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-   -   Cut scenes ? :D (http://www.oddworldforums.net/showthread.php?t=19404)

PuddiinLOL :] 07-21-2010 10:36 AM

Cut scenes ? :D
 
Anyone else agree the Cut scenes have better graphics in AO than AE

personaly i think the whole games graphics look better than AE .. but its the same game engine aint it ?

GlukkonGluk 07-21-2010 11:20 AM

I personally have always felt amazed at the quality of the cutscenes in both games, considering how it was so many years ago on a console as early as the PS1. It wasn't a surprise to discover that OWI originally intended to make movies.

Holy Sock 07-21-2010 03:16 PM

No...the cut scenes are much better in AE. Much more detailed.

Paul 07-21-2010 03:56 PM

They both use the same codec and resolution, so they should be exactly the same.

Xavier 07-22-2010 12:32 AM

Yup, looks the same to me...

ODDWORLDisTHEbest! 07-22-2010 12:37 AM

i thought they were the same too.

GABBITS OWN 07-22-2010 12:48 AM

I thought they were the same at first!

GlukkonGluk 07-22-2010 07:08 AM

They were good enough to be used for the Music Video of Get Freaky. If you haven't seen it yet, then you should, it's great :D

Nate 07-22-2010 05:53 PM

I'm not sure that the makers of Get Freaky should be held up as the standards of good taste and judgement.



This topic confuses me; are we talking about video quality in terms of compression and resolution, or in terms of quality of the CG models, animation, etc?

Sekto Springs 07-22-2010 05:56 PM

The frame rate, picture quality, and rendering were all much better in MO and SW - so I'm assuming they mean the overall design?...

Nate 07-22-2010 06:09 PM

Except that the OP was only asking about the Abe games.

Of course all that stuff was going to be better on the Xbox games; they were released on DVDs instead of CD-ROMs.

Sekto Springs 07-22-2010 08:18 PM

Oh.

I thought the graphics quality in AO and AE was about the same. AE was perhaps a bit better since they diversified the designs a bit more and used more interesting lighting dynamics. *shrug*

PuddiinLOL :] 07-23-2010 03:57 AM

Personaly i thought the cut secens were a little sharper in AO

Fischkopf 07-23-2010 09:20 AM

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Personaly i thought the cut secens were a little sharper in AO

Maybe they had to compress it to fit on one Disc.

GlukkonGluk 07-23-2010 02:07 PM

Does anyone else agree that the graphics of MO and SW, particularly in the cutsecenes, are equal to or even better than a lot of next- gen games? I've always though so, anyway...

Wil 07-23-2010 02:13 PM

MO and SW use pre-rendered FMVs (although some realtime models and textures are used in SW's), whereas most current-gun games I've played (few) can generate pretty decent cutscenes in realtime. Obviously the quality is lower because there are still jaggies and everything has to go through the memory instead of just being played.

Sekto Springs 07-23-2010 06:04 PM

I wasn't a fan of SW recycling real-time models for the FMV's, at least not alongside fully rendered ones. The contrast lent a bit of difficulty to the imagery. Especially the high-polygon D. Caste Raider standing among his lower resolution, copy/pasted posse.

ODDWORLDisTHEbest! 07-24-2010 01:55 AM

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MO and SW use pre-rendered FMVs (although some realtime models and textures are used in SW's), whereas most current-gun games I've played (few) can generate pretty decent cutscenes in realtime. Obviously the quality is lower because there are still jaggies and everything has to go through the memory instead of just being played.

what about resident evil 5? that has brilliant cutscene graphics, ecspecially the opening one, that looks real!
but for their time, ao and e had fantastic graphics, even for this time they do.

Josh 07-24-2010 01:57 AM

So, because one game has slightly shaper graphics Max must be wrong?

ODDWORLDisTHEbest! 07-24-2010 02:24 AM

i didnt say that, but look at a few next gen games on the xbox, some of their graphics look real.

Ninjaxe 07-25-2010 03:29 AM

Depends on if it is played on ps or pc =p

Stranger4002 07-25-2010 06:27 AM

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Yup, looks the same to me...

Yeah; I must agree...

Crashpunk 07-25-2010 07:54 AM

I've worked with the AO and AE Cutscenes for ages. There both got the same graphics

ODDWORLDisTHEbest! 07-25-2010 11:41 AM

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I've worked with the AO and AE Cutscenes for ages.

haha, we know...crazy oddworld, just in case you were wondering...
and yes, they are exactly the same.

Crashpunk 07-25-2010 03:03 PM

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haha, we know...crazy oddworld, just in case you were wondering...
and yes, they are exactly the same.

you've got me!

leocrow 07-31-2010 12:51 PM

I think AO was more demanding than AE. When i first played them, i had an 133MHz pentium computer. Especially in the explosions, there was a huge difference between the two games. A friend of mine had said back then that the two games were programmed in different languages, one was java and the other was C (or something like that) so that's what caused the improvement. Either way, i doubt it matters nowadays

Nate 07-31-2010 06:50 PM

Your friend was wrong.

Andrelvis 07-31-2010 10:48 PM

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Your friend was wrong.

Indeed. Why the hell would they rewrite the engine from scratch to have something extremely similar?