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-   -   DoubleFine's Kickstarter Proposal (http://www.oddworldforums.net/showthread.php?t=20718)

Sekto Springs 02-08-2012 07:07 PM

DoubleFine's Kickstarter Proposal
 


Give. Money. Now.

Dynamithix 02-08-2012 07:20 PM

Just from watching that video I feel like donating 30 bucks to them.

Nate 02-09-2012 12:58 AM

You forgot to link to the Kickstarter page: http://www.kickstarter.com/projects/...fine-adventure

They've already almost reached their goal. I clicked the donate button this morning back when it was up to $15,000 and by the time I'd gone through the process of submitting my $31.41, it was already up to $22,000. I find that kinda impressive.

Manco 02-09-2012 01:33 AM

They’ve already surpassed their goal at $422,983. They still have 33 days of fundraising.

Nate 02-09-2012 01:42 AM

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They’ve already surpassed their goal at $422,983. They still have 33 days of fundraising.

That means they got about $50,000 in the half hour between our posts. Woah.

MeechMunchie 02-09-2012 07:35 AM

:

Pledge $15,000 or more:
Dinner with Tim Schafer and key members of the dev team.

Pledge $20,000 or more:
Dinner and BOWLING with Tim Schafer and key members of the dev team.
That's some pretty expensive bowling for a $5000 difference.

Wil 02-09-2012 07:37 AM

At this point, they can afford a $5000 bowling experience.

Varrok 02-09-2012 07:48 AM

No amount of cash can compensate well-written P'n'C Adventure game nowadays

Unfortunately, "No amount of cash" is all I can offer them now :(

MeechMunchie 02-09-2012 08:08 AM

http://media.pcgamer.com/files/2012/...rter-Graph.jpg

This is the total money that they raised from each donation amount so far.

OANST 02-09-2012 09:27 AM

I pledged 101.00. They are now well over 750,000.00. Amazing. Can't wait to play the game.

T-nex 02-09-2012 09:46 AM

holy shit x_x They better make an amazing game out of all that muneys :p

Manco 02-09-2012 10:58 AM

Christ. I literally opened the Kickstarter page, left it for an hour and then watched the number jump up $20,000 when I refreshed the page.

Varrok 02-09-2012 11:24 AM

When they hit one milion, I'm starting saving money ($15)

Manco 02-09-2012 02:45 PM

http://i.imgur.com/NJV6t.png

33 days to go!

Bullet Magnet 02-09-2012 04:32 PM

Never before have I seen people pay extra for a game that doesn't even exist yet. This is bizarre.

I hope the publishers are quaking in their boots. If the result is high enough this could change everything. Would this only work for DoubleFine or might it be a general trend?

Sekto Springs 02-09-2012 05:04 PM

Kickstarter is a crapshoot. Double Fine is well known, they've got quite the leg up. The number of unsuccessful fundings significantly outweighs the successful ones.

I would know. I tried it.

With enough publicity, anything is possible though. If company's financed a vicious ad campaign for the Kickstarter proposal itself, they could essentially sit back and let the fans pay for the game for them.

T-nex 02-09-2012 05:45 PM

Well it's not like the donaters get nothing.. Donating will ensure that they get the game on release and even Beta... so you could see it as a form of pre-ordering :p

But I think this wouldn't happen to everyone.. If Doublefine kept asking users for money, they'd get tired of it eventually. So I don't think it's some new way of funding games... too often anyway. But it definitely gives publishers something to shiver about :p

DarkHoodness 02-09-2012 06:08 PM

Also think about how many people are nostalgic over adventure games and would really love to see a game developer as renown as Double Fine make one. It's perhaps a dream come true for some people... Tim Shafer happened to take advantage of a niche.

Good on him. :) For $1,000,000 it'd better be the best damned adventure game ever created, though.

EDIT: And slightly off-topic, speaking of Double Fine, this is interesting.

