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mudling 03-20-2005 01:02 AM

the struggles of odd
 
hi, this is RPG is about the death of maggie how oddworld deals with it.

backstory: munch escaped with his lungs, leaving maggie doomed with the amount of smoke she consumed. falling to hear death the glockens were powerless. skilla, sam and the rest of the queens struggle to take power over oddworld as glockon queens attempt to grow and survive. whole races march towards the gluckons kingdom and several new speacies make their home. mudokons and sligs are starting rebelions angiasnt the glockons and alliences are brocken.

this RPG is more about survival than jokes but they can be put in, anything can! and you can be anyone who isn't already a main/official character of oddworld.

here are is the list of things to fill in.
name:
gender:
speacies:
role:
rank:
strengths:
weaknesses:
appearances:
personality:

name:millman
gender: male
speacies:mudokon
role:labour rebilion leader
rank: leader
strengths:chants, power over wild life
weaknesses:die in one shot
appearances:a little bit bigger and stronger than the average mudokon, greenish skin
personality: brave, acts before he thinks, wise in some cases, boastful
pic: when i can use a scanner is working i will post one

post your thoughts please!

The Big Cheese 03-20-2005 11:24 PM

ok ill join
sounds good


name:Stoop
gender:male
speacies:slig
role:first in charge
rank:major
strengths:has a slog with him
weaknesses:cant see well
appearances:bigger than most sligs,has complete controll over slogs
personality:mean,shows no mercy,loyal

oh and its gluckons

(lol a slurg telling a intern about its mistakes LOL :D)

mudling 03-21-2005 01:25 AM

thanks and i fixed my last post. i should have a pic by the weekend and a couple of more characters. i will start when there are enough people.

Abe16 03-21-2005 04:20 PM

Sounds cool.

name: Derek
gender:male
speacies: ( Note: This is a new species that Mudling said there could be. I think) kerrek.
role: hunts animals and stuff.
rank: hunter
strengths:He can pick up a scrab and A paramite and throw it really far.
weaknesses:His weakness is being outnumberd, Limit: 19
appearances:he is really strong and buff, has a spear.
personality:He does something before he thinks, he thinks himself of the leader.

where we start?

The Big Cheese 03-21-2005 06:44 PM

hmmmmmm ithink we can pick were we want to start?

whoever wants to be a slig we will start at the slig barracks ok?

mudling 03-21-2005 09:21 PM

ok, i have an idea. we will sort this in scinarios/ chapters. this i just an area and you can do anything in this area (obaying the RPG rules) until people decide to stop this sinario/ chapter and start a new one. this can be done with enough votes and the basic gaol achieved. normaly you can vote on where the scinaro starts but it would only make sence if it took place in the headquaters of the magog cartol GHQ, where maggie dies.
you can be any speacies (although non oddworld speacies/ characters have to be orriginal and not a straight copy from planet earth.)

tell me what you think of these ideas please!

The Big Cheese 03-21-2005 09:36 PM

coooool sounds like itll work

mudling 03-21-2005 10:02 PM

thanks GD, any suggestions are welcome.

*edit* here is the first scinario:
story: maggie has died of lung cancer and suffocated in front of the glockon spectators. a few mudokons and other creatures have wittnessed these events.
goal: glockins and octigi: capture all wittneses, do not let the word get out. persuade the public a lie and persuade other races to stay on your side or in your control.
mudokons and other wittnesses: escape, spread the word and start rebellions or team up with the glockons and help them.
sligs: decide your team and start recuing, guarding or shooting.
these are basic goals, you do not have to follow them exactly. if you wnat to cahnges these ones, just tell me. normally you can choose the settings as well through voting.
also, you can not do anything to a character execpt talking to them and show them things (you cannot touch them) you can only touch their race, if a group gets captured, so do the characters. unless your characters death is realy inportant, you can revive the character at the end of a scenario. be a good sport and be fair. and if you want your race to do something, you have to vote on it with the other members.
i will try and make this a thread with no one telling everyone what to do and making them do it, but if this doesn't work, then i or someone else will take charge. probibly through voting.
tell me if you want anything otherwise.

