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-   -   What would fellow fans like to see in the next Oddworld game(s)? (http://www.oddworldforums.net/showthread.php?t=19427)

Stranger4002 07-25-2010 04:38 AM

What would fellow fans like to see in the next Oddworld game(s)?
 
Since Just Add Water have announced they are now working on multiple projects revolving around the Oddworld series; I couldn't help but think what new features would be bringing to series, I know that if they decide to carry on from Munch's Oddysee I'd like to see some features they introduced in Stranger's Wrath to the mix...namely being able to battle encountered enemies in a boss battle (I dunno how exactly that will work; but the addition would be interesting.)

So; I wondered, what features would the rest of you like to see in future Oddworld games? :fuzzle:

Phylum 07-25-2010 04:55 AM

I'd like to see less new members.

You posted this in the wrong section, but you're new so we'll forgive you. A mod will move this sometime.

Also, I don't immediately dislike you as I do most new people due to your understanding of English, so don't feel that the opening comment is directed towards you.

Ridg3 07-25-2010 05:06 AM

I just want playability and the downright difficulty that Abe's Odyssey brought the first time I played it.

Stranger4002 07-25-2010 05:07 AM

:

I'd like to see less new members.

You posted this in the wrong section, but you're new so we'll forgive you. A mod will move this sometime.

Also, I don't immediately dislike you as I do most new people due to your understanding of English, so don't feel that the opening comment is directed towards you.
Whoops; I apologise, I thought I had the right section as I was addressing fans.

And cheers; I appreciate that. Yeah; I was scanning the forums earlier, I can't believe some of the ridiculous comments and threads people have posted on these forums...how could they be so stupid? Well; you don't need to worry, I may not be too bright but I'm certainly not in their league. ;)

ODDWORLDisTHEbest! 07-25-2010 06:14 AM

i'd like to see the classic puzzles like abes oddysee had, i'd like better graphics, abe, and 2d, but we all know its 2.5d anyway.

Jordan 07-25-2010 07:40 AM

As long as we get some of the awesome environments and stuff we got in AO and AE I'll be happy. Both games had a nice balance of industrial and nature, unlike MO which was mostly industrial. Also want similar music too. See, it's not the gameplay that got me with Oddworld, it's good gameplay, but the thing I like most is the world. To be honest... I prefer it to Avatar.

Crashpunk 07-25-2010 07:55 AM

I want a Abe's Oddysee/Abe's Exoddus styled game. I miss the old puzzle and stealth design.

ODDWORLDisTHEbest! 07-25-2010 10:43 AM

yep, and i love the music too, music in mo and sw was a big step doen from ao and ae, i especially love, "approaching the boiler", and, "war room".

AvengingGibbons 07-25-2010 11:00 AM

Yeah the music is nice. There's one track where it's like a slow trance song. I'm looking for it now on youtube, havent found it yet :/

I'll be happy as long as we get some amazing new creatures... Oooooh! And maybe have under water zones :D just thought of that now, would be really great to get to make Abe swim under water :) I'm gonna look forward to a new variety of animations and hopefully new voice commands. I hope they keep the 'Hello' 'Follow Me', or it will just be crap

ODDWORLDisTHEbest! 07-25-2010 11:20 AM

all very true, but abe cant swim though.

AvengingGibbons 07-25-2010 11:38 AM

How do you know Abe can't swim????

ODDWORLDisTHEbest! 07-25-2010 11:45 AM

http://www.oddworldforums.net/attach...1&d=1280087684

AvengingGibbons 07-25-2010 11:58 AM

lol and he's luvin it

ODDWORLDisTHEbest! 07-25-2010 12:05 PM

swimming, yes, he loves it, and it looks like your good at editing your posts arnet you?..

Crashpunk 07-25-2010 03:10 PM

I'm scared.

ODDWORLDisTHEbest! 07-26-2010 02:07 AM

you've been hanging around too long at the ghosts topic then.

MeechMunchie 07-26-2010 03:29 AM

I'd like to see the dystopian Oddworld feel all through it, more monsters, more expansion on interracial society, more dieselpunk Glukkon industrialism, and more varieties of native scenery.

And bring back gameplay-responsive music.

Josh 07-26-2010 03:33 AM

Sex. Good games need sex.

Jordan 07-26-2010 03:37 AM

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I'll be happy as long as we get some amazing new creatures... Oooooh! And maybe have under water zones :D just thought of that now, would be really great to get to make Abe swim under water :)

Munch.

I was disappointed in MO that there were no under water areas. I tried so hard to dive...

T-nex 07-26-2010 03:57 AM

I'd like more hot, bare-chested mudokons.

