Players only - Season 2 - Episode 3
Lorne is featured in the third episode entitled Game Design: Raising the Bar
Summary: Will Wright, Sid Meier, Shigeru Miyamoto… we all know the names. But how do today’s top designers always stay ahead of the game? Season 2 continues as we take a closer look at the qualities that define today’s most celebrated talents, and what it takes to make a hit in 2009. Join us as we discover how even living legends have had to adapt to keep pace with the constantly evolving game industry – and what changes these radical shifts herald for the entire field. Plus, how to score a job in game design, and whether or not pros still have a place in the age of user-generated content: All yours today, on Players Only! http://media.digitaltrends.com/playe...ising-the-bar/ |
Lorne is looking fuckin old. How old is he anyway?
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I'd say he's about 44 years old...
So Lorne is out of story telling and into creating tools to create our own experiences? I really wonder how that's going to work out. |
I was just thinking about that. I hope he lives long enough to see the completion of all these projects of his.
EDIT: Okay, that's reasurring. |
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Probably more in the Spore approach to gameplay.
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He want to share oddworld storytelling with us, fans:)
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Saw this on Kotaku, but will direct you to the site directly:
Second part of these interviews, and Lorne got a lot more to say in this part. They even put him first! :) http://media.digitaltrends.com/playe...me-journalism/ |
Shouldn't Lorne be busy working on Citizen Ceige?
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Now hiring. Studio wanted.
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Yeah, Lorne should cut off all ties to the outside world while working solidly on Citizen Siege. Especially these interviews he gets paid to do during a time when he's got no income from games or films. What a waste.
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You think he actually got paid for this?
It's not like it's a conference or something like that |
He could have done. People get paid for contributing interviews to documentaries.
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