Stranger HD gameplay and release dates
WATCH THIS :
http://www.youtube.com/watch?v=j4JL5lVarzk&feature=g-u ONLY THE USERS THAT HAVE THIS LINK CAN WATCH THIS VIDEO |
Oh wow... It never looked (and sounded) better! You can really appreciate just how much effort's gone into improving SW. :)
|
Looks really good.
|
I wish I could play it, it's been years since I played SW,
But I hate that new sound effect they added when you suck up an enemy. |
:
It seems this video can be found public. http://www.oddworldforums.net/images...icon10_odd.gif :p |
now !
|
THE RELEASE DATE : http://blog.eu.playstation.com/2011/...g-21-december/
|
:
|
:
AND THANK YOU FOR THE YOUTUBE VIDEO!!! |
:
|
More:
|
ooooh someone said they liked my UI. That's me happy.
|
Indeed, the UI is definitely improved over the old x-box version. Excellent work on that, I love the old style look - Makes it more Oddworldly. :)
|
If only I could have made it in AS3 :(
|
Oh man look at those fucking textures! Even the rocks look fucking amazing. I just had such a big nerdgasm I have to wipe down my laptop.
|
I do love that UI, so much, and the textures look fantastic from what I can tell (though I'm sure the YT vid isn't doing them justice even in HD). Can't wait to play this and rope my partner into buying it as well. Oh boy, yet another game to have us fighting over the PC. :P
|
I swear, when I saw the main menu on OWI's facebook page I just wanted to lick my monitor. The UI has to be among my favorite changes in this remaster.
I can't wait to reach Last Legs... and then Sekto's Office. |
Now you're all just trying to butter me up so I'll tell you about Hand of Odd's chicken nuggets.
|
Would it help if I said I actually /did/ lick my monitor, and then showed the video to my friend, boasting that I'd spoken to you...she was really impressed...? Is my nose up your arse enough?
|
...perhaps... Can you smell what I had for dinner?
Okay this is getting weird. Too much flash dev makes my brain go funny. |
Was it chicken nuggets?
|
I wish :(
|
i might think about getting this now even thou i have it on xbox arcade
|
the only thing standing in my way of buying this game is that i herd rumors of multiplayer being put in it is that true.
|
There is no multiplayer, there were and are no plans for multiplayer, there has never been any official mention of multiplayer, and there have never been any substantial rumors about multiplayer.
|
Also, it wouldn't affect the single-player experience if multiplayer were included, which it isn't.
Also also, please don't double post sligpatrol. |
http://www.youtube.com/watch?v=A7WBlwLEq9E
The guy playing is not very bright, but it's still pretty cool to see it all in HD. Looks great! Excellent job JAW!! http://www.youtube.com/watch?v=mvRW9...feature=relmfu |
It DOES look great :D, nice job JAW. Can't wait to see Abe HD now :)
|
Was he really too stupid to figure out how to activate the bridge?
|
The outlaw cutters have lost their orange tan.
|
They didn't change the geometries of the areas!
Well, when I get a capture card, I'll just work on my speedrun some more, and maybe others could help me out with some problems that I've had for some time! :? |
I did fix a bunch of the problems, unfortunately it was just a bit late in the day to fix everything, and your list was very long lol
|
Don’t think of it as “not fixing bugs”, think of it as “legacy support for speedrunners”.
|
To think that I could've made the list sometime around the beginning of August, when I had first learned about the tricks, but my little brother told me to keep the tricks a secret until I got a capture card to show them off with. If I had fully listened to my brother, the game would've been out before I could've shown anything to anyone. I don't think that many people care enough about speedrunning this game, though, so I doubt that these geometries will matter to anyone else but me (at least for now. :?)
|
I think, if nothing else, you've shown a real talent for QA. You should look at putting in applications to game QA companies, we wouldn't have any problem with you mentioning that you helped us with SWHD on your CV or at interviews and stuff.
Also I've just been informed that I may have not responded to your e-mail regarding a similar matter. I thought I had. I'm going to go dig it out now and reply. |
:
also what benefits do you see in AS3 over 2? surely its all .play .stop commands? also it looks so much better in motion! |
:
.stop() and .play() isn't that useful when you're not making an animation. The menus had to be made in AS1, which is a huge pain in the arse. It's like being given a spoon and told to clean out the Thames. |
:
last thing i did was this: http://www.newgrounds.com/portal/view/313870 I'm not against AS3 it just seems like it was making extra work for people. what point did you get into flash stuff? did you cross from AS1/2 to 3? or have to learnt 3 and had to backtrack into 1? also why did you need to use AS1 for SW? is it another engine limitation like the Maya 4 plugin issues. |
I dabbled in flash years and years ago during the AS1 days. Got back into it during my last year at uni and learnt AS3 to a pretty high level.
For this I pretty much had to go back and learn AS1. AS3 is a much more well structured language than AS2, it functions as a truly OOB. |
|