Nate 02-10-2012 01:37 AM

Old news. :p

OANST 02-10-2012 06:31 AM

I really don't think that this is something that any kind of company could make a habit of. Double Fine has accumulated a great deal of good will from the community, and that Notch offer had already put them in the spotlight. However, that good will would quickly diminish if they continued to operate this way. I am very happy to be an investor with no return other than the finished product once, or maybe even twice, but at some point we would have to ask why they don't just go public, and allow us to buy stocks so that when we make an investment in their company we will actually get something out of it.

This is an interesting experiment. It can never become a viable business model.

Varrok 02-10-2012 06:59 AM

I guess they weren't planning to get used to kickstarter. They went that way, because PnC games would be (in their opinion) too risky decision to put their money in. And, as it seems it's not that risky after all, they'll do other PnC projects traditional way.

:

I am very happy to be an investor with no return other than the finished product once, or maybe even twice, but at some point we would have to ask why they don't just go public, and allow us to buy stocks so that when we make an investment in their company we will actually get something out of it.
I see nothing against paying for kickstarter if I get the game (being made and on my account) as a reward (it's probably going to cost $15 anyway, so really, what's the deal?)

OANST 02-10-2012 07:48 AM

I don't have any issue with it. Once or twice. And if it were just people paying 15, they wouldn't have anywhere near the amount they have right now. I think this is great, and I'm excited to be part of it. I'm just saying that it's not a viable continuing business plan. People will get sick of it real fast.

Sekto Springs 02-10-2012 09:28 AM

Someone suggested instituting a funding cap, such as the original amount pledged, and put the additional money towards developing more games. I'd much rather they put every penny towards making this one game truly amazing than to have them churn out two or three less-than-immaculate fast food titles. Quality over quantity.

Man, I wish I had enough to pledge for the poster. I'm a bit skint atm. :(

OANST 02-10-2012 10:07 AM

If the 250.00 tier came with something more than just some signatures, I probably would have gone that route.

Sekto Springs 02-11-2012 06:49 PM

Well, that's signatures plus all prior tiers, so that's pretty damn good.
It's sold out though. Ill try and swing 100 for the poster, but I doubt I'll come into that much loose money in 30 days.

OANST 02-12-2012 12:44 PM

My point is that it's 150.00 dollars more to have the posters signed. Adding some stickers, or buttons may have made it more appealing to me.

Bullet Magnet 02-12-2012 12:48 PM

Personally I'd prefer they spend their time working on the game and not signing myriad posters.

Sekto Springs 02-12-2012 01:19 PM

That would take them one afternoon tops.

Bullet Magnet 02-13-2012 01:15 AM

Depends on how many posters were bought, eh?

OANST 02-13-2012 08:16 AM

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Personally I'd prefer they spend their time working on the game and not signing myriad posters.

Sure. But I just paid 100 dollars for a game that will retail for 15. While happy to help, getting cool stuff that's pretty cheap for the company to make is a pretty great incentive for having done that.

Sekto Springs 02-13-2012 08:17 AM

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Depends on how many posters were bought, eh?

The signed poster reward was limited to 900.

Bullet Magnet 02-13-2012 02:40 PM

That's got to be worth at least one cramped wrist.

Havoc 02-13-2012 02:47 PM

Am I seriously the only one who has no idea who these guys are and what kind of games they make??

Manco 02-13-2012 02:54 PM

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Am I seriously the only one who has no idea who these guys are and what kind of games they make??

Tim Schafer is the guy behind Day of the Tentacle, Psychonauts, Brutal Legend, Trenched and some other stuff.

Also, they’re now just shy of $1.75 million. Any bets on when they break 2 million?

Wings of Fire 02-13-2012 11:01 PM

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Am I seriously the only one who has no idea who these guys are and what kind of games they make??

I'm almost positive yes.

Sekto Springs 02-13-2012 11:21 PM

I'm ashamed on Havoc's behalf.

OANST 02-14-2012 06:50 AM

I've been ashamed on his behalf for years.

Havoc 02-14-2012 07:14 AM

Ah so that's why I feel no shame. Everyone is taking it away from me.

MeechMunchie 02-15-2012 04:55 AM

Meanwhile, in the other big Double Fine-related story...

Dynamithix 02-15-2012 05:33 AM

goddamnit MM i already posted it goddangit dont steal my fame