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-   -   Squeek's Oddysee (http://www.oddworldforums.net/showthread.php?t=21734)

HOMINIX 08-11-2014 12:03 PM

Squeek's Oddysee
 
For around a decade now, there have been little bits of information floating around about the supposed next entry in the Oddworld Quintology, Squeek's Oddysee. But what would you guys actually like to see?

http://oddworldlibrary.net/archives/...AOM0003-me.jpg

This is concept art for the Oddworld Movie, not Squeek. Just up here for atmosphere

If you were about to press play on the very first gameplay video of Squeek's Oddysee, what would you hope to see? What would his abilities be? Does he die in one hit? Is he walking around a 3D environment or would he be traversing multi-leveled 2D environment like in Abe's Oddysee?

I want to hear your opinions!

Djwolf9000 08-11-2014 12:21 PM

I think that it should not be like 2D platformer,because it needs something new,so why not use the munch's oddysee thing, i mean 3d world,but if it was in the future and Abe was not so young,like in Munch's oddysee.I know that is sounds strange but in my opinion this game should be more be in future world,more progressive than Stranger wrath.It should show that Abe have learned some things from his adventures and if it's the last adventure of Abe Quintology it could show what Abe learned during his saving missions.Maybe the idea of old Abe is not good,but he should be much older (like 50 or something) so we could see how he changed through his journey.
P.s. sorry for my English,it's not my native language.

Djwolf9000 08-11-2014 12:26 PM

But one of the major things that I like in the Oddworld universe is how Lorne Lanning described this world,because I can feel how Lorne was working on this world and how he was saying in one of his interview "Oddworld is like dis functional Disney" and I like the idea of dis functional Disney that shows the way that Oddworld is not the world that is full of stupid monsters that's same,it's full of different creatures and I want to see the full power of Lanning that shows,that he can finish this Quintology even better that the ending of The Sopranos or Breaking bad.

OANST 08-11-2014 12:28 PM

When making for Abe game but not Abe game must always say and ask What if and then Why if. Just so. Making vectors and changed the scenery always will tell you yes for risk and no for safety. But imperative is and always are the ways for some. Do never blink. Do yes ahead and see for truth and from lies always there will be us.

See how can be done?

Holy Sock 08-11-2014 12:30 PM

It's only the third adventure in the Quintology since only the Oddysee games count.

What I hope for is a fully developed storyline. For Squeek to be a compelling protagonist and fun to play as rather than just the guy you have to play as before you can get back to Abe.

A greater implementation of stealth gameplay if it's in 3D. Make an encounter with one Scrab a genuinely terrifying experience.

Maybe implement some of those ambitous Munch concepts like the changing world of the Native environments?

HOMINIX 08-11-2014 12:44 PM

I think some people around here are opposed to a 3D world because they didn't like Munch's Oddysee. Although the move to 3D raises a lot of challenges, it doesn't make it impossible to get right.

I agree on the stealth gameplay, Holy. I didn't really like that Abe could potentially beat a Slig to death in one on one unarmed combat. It really detracts from any general sense of vulnerability you might get. Also, things like not being able to see enemies from multiple angles lead to a general increase in health of NPCs and the player characters alike, which in turn lead to some pretty tedious combat. Some design changes at the root of these problems might actually work for a future game.

MeechMunchie 08-11-2014 01:12 PM

:

()
When making for Abe game but not Abe game must always say and ask What if and then Why if. Just so. Making vectors and changed the scenery always will tell you yes for risk and no for safety. But imperative is and always are the ways for some. Do never blink. Do yes ahead and see for truth and from lies always there will be us.

pig is smart than baby. there is a dna inside.

RED RED RED RED RED RED RED RED

Auriel 08-13-2014 04:34 PM

I still maintain that all quintology-related games from Munch's Oddysee onwards would best be done in 3D. The main reason that is not the case for the remakes of AO (and presumably AE) is their success in the 2D format during a time when 3D technology was not nearly as advanced.
I always assumed that stealth-based gameplay would be a staple of every quintology related title and only wasn't as prevalent in Munch's Oddysee for the same reason many other things that were supposed to be in the game weren't.

HOMINIX 08-13-2014 08:20 PM

Yeah, the stealth element was what really drew me in with Abe's Oddysee. A visual stealth/light/detection indicator could be a really good solution for most complications they might bump into with knowing when you're hidden or not. You could even make the visual indicator on the character himself to avoid having a HUD.

Slog Bait 08-13-2014 09:18 PM

I just liked the fact that you could possess other creatures because it was fun and different

HOMINIX 08-14-2014 10:07 AM

I was wondering what ability they were going to give Munch before that came out, and I kind of like the direction they went (although they didn't get to work in the hulk-esque transformation ability)

Maybe if Squeek does have a cybernetic body, he could have a handful of abilities based on his detachable limbs, or maybe modifying existing limbs to make them more useful.

Job McYossie 08-14-2014 03:43 PM

I'd like it if squeek was just plain weak. Like Abe's pretty weak. He's skinny and malnourished so he can't fight and he doesn't have any weapons to compensate, BUT he's got special powers to help. And Munch, he's not weak but he's usually not in his element and is at a disadvantage to all the other creatures, BUT he's got special sonar powers to help. I'd think it'd be really cool if Squeek was just in a plain disadvantage to the world, with no special power.

