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-   -   How do I add collisions in Editor? (http://www.oddworldforums.net/showthread.php?t=20163)

Sliglover 03-23-2011 08:28 AM

How do I add collisions in Editor?
 
I have 6.0, and I don't know add collisions. PLZ HELP!

Wil 03-23-2011 08:34 AM

Please use the Mods and Hacks subforum for discussing mods and hacks.

*moves*

JennyGenesis 03-23-2011 09:21 AM

New ones cannot be added. However existing ones can be moved

RoryF 03-23-2011 09:41 AM

Paul said before that the number of collision items for each level are hard-coded into the game's .exe file. Meaning that adding collision items is (I think) impossible, unless Paul says otherwise. You could ask him about hex-editing the collision item value, but he'll probably give you numerous reasons as to why that won't work (mainly buggy crashes).
To be honest you really should of read the .lvl files thread before posting this because it's been asked before about 3 times and all of which have had the answer: No/Impossile. If you have any further questions go check out the lvl files thread or ask Paul because he's the guy to ask (since he did make the editor).

JennyGenesis 03-23-2011 10:12 AM

:

()
If you have any further questions.

Please feel free to pull the lever to your right :p

RoryF 03-23-2011 10:24 AM

:

()
Please feel free to pull the lever to your right :p

Hasn't Paul released editor 0.6.1? I thought he did. Isn't that the one that came with ddraw.dll, or is that just 0.6? If 0.6.1 is available, then do feel free to pull the lever to your right, or just walk off...

kapteeni13 03-24-2011 10:06 AM

Adding collision items would be cool! ^^

I use trap door's to get some ground! But it's bad idea. :D

Paul 03-24-2011 10:52 AM

You can only use the ones that are already there, its not THAT bad since you drag one floor across many many screens..

So with whats already there you can easily gain a lot of collision items.

RoryF 03-24-2011 10:59 AM

That's what I do, then I end up with a heap of them because I usually take out most of the walls.

gishygleb 04-09-2011 10:22 AM

We can use lift points, but it is bad idea too