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-   -   Fallout 4 (http://www.oddworldforums.net/showthread.php?t=21986)

Havoc 06-03-2015 06:37 AM

Fallout 4
 
It's heeeeeereeeeeeeeeeeeeeeeeeee!!!!! :D:D:D:D:D


STM 06-03-2015 09:20 AM

Fucking Christ...it's beautiful. :')

FrustratedAssassin 06-03-2015 10:12 AM

Yup. Apparently, you'll play as a pre-made, voiced, male character with no possibility to customize him until after finishing the main story. This was originally leaked by someone who claimed to be a Bethesda ex-employee, but nobody believed her. But apparently there lots of things in the trailer that appear to confirm the leak so...

http://www.reddit.com/r/Fallout/comm...rom_last_year/
https://www.reddit.com/r/Fallout/com...yed_fallout_4/

Havoc 06-03-2015 10:57 AM

Interesting read. Wonder how much of that write up will end up being in the actual game.

STM 06-03-2015 11:09 AM

To be honest, Fallout 1 was very minimal in terms of character customisation and I could live with that. We'll see I suppose, I'm still psyched.

Manco 06-03-2015 12:50 PM

I’ll be blasting my way through the Wasteland as a sassy lady, fuck your filthy rumors.

Crashpunk 06-03-2015 01:11 PM

That trailer was incredible. The music, the visuals, everything. It looks bloody gorgeous! :love:

Super excited for this.

Havoc 06-03-2015 01:19 PM

Graphically it's actually kinda meh, for a 2015 title. Doesn't make the game any less awesome, but it's interesting to see. Especially with recent free roamers of similar size that look many times better.

The dog doesn't even have fur for crying out loud...

enchilado 06-03-2015 02:14 PM

We still don't know the release date, though; it might be over a year away, so the graphics could still improve.

Manco 06-03-2015 02:53 PM

It looks like Skyrim on a good day, that’s good enough for me. The gameplay is what matters.

Phylum 06-03-2015 04:27 PM

So we're back in DC? Hopefully this isn't too much of a F3 sequel. I loved that game at the time, but after playing NV and bits of the originals I'm less excited for seeing this trailer. Graphically it isn't great, but there's actually colour - the visual design seems strong.

Havoc 06-03-2015 05:13 PM

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So we're back in DC?

Boston, actually.

Phylum 06-03-2015 05:17 PM

Yeah I read the Reddit post again more carefully. Still, it says they're going down the F3 sequel route.

enchilado 06-03-2015 05:20 PM

:

Graphically it isn't great, but there's actually colour - the visual design seems strong.

I was actually a little disappointed by this. I've always liked how bleakly grey the Fallout games were.

Havoc 06-03-2015 05:21 PM

Well the entire Reddit post is still just speculation, as accurate as it may be so far. The trailer shows a pan over the Massachusetts State House though, which confirms it's set in Boston.

Phylum 06-03-2015 11:30 PM

I think there'll still be a lot of brown, bleak landscapes. They just don't make good trailer fodder.

Varrok 06-04-2015 12:14 AM

Hopefully it will suck less than Fallout 3.

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Yup. Apparently, you'll play as a pre-made, voiced, male character with no possibility to customize him until after finishing the main story.

That's actually an advantage provided they finally hire good storywriters. And more voice actors. And they use face gesture engine, that's at least believable.

FrustratedAssassin 06-04-2015 02:40 AM

my avatar has never been more relevant
 
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>Bethesda
>good storywriters
>more voice actors

AHAHAHAAHAHAHAAHAHAAHAHAAHAAHAAHAHAAHAHAAHAHAAHAHAAHAHAAHAHAHAAH

Also, Fallout 3 was a good game. Not as good as New Vegas but good enough to hook me up. It made me play New Vegas, Skyrim and Morrowind, so there's that.

Crashpunk 06-04-2015 04:29 AM

Graphics aren't everything. And I wish people stopped treating it as it is. Gameplay is key.

This is clearly an improvement from Fallout 3. The character models especially. If they can build a fantastic world in which to get immersed in. I don't really care if it doesn't look as good as fucking Crysis.

Havoc 06-04-2015 06:06 AM

What is with the hate on Bethesda's writers? Fallout 3 wasn't that badly written was it?

Holy Sock 06-04-2015 06:57 AM

Not anymore than the other Fallout games. But I think Fallout fans were annoyed that the game was just the Brotherhood of Steel vs The Enclave, and had a big focus of the Super Mutants, instead of coming up with it's own original concepts. There was a lack of choice and moral ambiguity in regards to all this which New Vegas did a better job at handling.