Phylum 08-14-2014 08:24 PM

Escort Level: the Game.

MeechMunchie 08-14-2014 08:43 PM

You should be able to tear off your own spare parts and control them seperately.

HOMINIX 08-14-2014 08:59 PM

That's exactly what I was thinking. The upgraded/modified body part game mechanic could be cool if they made sure you unlocked them at specific points, and made the puzzles increasingly difficult to account for your stronger/more useful abilities. Stealth could still serve a huge role, too.

Job McYossie 08-14-2014 09:33 PM

I feel stealth should always be important in OW. Also
Fuck everything I just said, ripping off controllable limbs would be awesome. Helplessness I'd still love to see, but maybe that can be hero 4 or 5.

STM 08-15-2014 01:57 AM

Squeek should be a clakker with a prosthetic leg. That is all.

Slog Bait 08-15-2014 02:15 AM

Please

JayDee 08-17-2014 11:17 AM

Plot Twist: Squeek was Munch's Wheelchair the whoooole time. He was with us all along.

Holy Sock 08-17-2014 11:25 AM

Plot twist: Squeek is Molluck!

Zenikai 08-17-2014 12:22 PM

Bigger Plot Twist: Squeek is the Green Suit Glukkon. :D

MeechMunchie 08-17-2014 02:29 PM

Molluck's green suit is really Munch's wheelchair.

Job McYossie 08-17-2014 02:53 PM

What if squeek had stages where it had to sneak through a populated city because if it were seen people'd yell for security.

Zenikai 08-18-2014 01:16 AM

Or maybe if it's a city, instead of security, their might be a police force type thing. :P

Xavier 08-18-2014 02:42 AM

Plot twist: Squeek is Elboze Freely coming back!

Slog Bait 08-18-2014 03:02 AM

Actually I'd assume Squeek would be the only one that fit in just fine in a populated city. Abe and Munch are already known "terrorists" and would have a much harder time getting through the streets unnoticed, and would therefore have to be stealthier while Squeek could probably get by just walking through a crowd. I'd imagine he'd be looked upon as trash or undesirable because of his body though, so it'd be more likely he'd have to deal with classist confrontation and essentially be bullied.

MeechMunchie 08-18-2014 03:29 AM

If the law did end up looking for, say, a cyborg with big red arms, he could just swap those out and avoid suspicion.

Xavier 08-18-2014 04:12 AM

"But maaaan I loved those arms!"

Mr. Bungle 08-18-2014 05:23 AM

I think a stealth platformer similar to the first two games would be cool, only with a top-down perspective. Also, I imagine Squeek would be just as, if not more defenseless than Abe, what with the lack of possession. He'd probably get his own power though, maybe the ability to squeeze through cracks and holes or something like that.

And yeah a setting in a highly populated city would be cool. We've never come close to seeing Glukkon cities, have we?

Holy Sock 08-18-2014 05:33 AM

I thought the cities were being saved for the endgame of the Quintology?

HOMINIX 08-18-2014 06:05 AM

I'm definitely in favor of the urban setting at least for part of the game. It doesn't necessarily have to be Nolybab, but a big city could work really well for platforming, and could have a pretty interesting atmosphere. Towering, corporate HQs, 10 story advertisements, dilapidated slums in the shadows of opulent skyscrapers... Could be a very good setting to explore class-ism, if that's one of the themes they're aiming for.

:

()
Plot twist: Squeek is Elboze Freely coming back!

He needs another chance to prove himself after that ridiculously easy boss fight!

Slog Bait 08-18-2014 06:20 AM

I'm so angry I only just noticed Nolybab is Babylon backwards god fucking dammit

Xavier 08-18-2014 06:32 AM

I hope you catched what they did with "Elum" yet.

Slog Bait 08-18-2014 06:42 AM

I NEVER NOTICED THAT EITHER

I am so distraught right now

sy4090 08-18-2014 06:42 AM

Idea.
 
I think they should make as like a INFAMOUS SECOND SON game where you can unlock powers and stuff.The powers would be like Possession Fuzzles and new gamespeak.

Holy Sock 08-18-2014 06:44 AM

I dunno. I'd rather new powers and unlocks be within the game's story rather than through an upgrade menu.

One thing that Squeek needs is a genuinely compelling story for both Abe and Munch.

HOMINIX 08-18-2014 06:49 AM

:

()
I hope you catched what they did with "Elum" yet.

On my old CRT we had the contrast turned up and the brightness turned down a little, so the E in "CHANT HERE" on the sign at the end of the Stockyards was covered by shadows, so my brother and I read it as "CHANTHER".

I thought Slogs were called Chanthers until the end of the Free-Fire Zone.

"I had just got past those Slogs"

"OOHHHHHH"

Job McYossie 08-18-2014 07:38 AM

As far as the city=endgame thing. I think that refers to just the big cities that the kahnsumors live in (or however they're spelt). I think we could still get slums or subdistricts for lower lifeforms (Sligs, clakkerz, the worker races).

Renney77 08-18-2014 01:47 PM

I just want to say that artwork is pretty sweet;) Really captures the darker side to Oddworld. Me thinks anway

Holy Sock 08-18-2014 01:49 PM

It's from the Oddworld movie.