Wil 07-26-2010 04:07 AM

That is a MASSIVE turd.

AvengingGibbons 07-26-2010 04:13 AM

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I'd like more hot, bare-chested mudokons.

If they went to the gym and ate more they'd be so damn sexy. Yeah, Munch can swim can't he. It would be awesome if they could introduce a whole new underwater environment full of new creatures with their own civilised ecosystem and stuff.

Stranger4002 07-26-2010 04:19 AM

Yeah; I think the underwater zones would be a great addition, it will expand Oddworld to a new level.

T-nex 07-26-2010 04:30 AM

Honestly, I just think that Oddworld should go back to its darker, more unique roots. I hate how childish MO was. It was an ok game, but I didn't really feel it was oddworld for big parts of the game.

Also, it should be more puzzle-y.

Stranger4002 07-26-2010 04:57 AM

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I hate how childish MO was.

Yeah; defiantly, they took away all the blood and gore that was present in AO and AE...they also censored the Slig's swearing. I think perhaps because it was an Xbox launch title that they were trying to widen their audience by trying to make it appeal to children as well as teens. I also dislike how Abe could only possess enemies with the aid of spooceshrubs.

GlukkonGluk 07-26-2010 05:02 AM

I'd like them to carry on with the Quintology, learn from their mistakes with MO, and add in the bits that never got put in MO.

Stranger4002 07-26-2010 05:18 AM

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I'd like them to carry on with the Quintology, learn from their mistakes with MO, and add in the bits that never got put in MO.

Yeah; I totally agree.

Josh 07-26-2010 05:21 AM

I don't think Underwater Zones for Abe would be a good idea. Unless you like looking at lifeless bodies slowly sink into the abyss.

STM 07-26-2010 05:27 AM

3D Oddworld RPG like fallout 3, I said before somewhere else today but I'm sayin' again.

Wil 07-26-2010 05:41 AM

Underwater play might be fun with Munch. You could chase worry fish to rejuvinate health. And collect fucking Spooceweed.

Nate 07-26-2010 05:50 AM

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And collect fucking Spooceweed.

How is that different to regular Spooceweed? Does it give him the spiritual sustenance needed to fertilise the gabbiar?

Varrok 07-26-2010 06:44 AM

First of all, I'd like a game with:
-2D gameplay (Graphics might be 3D, there's IMO no problem with that),
-Oddworld atmosphere, you know, dark, dirty corporational buildings, sligs warehouses, mysterious spiritual forests, fate etc etc.
-Level and atmosphere of common brutality not lower than in AO/AE
-Great, smooth character/enviroment animations
-Hard to find secret arenas, mudokons/somebody-else rescuing
-Puzzles and game difficulty equal (or higher!) than AO
-No quicksaves, only (good placed) checkpoints
-Good/Bad endings dependable on player's choices
-FMVs with the sense of humor
-Awesome, memorable music
-Nice story and story-telling
-not simplified (like in MO) Gamespeak and A.L.I.V.E-like interactions
-final touch, polished product ;)

That define an good Oddworld game for me, (I think... did I miss something important?) is it really that much? ;)

I think underwater levels are a good idea as long as they're made wisely...

GlukkonGluk 07-26-2010 06:46 AM

You don't ask for much, eh?

Michael 07-26-2010 06:47 AM

Ive never had the chance to play Munch's Oddysee, but from videos Ive seen it looks like Abe does a flip every time he jumps, (Crash Bandicoot style). Was this the case throughout the game?

Personally, I'd really like them to bring back realism from the originals in terms of the way Abe runs, jumps, etc. Most of all though, I miss the tension felt in AO/AE- that feeling that you could die any second with the slightest wrong move. This to me seems lost with the introduction of a health bar.

For example, in AO when you saw a slig, you had to plan how to get round it without getting shot. As soon as you have a health bar, i.e. not a one-hit death, the player is no longer afraid to take a risk, and can afford to run straight into gunfire knowing they won't be killed. Oddworld needs strategy! :)

Varrok 07-26-2010 07:05 AM

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Ive never had the chance to play Munch's Oddysee, but from videos Ive seen it looks like Abe does a flip every time he jumps, (Crash Bandicoot style). Was this the case throughout the game?
I don't remember Abe jumping without a flip in MO so propably yes, but I played Munch's Oddysee some months ago...

:

Personally, I'd really like them to bring back realism from the originals in terms of the way Abe runs, jumps, etc. Most of all though, I miss the tension felt in AO/AE- that feeling that you could die any second with the slightest wrong move. This to me seems lost with the introduction of a health bar.

