New New 'n' Tasty News
|
I can only see it on my smartphone right now but this looking great!
And the new mobile website is quite impressive :) |
Their new website is pretty awesome.
|
I like how we waited years for a new website, and in the past two years we’ve had like three redesigns.
e: oh god |
This is just fucking awesome. 13877
|
The site looks good, though every screenshot looks incredibly lowpoly (with lowres textures), especially the terrain.
On the other hand, Abe's face in cutscenes finally looks good, http://www.oddworld.com/wp-content/t...tasty/nnt3.jpg |
His eyeballs could look so so SO much better. They look like they're a simple matte material. The game will be availbale on PS4? Those eyeballs are the type you'd see on a PS2! Covering them up with my thumbs, I can imagine how the images would look if they used some more advanced modelling/lighting methods on his eyes, and what I'm imagining is so much sweeter.
:
|
It's on Unity, we can't really expect GOOD graphics.
Also: http://www.oddworld.com/wp-content/t...tasty/nnt5.jpg It looks like it's from Stranger's Wrath. You know, that game which is currently 8 years old. |
Yay they kept the windmill : D
|
Whose bright idea was it to add all the animated backgrounds onto the site
Seriously, what the fuck. My laptop has a heart attack every single time I go on the site now. It's very inconvenient. It all looks pretty nice besides that, though. |
:
|
oh no, the foliage isn’t rendered with the same quality as crysis, whatever shall we do
|
I've just realised that because you're no longer walking on platforms 100% of the time, UXB's are irrelevant. You can just walk around them. ):
In other news, those screenies look cool. |
Crysis is 6 years old now
|
Firstly, you're going to be twenty in-game feet away from everything, and secondly, it's all going to be in motion. It'll look better, with not much point making it higher-res.
Secondly, I'm with Gibbons. Slap on a specularity mask or something - eyeballs need moisture to look alive, and eyes pull a lot of weight in the realism of your character as a whole. You all need to play the orignials again and realise how much detail you were filling in with your imagination. But hey, if that's what you need from a game, just play N&T in 800x600. With scanlines. I want my "Classic Mode" option! Also, http://img10.imageshack.us/img10/8976/8twt.png Needs to be a stock avatar |
:
|
|
I always saw a squinting face, personally. The area right above the eye-tooth. Definitely a squinty eye.
|
I never quite knew what i was looking at, untill i saw those promotional higher-res image sprites.
|
The things you people care about.....
|
Anyone know why JAW settled on the unity engine? They did said they had a licence for the bitsquid engine which looks way more superb then unity.
Also I'm not quite thrilled that everything looks way too low poly considering this is a Ngen game. I hope they're placeholders. |
:
|
Unity is presumably quite good at being ported to a variety of platforms and has a variety of physics plugins available. The new website looks amazing.
|
Those screenshots have really impressed me.
Beautiful. http://www.oddworld.com/wp-content/t...tasty/nnt2.jpg http://www.oddworld.com/wp-content/t...tasty/nnt1.jpg The website looks awesome as well. Personally the animated backgrounds makes the website look way more active and appealing to view. The '3D' Stranger's Wrath on the home page looks epic :
|
Now that you mention it, the last I heard was that it was to be on Bitsquid too. Agreed on the distance though- since everything is running real time now using in-game assets, there will likely be visible reduction in quality and detail close up. The new screens look great though, especially the one scrabaniac posted!
I was going to hold off buying a PS4 for a while, as the launch lineup doesn't really interest me. Then I hear New n' Tasty is coming this side of Christmas! Definitely a system seller for me. I really don't play many games these days, Oddworld is one of the only series I still avidly follow! |
:
|
:
Unity supports iOS, Android, Windows Phone 8, Windows, Mac, Linux, Xbox 360, PS3, Wii U, and (since NnT will be released on them we can also assume) Vita and PS4. Unity is also generally more widely used in the industry, so probably better suits their workflow and allows for a them to more easily find talent with experience of their engine. |
Uhh guys I don't remember them ever saying they ever swapped to Unity? Varrok just said it, but that doesn't make it a fact.
|
The image scrabaniac posted of Abe walking in the cave looks really nice. I'm curious to know if it'll be part of a cutscene or a little intro to when you enter another section of the level?
And the two location screenshots look beautiful. |
:
|
|
The website looks incredible and the stranger home page is so epic. I am a graphic designer and all I gotta say is damn. That is some fine foxy design and layout. JAW really have done top notch work. I have to admit I had doubts at that E3 showing of some of that footage that wasn't meant to be showed, but I never lost faith. Effort and hard work can be see here. Excellent work guys and girls.
Also, where is this shot from?? It looks creepy as shit. 9/10, would crap pants in that environment. (9/10 because of the foot clipping :P) Also, are you guys keeping that portal effect? I hate to sound like a nit picky douche schnozzle, but, it looks like they're being transported to heaven. Or a milky bar commercial. How do you guys feel about it? |
Everyone hates it, including me, and I've tackled Wil in person. On the issue.
Apparently it stands out from the red/grey backgrounds, and is more visibly "desirable" than sending slaves into a burning halo of fire. I'd explain what's wrong with that, but I'd just be repeating myself. |
Are Abe's eyes fullbright in that screen? I don't necessarily think that's a good idea.
|
:
|
The new oddworld.com looks amazing! I'm just wondering why they choose to put those awful watermarks on the screenshots of NnT on the desktop version (while it's not on the mobile version).
Anyway, very nice work! |
:
|
Some more new screenshots just got posted on the site.
Quick, someone point out all the minor flaws that don’t actually matter. |
If in doubt, squint.
|
Nope, nothing to say, they are amazing. They really captured what AO was about.
|