The Big Cheese 03-22-2005 07:58 PM

ok lets start then?

mudling 03-22-2005 08:22 PM

sorry but we need 3 teams to start. the glockons, the allies and the rebellionists. i will make a glockon team when i am not busy but i would prefer if there was atleast one person per team if we only get 3 people. actually, i can't realy stop you from starting so go ahead. i will come up with a more detailed story if noone else does about the scenario. lets try not to achieve all the goals untill more people join. good luck

The Big Cheese 03-22-2005 08:26 PM

ok i will be the allies

mudling 03-22-2005 08:40 PM

sorry, i wasn't clear. what i said was general. the sligs, vykers and anything all the other industraliasts are allies in this mission. they start off like this and can change. the mudokons and others are rebellionists. the glockons are glockons. this set up is just to get started. we can't start without the 3 teams. after we start, we split into races and the race can choose on what it wants. for example the modukons could become the new allies. anything could happen.
basically, you are a ally (i just realized what you could of meant) and abe16 and i are rebellionists. when we start the race can do whatever it wants but we need the 3 groups to start. sorry for the confusion.

The Big Cheese 03-22-2005 10:48 PM

ok cool so basicly were just waiting for more people then we can start,ok cool

mudling 03-22-2005 11:17 PM

exactly. i hope this works, oh and expect scans of the storyline and a decent story of what happened by later tonight.
*edit* here's all i have at the momment, i guess one of us will have to be 2 teams if no one else joins soon.
Scenario 1: the death of maggie
The glockons stood at the lecture, they were aware something was not right. Then It happened, the queen fell silent. They were in a stadium full of mudokon slaves and glockon allies. Maggie was silent as the glockons asked her questions, the mudokons grew suspicious, the glockons deiced to cancel the meeting. People are leaving, maggie is still laying there and mudokons are approaching her. What happens is up to you.
*edit* we can start now! and we can control the sligs, just don't do anything stupid with them!

The Big Cheese 03-26-2005 06:00 PM

ok

"...HEY!.....get those god damn mudukons away from maggie!!!" barked stoop
*all the sligs start making a circle around maggie*
"hey...why can we see whats going on?!?"
"eeeeh....hmmmmm....CAUSE I SAID!!!"
*the slig smacks the mudukon over the head with his gun*
"NOW STAY BACK OR ILL ORDER THE SLIGS TO SHOOT" yells stoop at the mudukons.

mudling 03-26-2005 07:30 PM

yey, we've started! and i mean, we can control glukons, but, the big cheese will have the most power over them, and his word is more powerful then ours.
millman: something fishing is going on! mudokons open fire!
mudokon: with what?
mudokon(they are different muds):take a chillpill millman, nothing is going to happen, maggie is probibly shocked by how good looking i am!
mudokon: (sarcasticly) shore she is!
millman: that's it, i'm outta here, before those sligs get angry and blood thirsty!
mudokons: ok, run.

Ultra Slig Man 03-26-2005 07:47 PM

I'll join
Name:Kisk
Gender:Male
Species:Paramite
Role:"lone wolf" paramite, runs spy missions for anyone who will give him what he wants (usually scrab meat)
Strengths: very fast and agile
Weaknesses:is known to switch sides in middle of mission if offered more than what he is being paid
Appearnce: slightly bigger than average paramite, skin is colored to make for better camoflauge like army fatigues.
Personaliy:very unpredictable, and easily turned to enemies side.

"I need food.....better go see what the Muds need today" Kisk walked in the direction of the nearest village to see if the mudokons

Abe16 03-26-2005 08:51 PM

I'll make a new character.

name: Soloman
gender: Male
speacies: Mudokon
role: hunter of his village
rank: Hunter
strengths: he can take out 12 paramites and 10 sligs
weaknesses: Vykker sawbone
appearances: Big and strong
personality: He is nice and mean.

