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-   -   J.A.W is looking for good artists (http://www.oddworldforums.net/showthread.php?t=19845)

lismati 11-26-2010 07:16 AM

J.A.W is looking for good artists
 
"Hey chumps, my buddies @jawltd are looking for an experienced environment artist, Maya capable, in-house position (Leeds, UK.)" - AbeMudokon twitter

Asmoden 11-26-2010 08:24 AM

I don't even understand what they are searching for..."Maya capable"??:fuzconf:
Hope this isen't the news they promised to relase soon:fuzblink:

Wil 11-26-2010 08:43 AM

What news they promised to release soon?

Asmoden 11-26-2010 08:47 AM

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What news they promised to release soon?

On the official site: "Stay tuned for more news in the not to distant future."

Wil 11-26-2010 08:49 AM

Yeah. Don't hold your breath or expect each day might bring that news.

OANST 11-26-2010 08:53 AM

What about now?

STM 11-26-2010 08:54 AM

Hmm, I wonder if they'll take any of my MS Paint art? I can draw a meannnnn troll face!

OANST 11-26-2010 09:43 AM

I told you to stop drawing pictures of me.

STM 11-26-2010 09:54 AM

Heh yeh.

The OANST's, do you think it's good enough?

Dynamithix 11-26-2010 10:45 AM

That thing in the middle doesn't look like OANST, you son of a biddy.

Slag? 11-26-2010 11:48 AM

OANST is the Sun.

lismati 11-26-2010 12:54 PM

Slag?, you ain't funny.

scrabface 11-26-2010 01:08 PM

are experiences in maya a must have or are they looking for 2d artists too? I might be interested, but I cannot estimate if I am good enough.

RyuuFox 11-26-2010 01:17 PM

Environment? Shoot! I never did any environments at all.. Maybe a should practice on modeling some :)

Xavier 11-26-2010 01:27 PM

Would you guys try to spam a bit less... thanks...

toxicallpro 11-26-2010 01:50 PM

An environment artist is responsible for the following:

- Modelling buildings, terrain, dumpsters, pretty much anything and everything you would find in a real-world environment using 3D software such as Maya.
- Maintaining a cohesive design style in terms of layout, art direction, scale, etc.
- Keeping poly-counts as low as possible (much more difficult than high-poly modeling)
- Creating realistic textures and normal maps for the models to simulate photo-real, high-poly objects. This portion requires understanding UV Layouts, Photoshop, and all forms of texture maps such as Normal, Specular, Ambient Occlusion, etc. Arguably, texturing is the most important skill for an environment artist.
- High creativity and attention to detail, so that environments seem natural and lived in, and not static and boring.
- an understanding of lighting, matte painting, and anything else that can help an environment look better is incredibly useful.

Becoming an environment artist for games is A LOT of work. One must not only learn how to use all of the necessary (and expensive) software on a professional level, but be able to implement a high level of artistry and design that can take years to develop. Not to mention, a professional quality portfolio with a respectable amount of pieces can, alone, take years to develop, and without it you are unlikely to even get an interview.

Being an Environment artist is a great path in the game design industry, and offers a lot of entry level positions for small prop modelling and things like that. But if you haven't already started down this path, then you might want to stop sleeping, start studying, and work NON-STOP for the next couple of years before applying to major game studios.

ziggy 11-28-2010 01:28 AM

I'm sure they'll be begging us to work for them after a couple weeks practicing with Maya.

Gilrod 11-29-2010 04:05 AM

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I'm sure they'll be begging us to work for them after a couple weeks practicing with Maya.

I wouldn't count on it :0)

brechtos 11-29-2010 05:30 AM

I hope they find some kickass artists who love the franchise and not just oddworld fanboys who think they are kickass artists:fuzblink:

Mr. Bungle 11-29-2010 10:37 AM

That Grieva guy who doesn't seem to post much anymore had some amazing 3-D art.

ziggy 11-29-2010 10:46 AM

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I wouldn't count on it :0)

That was my sarcasm coming out Gilrod. :D

Fartuess 11-29-2010 12:31 PM

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"Hey chumps, my buddies @jawltd are looking for an experienced environment artist, Maya capable, in-house position (Leeds, UK.)" - AbeMudokon twitter

Well... I would be good for if i could say that i'm experienced and if i don't study computer science on university :D

Xavier 11-29-2010 10:41 PM

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computer science on university :D

Carry on lad, carry on...

nowtun 12-01-2010 12:40 PM

I applied a while ago but got no response :-(

OANST 12-01-2010 12:50 PM

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I applied a while ago but got no response :-(

That means they like you. If they pull your braid now, you'll know they're serious!

nowtun 12-01-2010 12:51 PM

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That means they like you. If they pull your braid now, you'll know they're serious!

hooray

Gilrod 12-02-2010 03:37 AM

You did? please re-send in to jobs AT jawltd.com

thank you.

nowtun 12-02-2010 02:02 PM

OK cool :-D will get on it now

Thanks

nOWtun