Anyone notice something missing in the soulstorm teaser?
it might be me just overthinking it but dose anyone else find it really strange that throughout the Soulstorm teaser there is not a single Slig or Intern anywhere in the whole trailer that i can see everything from arrival though to disposal is being done by just Glukkons and Vykkers, the entire thing feels unnerving to me from what i can gather at a Vykkers lab interns would be tasked with things like disposal of dead experiments but instead a Vykker is personally dealing with each corps themselves.
Then there is the lack of any visible Slig security in a o place which i am guessing is massive where are all the guards there where none during the opening segment when the Mudokons arrive or even later one when they are doing the running test the entire time it's just Glukkons and Vykkers. Honestly i get the vibe that apart from a handful of scientist and the Glukkon investors/overseers no one even knew that SoulStorm was a thing and hell the Mudokons were carrying their own bodybags. anyone else feel the same way or am i off base here |
Perhaps Soulstorm is a very secretive operation? Maybe this one vykker was specially selected to work on the project and is in charge of all these experiments and disposal of the 'failures'.
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There is a Slig in the teaser. Can't link it right now, but he is in the top left corner in of the hamster-wheel scenes.
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I wouldn't read into it too much, honestly. The teaser, while amazing, still uses many old assets and was put together pretty 'simple'. The Mudokons are all clones of the new Abe model. The Glukkons and the Vykkers still use the old models from previous games. It's entirely possible they didn't put Sligs and Interns in because they felt the models weren't good enough quality or because they simply didn't have a place in the narrative.
Interns were kind of lame anyway, much like anything else MO produced. Not a big loss. |
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Guys, but there *is* a Slig in the teaser, look top left corner at 0:32 - 0:34. Yes it's blurred, but tell me what else does walk like that? Even the shape is a Slig's.
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14572
0:32 - A Slig. |
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And I'll eat my hat if proven otherwise... |
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Looks like a Slig to me. Certainly moves like one.
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I made a gif where the "slig" is to make everyone watch easily:
https://media.giphy.com/media/xUNd9K...pfbO/giphy.gif Edit: made a close up https://media.giphy.com/media/l4EoRS...nwFq/giphy.gif |
oh yeah but it could be a parmite tho because sligs and paramites are related after all.
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Where did you get that from?
Also a Paramite has a much different body-shape. This has the shape like a Slig, walks like a Slig and is in a place where a Slig would be. I think you're just trying to make a pointless argument here mate. |
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theyre related mate.
btw this is the new alf http://www.oddworld.com/wp-content/u...lpaper_Alf.jpg thus the paramites could look totally different too. yokai yeah 90% not 100% |
Please point me to a source which says they are related and then I'll believe you.
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Besides, Paramites wouldn't roam free at laboratories' catwalks, that's where Sligs keep guard - there's no question about it.
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PARA-MIGHT IS TIGHT |
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thanks craven :) |
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see? even Havoc says its true.
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Nah, still looks like a Slig to me.
CravenKnight and Oddio please cut the trolling |
it's a Slig.
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I think it’s a fleech, I’ll fight anyone who disagrees! … But more importantly, I wonder if fleeches are going to appear in Soulstorm. Those creeps were scary, but we never saw them again after AE. |
Also wonder if greeters are gonna make an appearance too. My gut tells me that they won't but I'm kinda hoping they do, since we've also only ever seen them in AE.
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And the tongue would have octopus-style suckers.
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If fleeches return, I'd like to see how they tackle the hitpoints.. Would abe get visible cuts/flesh tears with each hit? That would be cool to see. Especially if his "Chi" or Quarma allows self healing after a period of time
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I think we should work the Fleeches into the crafting system and be able to use them as grappling hooks.
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I thought they depleted health over time? I'm sure because Abe's voice used to get higher and higher the more they licked him.
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They do. Nate's saying he wants their behavior in Soulstorm to be different.
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Well, I'm gonna have nightmares of fleeches for a while...
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http://oddworldlibrary.net/archives/...AMO0032-me.jpghttp://oddworldlibrary.net/archives/...t/RAMO0097.jpg there was no text in the images though so i assumed at the time that the red bumps and stuff were supposed to be the in-game scars after healing or something, plus emaciation due to ageing. obviously everything changed with MO after that though, but still. I CAN DREAM so yeah maybe we'll get visible hitpoints. would be interesting. |