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-   -   Munch Help (http://www.oddworldforums.net/showthread.php?t=17301)

Ollyabe 08-13-2008 10:59 PM

Munch Help
 
Well, I've decided to play through my old games and munch's oddysee popped up first, so I decided to start that, because i like a good challenge...I decided to finish it again but with perfect quarma...I was wondering if the mudokon at the begin the game the one that you have to bring back to life, does that one take off of your quarma?? Thanks for your help!!

alf's brother's mate 08-14-2008 12:47 AM

I'm not quite sure about that...

I played through the first level and saved him, but is still had perfect quarma at the end... You could make a save file where you DONT save him, and then make one where you DO, then compare.

That is all i can think of.

ABM

Stranger90 08-14-2008 01:53 AM

No he won't. But you loose a bit of Karma if a native Mudokon being killed! If you want the "best" Karma, you must avoid that a native Mudokon being killed.

alf's brother's mate 08-14-2008 01:58 AM

Yes thats what i would have imagined. Just leave him be :D

ABM

Ollyabe 08-15-2008 04:59 PM

Okay thanks for the help!! An easy way to finish on perfect quarma is by munch/abe standing near and egg portal and make the other one go out and fight by himself, it takes a while though!

Xavier 08-15-2008 11:10 PM

I'm not sure, but don't you have a quarma meter when you hit the "start" button? It should help you.

Ollyabe 08-16-2008 02:43 AM

It does help it just doesn't give the exact estimate! It only has the industrial and fuzzle deaths not the natives I think