Whats more fun. Killing the Mudokons or saving them?
I like killing them. I know its evil but what the hell eh?
but i save them when i need to. :D |
Saving, because it's more challenging.
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Saving the Mudokons. I get much more of a satisfaction seeing them hop through the portal than seeing them crushed, dismembered, blown up or beaten.
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Killing them is kinda fun on AE, but without quiksave I probably would never do that. I like lining up a row of 10 mudokons and then slapping one so that it slaps all the others :D
Slig killing is fun as well! |
I like absolutely destroying them, as i am a evil bastard.
But i suppose a part of me likes saving them as well. |
Depends on if I'm in a bad mood.
But I have to admit, AE does offer a lot more creative choices for killing them. |
Killing them.
*mechanical cackle* |
I would have said saving is more fun on AO and MO, but killing them is far more fun on AE. what with all the imaginitive ways to do it: bone drills, death drops, mine carts ect.
It makes me feel just like jigsaw. :) |
Watching them commiting suicide :mad:
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Killing is to easy. Saving provides a challenge.
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Well I definitely get a lot more pleasure from killing the Mudokons, especially in AE. Though I suppose saving them can be fun as well, sometimes in a very irritating way.
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Its fun to kill them, but I usually want the good ending >.<
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I usually prefer saving them, though actively trying to kill as many as you can is very challenging, especially in levels with Shrykull portals.
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Killing of course. So many creative ways. Having a group of blind muds walk into a hole never gets old.
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On AE, i prefer to get them all in a line, slap one and watch him slap the others. creating a GIANT MUDOKON MOSH - PIT OF DEATH!
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Killing them is far more satisfying. After awhile, saving all of the mudokens in all of the games just gets a tad boring, so why not spice it up and attempt to kill them all just to be rewarded with something awesome AND replay it from the midpoint?
I still find it more challenging to kill them all than to save them all. |
killing.....its always better.....
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There is a particular screen in the Slig barracks when a Shrykull portal is not needed, and in the next screen you can quite easily navigate your way to the end.
Despite this I prefer to save them as I cannot be bothered to go around slaying them all, and in addition to this it makes me feel bad... ABM |
I would judge it on my mood :lol:
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I admit the sort of enjoyment watching a group of mudokons slapping eachother.
I prefer to save them though |
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Posrepped |
I Admit it, the sound of a Mudokons death never gets old
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I get a nice feeling out of saving them. It's quite satisfying to see the endearingly stupid creatures safe.
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I agree with MeechMunchie. It feels nice to save those lil' schmucks.
Yet at the same time, i voted killing... ...it's simply extremely fun experimenting on different ways you can kill those freaky green bastards :tard: |
I like to save them all once, then go back and kill them for the amusment.
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saving because it adds a bit more challenge to it although sometimes i kill them :p
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He must be a Slig in disguise. We'll have to see if he says "Freeze" or "Get 'im". Then we can possess him and blow him up.
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*Speaks in a mechanical, cyborg like voice* Errrmm, I'm not a Slig...
Funnily enough Sligs are my favourite Oddworld creatue :tard: And Muds are bastards because they're too stupid to see a mine in front of them and turn into little chunks of meat - then Abe gets blamed for it. They also laugh at Abe when he runs into a wall... ...but then again, so do I :D. |