Varrok 06-04-2015 07:38 AM

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Not anymore than the other Fallout games

That's completely wrong. Fallout 3's story was written by an 8-years old. Compared to F3, Fallout 1 & 2's stories are shakespearian

Holy Sock 06-04-2015 07:53 AM

What do you mean? The dialogue? I mean I tried to explain where it's considered the story was weak - reusing old concepts, becomes a good vs evil, lack of narrative choice - but I find it hard to see how Fallout 1 and 2 are so much better written than 3.

Manco 06-04-2015 09:21 AM

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Hopefully it will suck less than Fallout 3.



That's actually an advantage provided they finally hire good storywriters. And more voice actors. And they use face gesture engine, that's at least believable.

Thing is, the Fallout games have always been about choice of playstyle. If they're moving away from character customization and open approach to quests for the sake of a linear story and no choice over what character you play, the game will not be better for it.

Crashpunk 06-04-2015 09:43 AM

Has it been 100% confirmed it's not? Cause I've got a feeling character customization will be in. Bethesda love the character customizer.

STM 06-04-2015 09:44 AM

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Thing is, the Fallout games have always been about choice of playstyle. If they're moving away from character customization and open approach to quests for the sake of a linear story and no choice over what character you play, the game will not be better for it.

I don't see that this is where Bethesda want to take Fallout from what little I've seen and heard. Removing character customisation might limit your aesthetic choices somewhat but really that sort of thing is fundamentally padding for an RPG game is it not? It's something RPG devs throw in because at this point they have to. What will we do if we can't customise our PC from tens of faces and bodies? How will I connect to my character if he doesn't have the same shitty slug trail on his chin as me? Etc.

Havoc 06-04-2015 11:20 AM

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Has it been 100% confirmed it's not? Cause I've got a feeling character customization will be in. Bethesda love the character customizer.

Nothing has been confirmed or disproved yet, except for the location. It's all speculation at this point. We'll have to wait until E3 for solid answers.

Varrok 06-04-2015 01:16 PM

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What do you mean? The dialogue? I mean I tried to explain where it's considered the story was weak - reusing old concepts, becomes a good vs evil, lack of narrative choice - but I find it hard to see how Fallout 1 and 2 are so much better written than 3.

The dialogues, the ideas, the presentation, basically everything written in the game was bad. Man, I don't really want to go there, I conciously try to block my memories of how mediocre-aweful this game is.

I mean, just look at these dialogue choices (spoiler, but who cares, it's just fallout 3 story, it's not like it's any good). They were not even trying to make it believable, intelligent or just interesting. It makes me crylaugh seeing how they consider the second line especially scientific (for those who don't know, this line would not appear if the character had low science skill level, so you actually have to level up to say such things). Also, they clearly don't know what rhetoric is, as the player with high Speech can literally tell somebody to kill himself with no further explanation for why he would ever do it and just expect him to die. That's how stupid this game is. And it's not only this scene, oh no. It's the entire game that must have come from some kid's imagination, because I choose not to believe any adult writer would fuck up it so badly.

I also refuse to continue ranting. I could do it for days. Let's just say F1 and F2 did every of those things right. And they're awesome.


EDIT: -_-

FrustratedAssassin 06-04-2015 01:31 PM

Wow, you need a science check to determine he's a computer.

Whatever, even if the story is absolute shit (like it always is in Bethesda games), sidequests will be fun and Obsidian will probably make Fallout Boneyard or whatever in a few years.

Havoc 06-04-2015 01:32 PM

Honestly the dialog options in F1 and F2 weren't all that much better. There's only so much you can do with written dialog and one line of space per option.

The one thing F3 has going against itself is that the story is an almost carbon copy of Fallout 1 and 2 combined. But that could easily be attributed to Bethesda wanting to introduce a new crowd to the franchise and retelling the story in a 3D setting.

Dialog has always felt a little flimsey in Fallout, but I attribute that mostly to the unnatural stance and look of people you're talking to and the main character not having a voice. It makes any dialog feel weird, no matter how good it is written. I do honestly hope that the main character in F4 will have a voice, hopefully with customization much like in Saints Row where you can pick different voice types and pitches and such. It would bring a little more depth to conversations.

