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-   -   JAW Dev Diary (http://www.oddworldforums.net/showthread.php?t=19732)

Nate 10-08-2010 05:26 AM

JAW Dev Diary
 
I figured this deserves its own thread seperate to the AbeMudokon and JAW ones.

Dev diary number 2 has just come out: http://www.jawltd.com/?p=638

I like the new Fuzzle. I always thought the version in SW was a little bit wierd-looking compared to MO.

smeghead25 10-08-2010 06:10 AM

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I figured this deserves its own thread seperate to the AbeMudokon and JAW ones.

Dev diary number 2 has just come out: http://www.jawltd.com/?p=638

I like the new Fuzzle. I always thought the version in SW was a little bit wierd-looking compared to MO.

It looks so CUTE! :fuzgrin:

These dev diarys are a good read, I like knowing just that little bit more about what's going on :)

RyuuFox 10-08-2010 06:38 AM

This is awesome!

MeechMunchie 10-08-2010 06:56 AM

New fuzzle looks good.

Dynamithix 10-08-2010 08:37 AM

That fuzzle is nice.

GlukkonGluk 10-08-2010 12:12 PM

Ah! From just this, it's obvious that the new SW really is going to look significantly better. Well done, JAW!

Phantasos 10-08-2010 12:33 PM

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I like the new Fuzzle. I always thought the version in SW was a little bit wierd-looking compared to MO.

I agree. They looked so different compared to MO.

I'm very impressed with this dev diary.

Bullet Magnet 10-08-2010 06:06 PM

I guess they couldn't find the CG model used in the opening cinematic?

squeak117 10-08-2010 06:18 PM

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I guess they couldn't find the CG model used in the opening cinematic?

That's exactly what I thought. If they show us the Bolemite next, I'll start to get suspicious.
Either way, the fuzzle looks excellent and it'll be good to see it hanging on the end of Stranger's first-person crossbow. It looks so vicious already; I'm really looking forward to seeing how they tackle the rabid Fuzzle.

STM 10-09-2010 12:55 AM

Yeh, at the moment that still just makes the fuzzle look more surprised than anything, so seeing a vicious lil thing will be cool.

Retroplayer 10-09-2010 03:42 AM

Yeah, the new character models are looking fantastic- updated sure but still holding the look and feel of the orginals. Lovely!

Xavier 10-09-2010 03:53 AM

That Fuzzle is looking good... can't wait to see the other critters.

MuMI 10-09-2010 04:48 AM

I can't wait to see everything else!:D

MeechMunchie 10-09-2010 04:52 AM

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I can't wait to see everything else!:D

Third date man, third date.

AvengingGibbons 10-09-2010 05:39 AM

is the fuzzle the right shape for a projectile? Shouldn't it be a little bit more spherical like the XBOX version? Becuase the fuzzle projectiles I've seen in screenshots of Stranger's Wrath are more spherical.. their new one looks a bit too vertically stretched. Is that just because it's in its 'surprised' pose?

MeechMunchie 10-09-2010 06:39 AM

If you were being shot through the air, I bet your face would pull back, too.

Alf Shall Rise 10-09-2010 07:52 AM

Nice. The fuzzle looks good. Can't wait to see number 3.

Manco 10-09-2010 11:28 AM

Might be a good idea to put links to the previous dev diaries up.

MuMI 10-09-2010 11:59 AM

According to JAW's twitter, they are looking for an experienced environmental artist to start working on a VERY SECRET project:

http://twitter.com/jawltd

Could this be related to any other Oddworld game? I hope so... :D

Crashpunk 10-09-2010 12:43 PM

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According to JAW's twitter, they are looking for an experienced environmental artist to start working on a VERY SECRET project:

http://twitter.com/jawltd

Could this be related to any other Oddworld game? I hope so... :D

Please be the next Oddworld game... I BEG OF YOU ALMIGHTY J.A.W.!!

Nath 10-09-2010 12:55 PM

Apply for it and find out :)

Edit: Just read the tweet and it says its for an oddworld related game :D

Edit2: Just realised it was a different tweet. They're looking for a C++ experience for an Oddworld project

enchilado 10-09-2010 01:49 PM

Goddamn, I started to learn C++ once and gave up. Fucking wish I'd kept going with it.

STM 10-09-2010 02:00 PM

I was intrigued but I don't think I will get it.

Xavier 10-11-2010 12:09 AM

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Edit2: Just realised it was a different tweet. They're looking for a C++ experience for an Oddworld project

Yep and apparently they are not interested in university level C and Java programmers :fuzsad:


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Hey all! Today I am building a funky looking squirrel and using @silo3d to do it! #DoesItGetAnyBetter :)
http://twitter.com/#!/Ant_Ward/status/27018764225

I think the Chippunk is going to be in the next diary.