Stranger Live Ammo
Hey Everybody,
This is my first post in quite some time but its good to be back. I was looking over all the new info about OSW and one question kept nagging at me. Does anyone know if the "live ammo" that Stranger uses dies when it is fired at the enemy? |
some do, like the boobats, yeah...
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It would appear in the opening movie that some do not, such as bolamites and fuzzles, though it is likely that they will disappear in the game.
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Thanks for the info....Doesn't the fact that some creatures die strike anyone as a bit strange for Oddworld? I mean, Oddworld has always been about standing up for the little guy, rescueing helpless creatures and in general achieving good Quarma. The fact that Stranger forces creatures to die as ammo is more along the lines of the industrialists. Its very unethical and doesn't seem like Oddworld at all.
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It's just a step in a new exploratory direction, which is what Lorne wanted for the new game. Just think of it as a break from Abe and Munch and a chance to see a different side to Oddworld.
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Oh I realize that the game as a whole is another side of Oddworld and I think that's awesome but the fact that it includes unethical elements is not going off in a new direction it's the exact opposite of the essence that Oddworld has maintained throughout its games. And unethical content shouldn't really be in any game, whether it's Oddworld or not.
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Basically Stranger is in a desperate situation and will take risks regarding his quarma. |
Abe and Munch are terrorists that go around killing Glukkons and Sligs, which are intelligent, sentient creatures. By comparison, Stranger merely uses lowly animals on his crossbow.
The real ethics behind Live Ammo is that it's not violent weaponry, it's funny weaponry that makes you think about tactics, especially in regard to not killing your enemies, which earns you more Moolah. |
Not to mention that you have the choice of using melee attack as opposed to Live Ammo (in most cases, as it seems). It's going to be very enjoyable using both techniques.
Alcar... |
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Forgot to say it's great to see you back about, Lantra. ;) |
For a brief Halo comparison, Stingbees are machine gun ammo which chase enemies like the needles from a needler.
Boombats stick to enemies like plasma grenades. Zappflies are somewhat like the plasma pistol. |
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http://image.com.com/gamespot/images..._screen005.jpg -oddguy |
Thanks for the welcome Max, it's nice to be back. I would say that the killing of Sligs and Glukkons is self-defence more than murder. But you're right, it is a matter of opinion.
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-oddguy |
It would certainly have a big effect on strategy, if your ammo was too damaged and you couldn't use it to take down an enemy you would have to think of a different plan. The graphics detail showing damage would be crazy.
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I think that fuzzle is merely the upgraded version, the Rabid Fuzzle.
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Drat, there goes that theory. Oh well, perhaps if Stranger appears in later games they will implement the whole ammo damage thing.
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Yeah, fly fishing is for your own selfish enjoyment, whilst live ammo is using whatever is available in self-defence.
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Keep in mind that Stranger is a Bounty Hunter. He isn't fighting off people who are trying to kill him he is instigating battle by hunting people down, for money I might add, which is incredibly selfish. And if the people he is chasing don't use live ammo then he has the option not to.
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But also, he's hunting down deadly criminals. And he doesn't have the option to kill them, he has to bring them in alive to get the bounty. And lets not forget that all of this is to pay for some procedure to save his life. And some of the live ammo seems to even enjoy helping stranger. He fires off a fuzzle and it patiently waits and attacks for him. Besides which, it's just a game.
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The ammo the Outlaws use is designed to kill. There's no incapacitate ability. Live Ammo enables Stranger to peacefully incarcerate his enemies. |
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And he wouldn't necessarily have to support the arms trade he could incapacitate a minor outlaw using his fighting skills, take the outlaw's ammo and not shoot to kill. |
A shot in the shoulder is still violent, harmful, and above all messy. Using Outlaws' own ammo is stealing, which is always a sin, and is still no better because it still is profiting from an evil market. The exploding ammo is used to destruct the environment - it's obviously pretty nasty if you use it on the Outlaws. But then you wouldn't play the game like that... would you?
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That last comment was uncalled for Max, this isn't about what kind of games I play, it's about the content of a game that everyone on this forum plays. |
cool, live ammo!
sounds like a hippie's nightmare |
The live ammo doesn't die. Inside gameplay, it disappears. Inside gameplay, chippunks dont disappear unless an enemy completely stamps it out.
So technically, you're not sacrificisng any innocent creatures. And boombats would blow themselves up anyway. |