Manco 06-04-2015 01:46 PM

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I don't see that this is where Bethesda want to take Fallout from what little I've seen and heard. Removing character customisation might limit your aesthetic choices somewhat but really that sort of thing is fundamentally padding for an RPG game is it not? It's something RPG devs throw in because at this point they have to. What will we do if we can't customise our PC from tens of faces and bodies? How will I connect to my character if he doesn't have the same shitty slug trail on his chin as me? Etc.

No, it plays to the larger theme that’s common in all of these RPGs: freedom of choice. Which quests do you play, which NPCs do you talk to, how do you talk to them, what guns do you favor, what armor do you wear, what haircut do you have?

Linear narratives are dime a dozen, Bethesda RPGs are open worlds with an open approach.

Varrok 06-04-2015 02:13 PM

@Havoc, are you for serious?

Fallout 3's story isn't a close copy of F1 or F2 story. It's a cheap rip-off. You cannot say that the Eden scene from F3 comes anywhere close to F1 Master scene, which F3 mocks. (This is a video spoiler from F1). F3 basically copies the whole idea to fuck it up, so it comes out as bland and interesting as it ever can be.

The developers from Bethesda didn't really understand what made Fallout games great, instead just mindlessly copied everything. That's not a way of making good games. I mean, I almost crapped my pants finishing F1, it was so awesome, so climatic, and gooood.

Not to mention that beating Master rhetorically was actually quite hard, you had to do a little bit of research (find some data disc in some location, I believe) and carefully plan your dialogue choices. NOT FUCKING SAY "[Speech 100%] You know what, kill yourself."

Both Fallout1 and 2 feature longer dialogue choices than just "one-liners". I can't find any at this moment, but I've seen some that consist of three lines and more. Bethesda would never do that in F3.

Holy Sock 06-05-2015 01:53 AM

Aren'tyou misrepresenting that Eden scene, Varrok? I mean all three dialogue options result in a conversation and more branching dialogue options. I mean after watching that video and watching a President Eden video I can't say how terrible it is in comparison. They both feature long dialogue choices - they both have silly and straightforward one-liners, too, both encounters have heavy "master plan" exposition...

The story is unoriginal but the originals aren't these well written masterpieces, either. The quality of dialgoue seems pretty similar.

STM 06-05-2015 03:32 AM

I thought the first two were pretty good as far as dialogue goes, overall the world was richer, that's not a good thing for Bethesda considering the comparative resources they have, F3 should have been able to offer a much richer tale than what it did.

Interplay don't get off Scot free though, they handed over their baby for pennies and had no creative input into F3, there's always going to be a clash of minds in an instance like that.

Havoc 06-05-2015 04:59 AM

F3's story isn't getting the credit it's due if you ask me. The main story is hardly the only story element in the game. They gave the entire DC area a story, including minor locations and minor side quests. Even the main storyline is solid and gives choices on how to conclude the story and who to side with (or just do nothing at all).

Just from the top of my head, there's extensive background stories for at least 4 vaults, over two dozen locations, expanded stories for multiple established factions like the BoS and the Enclave. Not to mention the super tiny slithers of information about the Fallout universe that can be found in dozens of locations detailing history and such.

As far as I'm concerned the writers did a pretty good job, even if they did take some inspiration from the first two games for the main story. I really don't get where all this hate is coming from.

Crashpunk 06-05-2015 06:19 AM

I agree Havoc. I enjoyed both FO3 and NV's stories. They weren't horribly written nor badly voice acted in my opinion.

I actually really enjoyed the openings too. particularly NV where you have to pick up the pieces and figure out what the thing you were delivering was and why was it worth almost being killed for.

Vyrien 06-05-2015 05:18 PM

The graphics look kind of meh, especially since it's been 7ish years since 3, come on Bethesda I own a PC not an Xbox 360. That aside I'm glad colours actually exist now.

I'm not particularly hyped because not really a fan of Bethesda games in general (besides Morrowind) but I quite enjoyed 3 for its silly fun so I'll definitely play it.

SIADmander 06-06-2015 07:09 PM

I don't know if this has been pointed out, but does anyone think the amount of color in this one has something to do with the popularity of bioshock infinite's art style?

Phylum 06-06-2015 07:22 PM

I highly doubt it. One of the big criticisms of F3 was that everything got tinted dull brown due to some sepia lens effects.

The big thing for me will be the sky colour. If they get that right in this game (maybe tone down the blues a tiny bit?) it would bring everything to life a bit more than in F3.

Manco 06-07-2015 12:50 AM

New Vegas had an orange tint though, remember? They didn’t change it then either.