For example, in AO when you saw a slig, you had to plan how to get round it without getting shot. As soon as you have a health bar, i.e. not a one-hit death, the player is no longer afraid to take a risk, and can afford to run straight into gunfire knowing they won't be killed. Oddworld needs strategy!
Nice observation, I whole-heartly agree with you.

Anty 07-26-2010 11:37 AM

I'd say stick to the many good elements of AO and AE. Everything about the perfect environments and the tense music of the two Abe games were perfect. MO was too choppy and the 3D gameplay gave it that ilk of Crash Bandicoot, which isn't a bad thing! It just killed that element of seriousness for me. The stealth/tactician gameplay mentioned before is the right way to go as Varrok says above.

I'd like to see at least part of the new material focus on Molluck the Glukkon. A way for Abe to return could be to hunt him down in whatever facility he might be in? Who knows? But if an Abe game is in the works, I'd like to see Molluck.

If it's about Munch, I'd like to see MO done how it was meant to be as so many of you have also said! I may be over-analysing things too much, but:

"TSA: Will they be new games, or ports of existing ones?

SG: That’s extremely difficult to answer, so I’m not going to."

Now this could be (and probably is) deliberately done to keep us guessing, but his vague answer allows the idea of re-doing Munch's Odyssey to fit the bill. It would be a new game, but in essence a port of an existing one. We'll see.

I prefer the older elements to the games so I guess naturally I'd prefer an Abe title, but I'd love to see what they'd do with Squeek. I could handle a Munch title, but I'd be disappointed with a Stranger title as I thought it was too much of an abrupt curve for Oddworld. (Chicken people?)

They need to keep the Scrabs, Slogs, Sligs, Gluks. I'd love to see Meeches make a return, and now that technology has improved maybe an Elum could be back? If they do new stuff, they ought to make it worth it like the introduction of Fleeches. (Greeters were so pointless!)

A 2.5D game with a co-op mode could be really funny, and add further elements of puzzles; one as Munch, one as Abe, or a fellow Mudokon etc.

Stranger4002 07-26-2010 12:14 PM

Wow Anty; thats a long list, but yeah a lot of what you mentioned I would love to see in the next game...I especially like the aspect of the return of Molluck and Elum. :)

Well; here what I would like to see in the next game:

*Abe and Munch as the main characters.
*Being able to play as 2 player; as in one person can play as Munch and the other as Abe and being able to co-operate between players.
*Boss battles. (Maybe tie it in with puzzle elements? Some of the boss battles on Stranger's Wrath involved working out a particular way to battle your enemies; I would love to see the ways Abe and Munch could tackle bosses.)
*Tense atmosphere similar to AO. (I didn't mention AE; because in my my opinion, it wasn't as tense.)
*3D view (I know a lot of people dislike this; but personally I like it.)
*Return of the puzzle elements.
*Bring back all the same items as there were in AO. (Such as grenades etc.)
*Underwater zones for Munch.
*Darker atmosphere. (I'd particularly like it if they gave it a black comedy style atmosphere.)
*Some moderate gore.
*Realistic character movement.
*A kick-ass soundtrack featuring mainstream music.
*Some big name voice actors. (Like Billy West and Frank Welker maybe.)

I might of left something out; but thats more or less the additions I'd like to se in the next game. :D

Varrok 07-26-2010 12:44 PM

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Abe and Munch as the main characters.
As long as It would be next game in quintology, I highly doubt these two as main heroes :P
:

*Some big name voice actors. (Like Billy West and Frank Welker maybe.)
Popularity of voice actors means nothing, really... for example:
Abe's Voice - James McCaffrey (Max Payne 2 voice)
Sligs' Voices - um..... Dominic Armato
this wouldn't sound well :P

BTW. What does "2.5D" (in Just Add Water sense) stands for?

Anty 07-26-2010 12:59 PM

You can argue for or against Abe as a hero at this stage. As Oddworld mascott, for commercial purposes it makes sense to have a Twitter account by him (as opposed to lesser characters like Munch) and to feature his image on the JAW site. But this Tweet strikes me, as it hints that there will be an Abe-based product:

"Follow me to learn my fate, to be announced at a later date. #Oddworld 6:04 PM Jul 22nd via web"

I'd be interested in the results to maybe a thread/poll actually as to who people want to see as the next hero/protagonist. Abe, Munch, Squeek, Stranger, Other.

ODDWORLDisTHEbest! 07-26-2010 01:31 PM

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What does "2.5D" (in Just Add Water sense) stands for?

2.d gameplay with 3.d graphics, like little big planet.