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-   -   oddworld wildlife topic (http://www.oddworldforums.net/showthread.php?t=17861)

shaman 03-11-2009 08:51 AM

oddworld wildlife topic
 
OK, let's start with this...
i have a queary about scrabs; their jaws are so far out infront of their heads, i find it hard to imagine how they eat/chew things so easily.


http://http://www.oddworld.au.com/un...es/scrab01.jpg

Discuss. Also fell free to input your own theorys and questions about the wildlife of Odddworld.


-shaman

Zerox 03-11-2009 09:13 AM

Did you not play AO or AE? When they kill prey, they tap dance on it to mash it up, and then scoop it into their lower jaw. At least, I think the dancing is for that purpose.

This thread might not be so necessary though. Any questions like that could go in the Q&A thread.

AlexFili 03-11-2009 09:16 AM

I agree, if you watch their AO/AE animations, they dip their jaw down to the ground, as if scooping up the meat. They then tip their head backwards.

shaman 03-12-2009 09:28 AM

Thanks for that.

also

:

This thread might not be so necessary though. Any questions like that could go in the Q&A thread.
I see your point, but i thought it would be fun to make a thread where you can insert any wildlife related...stuff.

AlexFili 03-12-2009 11:08 AM

What explanation do we have to Paramites lack of climbing in AO?

Wil 03-12-2009 11:34 AM

Well for one thing there were no webs like those in AE. Perhaps while they’re nesting they don’t construct those permanent webs for navigating and save all their webbing for lining nests. As for why they can’t climb walls in either game, perhaps the rock surfaces in the temple and vault are too damp to be clung to. Like how those sucker dart things won’t stay fixed to the wall of a running shower.

Zerox 03-12-2009 12:07 PM

I honestly just thought it was mainly the fact that Paramite's have a single toe one each foot; it's hardly climbing a sheer face of rock. Even if it did have more suitable feet, it's weight might caused problems.

Yes, the webs would likely be too draining on the Paramite unless they were in their area of permanent residence, considering how thick they are in proportion to the Paramites (which is necessity over the thickness of spider silk, for the same reason of weight issues). Also since the other members of their colony would be able to utilise them regularly, as opposed to a one off use for a scouting individual.
Obviously the *real* reason is simply that it hadn't been invented/utilised as part of gameplay. Only when you possess a Paramite can it climb webs, and this is of course impossible in AO.

Wil 03-12-2009 03:01 PM

:

()
I honestly just thought it was mainly the fact that Paramite's have a single toe one each foot; it's hardly climbing a sheer face of rock. Even if it did have more suitable feet, it's weight might caused problems.

Except that Paramites can climb near-vertical rock surfaces in Munch’s Oddysee.

Bullet Magnet 03-12-2009 04:39 PM

Paramites have two digits on each limb, which seem to join at the limb's first joint. In the species we've seen in the games so far, one of these digits has atrophied and is possibly vestigial, retaining only a minor function in, for example, scaling webs.

AlexFili 03-13-2009 02:24 AM

Alright, going back to AO. Why are the bats so strong?
Also, who put the meat sacks in those particular areas in the Paramite/Scrab regions.
A very brave person?

Crashpunk 03-13-2009 09:11 AM

Death to the bats! i hate them things

shaman 03-13-2009 10:53 AM

:

Also, who put the meat sacks in those particular areas in the Paramite/Scrab regions.
A very brave person?
I assume the natives would put them there to bait paramites and scrabs, it's somthing for them to munch on while the natives flee.

Bullet Magnet 03-14-2009 08:56 AM

The bats bear fangs that can deliver a deadly neurotoxin. So wait there, while I warm up the deadly neurotoxin.

used:) 03-14-2009 04:47 PM

I'd love to see some detailed close-up images of the tiny critters like birds, bats, hint flies, and bees. No wall art.

Also, I have always wanted to know more about that mysterious stone face on the AO start-up screen. I made a thread about it quite a while back, but it yielded no conclusive results.

Nate 03-14-2009 09:45 PM

Yeah, I've always been curious about that face, but I don't think anyone knows anything.

Xavier 03-15-2009 09:17 AM

Yeah, still a mystery to me too, the next one who meets Lorne should ask him.
I think it's just a native glukkon or something like that

shaman 03-16-2009 01:51 PM

Were the glukkons not once a very mystical and supersticious race?

I heard that somewhere...

Sanssouci 03-16-2009 05:15 PM

Bats aren't strong at all, Abe just dies of shock upon contact because he's a scaredy cat