jpg

Crashpunk 07-12-2011 02:31 AM

These are great! I'm going to convert them into VTF and use them on my TF2 Oddworld Map :P

SligValet 07-12-2011 11:33 AM

Great work on the floor pieces :D


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These are great! I'm going to convert them into VTF and use them on my TF2 Oddworld Map :P

They'd just be flat textures, doesn't look very good in 3D games unless it's used in the distance or so

skychase2rebirth 07-12-2011 06:05 PM

Because my last example with a black background was kinda crappy, those are more serious... Now like Uncle Aslik said: Get back to work !

http://i281.photobucket.com/albums/k...d-brewerwy.jpg
http://i281.photobucket.com/albums/k...rth/guinmy.jpg

Crashpunk 07-13-2011 01:41 AM

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They'd just be flat textures, doesn't look very good in 3D games unless it's used in the distance or so

They will be in the distance as a decel. I could also make 3D versions of them as well but I'm a noob at modling.

skychase2rebirth 07-14-2011 04:17 PM

New: http://i281.photobucket.com/albums/k...birth/dfl2.png

first post edited.

skychase2rebirth 07-15-2011 02:00 PM

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Could you do some walkways and hoist ledges from different types of environments next?

Sorry double post.

Which environments do you want me to work on ? Just tell me which and I'll do my best. (I don't want to waste too much time on pieces nobody wants for now ^^)

SligValet 07-16-2011 08:03 AM

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Sorry double post.

Which environments do you want me to work on ? Just tell me which and I'll do my best. (I don't want to waste too much time on pieces nobody wants for now ^^)

Some Stockyards would be nice! Or more RuptureFarms if theres anything more to nab from there

Crashpunk 07-16-2011 09:48 AM

Keep 'em coming.

gishygleb 07-18-2011 09:15 AM

FG objects are needed too.

skychase2rebirth 07-18-2011 12:52 PM

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FG objects are needed too.

They'll be alot more useful when PLE 0.7 will be released, but I can extract them for you soon with decoder 0.5.

JennyGenesis 07-18-2011 05:02 PM

How do you actually put an FG1 layer onto a CAM?

Phylum 07-19-2011 12:47 AM

As of yet you don't.

BlackVenom 07-31-2011 08:15 PM

Not a bad idea, helping people out to make their own scenes with the already made props. I still prefer to make everything myself because I can give it the sort of environmental feel it needs, or I could just make whatever I want without really having any limits as to preset objects. xP

Like so:
http://dl.dropbox.com/u/35561843/E1-1.bmp
http://dl.dropbox.com/u/35561843/E1-4.bmp
http://dl.dropbox.com/u/35561843/R1-5.bmp

and also put to use here:
http://www.youtube.com/watch?v=6oJYK12FbHs
http://www.youtube.com/watch?v=phvnwhsyIl4

I was thinking of putting up a youtube tutorial explaining how such things can be done but right now I am feeling a bit lazy and I know alot of people might not get it first time around anyway since it does require alot of creativity to get a good concept started for creating scenes.

Right now I'm just waiting for the editor to support editing of Abe's Exoddus scenes correctly before going ahead with it. I'm sure it could be done right now but I'd rather wait till it's been covered better than what it currently is. Just hope paul is close to getting it ready for that! xP

[EDIT] ALSO! An important tip when making entirely custom scenes... Don't make them too dark, because the game for some odd reason makes them even darker then what the actual image is... So try not to make it majority black otherwise you'd get even more blackness to the scene... Very weird...

gishygleb 07-31-2011 10:13 PM

:

()

[EDIT] ALSO! An important tip when making entirely custom scenes... Don't make them too dark, because the game for some odd reason makes them even darker then what the actual image is... So try not to make it majority black otherwise you'd get even more blackness to the scene... Very weird...

This is it!

BlackVenom 07-31-2011 10:26 PM

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This is it!

This is what exactly? O.o

gishygleb 07-31-2011 11:08 PM

the solving of the problem!

SligValet 08-09-2011 09:30 PM

:

()
Not a bad idea, helping people out to make their own scenes with the already made props. I still prefer to make everything myself because I can give it the sort of environmental feel it needs, or I could just make whatever I want without really having any limits as to preset objects. xP

Like so:
http://dl.dropbox.com/u/35561843/E1-1.bmp
http://dl.dropbox.com/u/35561843/E1-4.bmp
http://dl.dropbox.com/u/35561843/R1-5.bmp

and also put to use here:
http://www.youtube.com/watch?v=6oJYK12FbHs
http://www.youtube.com/watch?v=phvnwhsyIl4

I was thinking of putting up a youtube tutorial explaining how such things can be done but right now I am feeling a bit lazy and I know alot of people might not get it first time around anyway since it does require alot of creativity to get a good concept started for creating scenes.

Right now I'm just waiting for the editor to support editing of Abe's Exoddus scenes correctly before going ahead with it. I'm sure it could be done right now but I'd rather wait till it's been covered better than what it currently is. Just hope paul is close to getting it ready for that! xP

[EDIT] ALSO! An important tip when making entirely custom scenes... Don't make them too dark, because the game for some odd reason makes them even darker then what the actual image is... So try not to make it majority black otherwise you'd get even more blackness to the scene... Very weird...


Oh please do make a tutorial when you have the time to :)
I can assume you used Photoshop - Which I'm terrible at, so a small tutorial would be very helpful

I just love the deisgn of your cams, they look so smooth and lovely

WolfensteinOdess 11-04-2011 09:40 AM

Thanx for the objects sky.

Black, I wan't to create backgrounds like the yours, I havn't Photoshop but Photofiltre :/

I edit a background :

http://img11.hostingpics.net/pics/20...8C03CAMcam.png

I add a new platform (Right)