mudling 03-26-2005 11:26 PM

mudokons: (exists the facility) run, run for the hills, we have supplies in the village.
glockons: get them, no, wait, they will leave us alone, strenghen the defences!
millman: ahh, parrimite, mudokons, get your fist ready!
mudokons: ahh, parrimites are our friends. well, if it does try to hurt us, we can just chant!
millman: sorry. mudokons, stop!
glockon: wait, i have a better idea, shoot!
(as the mudoknos die, the glockons order them to come back, the mudokons are taken prisenors inside the facility, leaving the parrimite, kisk. )
mudokons: (hanging upside down in some sort of chamber) well, what do now, millman.
millman: the windows are open (looks outside) we can only hope for help!
mudokon: i wudor what happened to maggie?
millman: maybe something happened to her. whatever it is, i can sence fear in those gluckons, and our freedom!
(orginises plan)
mudokon: well, i guess now all we have to do is hope we get out of this jail!
*edit*
name:tamber
gender:male
speacies:gluckon
role: head of magog quaters/gluckons (after maggie)
rank: glockstar
strengths: his power, his ability not to smoke, his strong voice, his brain and his crultly.
weaknesses: he gets carried away, always coming up with better ideas, being an outsider, power hungry, his confidence and his crulty.
appearances: black glockstar suit and braces.
personality: mean, cool, different loud and ODD.
pic: i will get a picture as soon as i can get my pictures on the internet.

General Dripikk 03-27-2005 08:14 AM

name:Shirk
gender:Male
speacies: Slig
role: Body guard of Tamber
rank: Big bro
strengths: Gun and mucles
weaknesses:???
appearances:Big beefy and tough
personality: mean and really mean.

Ultra Slig Man 03-27-2005 02:01 PM

Kisk:"Uhhh well trying to get the slaves to follow me aparently didnt work, guess I'll have to break them out of.....wherever they were taken."
He was left with no choice but to explore and see what he turn up, after walking for awhile he noticed the banner above was flashing the words" The lastest group of escapees have been captured and taken to the meat fridge in the eastern block, all sligs back to your posts."
and with that he headed off to the meat fridge
"ohh boy if i dont hurry up those muds are gunna freeze, and then ill get nothing to eat!"

The Big Cheese 03-27-2005 03:05 PM

"ok i want extra security around here...here...and here" says stoop
"got it sir"
*the sligs run respectfully to there post*
"WHA we dont need all this security when im around" says shirk
"heh....were gonna need all the security when you gt us all killed with your ego!" barks stoop
*shirk mumbles somthing under breath*
"NOW GET TO TAMBER....you are he,s body gaurd remember!?"
*shirk shambles of*

mudling 03-27-2005 03:29 PM

tamber: i want thant queen guarded.
sligs: but sir, those mudokons can easily be rescued, with all of those spooce shrubs lying around and look, mudokons birds!
tamber: the queen is more important! now, fetch me a phone!
(rings up a vyker docter)
tamber: hello, tamber here! we need you to investigate maggie, she is ah.... in a deep sleep.
(mean while)
millman: help! help! (sees mudokon birds) (to birds) go to the mudokon village and get help!
mudokon: get real! come on, what is some useless birds going to do?
(back with tamber)
tamber: (to other gluckons) close the factories and facilities! we need every slave and non-gluckons in our control. we'll to sluaghter them if it means the survival of our race!

General Dripikk 03-27-2005 03:34 PM

Shirk: Hey! Tamber! I'm taking a nap okay!?

He heads off to his room and sets his alarm when something awakes him.
Shirk:What the hell!? Gotta get to my bosses side even if it means death!

mudling 03-27-2005 03:45 PM

tamber: i'm tierd coe to think of it shirk, go on get your sleep (he starts snooring).

General Dripikk 03-27-2005 03:48 PM

Shirk: whatever.
He heads to his room and plops on his bed not noticing crushing his 2nd iPod.

mudling 03-27-2005 03:58 PM

(a shadow appears over tamber)
tamber: help, help! sligs attack!
(meanwhile)
millman: mudokons, chant!
mudokons: uh, we're upside down!
millman: just do it!
mudokons: uh, ok!
(they all start chanting)

General Dripikk 03-27-2005 04:31 PM

Shirk wakes up.
Shirk: Boss!
He runs out of his room rushing to his bosses need.
Shirk: What the! Freeze! Stay put while i call reinforcements!

mudling 03-27-2005 04:42 PM

(the mudokons continue chanting and the mudokon bird turns into a portal)
millman: now, try and get into the portal, swing! swing!
(they start swinging, before any of them actually touch the portal, some mudokons appear on the other side of the portal)
mudokons: help! save us!

General Dripikk 03-27-2005 04:48 PM

Shirk: Wha-!
He starts shooting at the portal!Bamabambamabamabambamabambambambambambambambambam! tk,tk,
Shirk:Ah crap! Out of bullets, Freeze, or face beatings!