Help! (abe's oddysee)
I've come very close to the end of this game (finally)
However I've reached a spot of bother in Zulag 4, on the slog kennels part (ya know, where those 4 slogs are sleeping and you gotta run for your life to get past them) Well basically before getting there, instead of killing the slig with a grenade on the screen before, I simply caught his attention, then when he came to the other screen jumped over his head from the platform above and ran into the slog kennels However now when I return here that slig is there and he shoots me and I can't for the life of me think what to do Foolishly when save I delete the old file first, then save the new one, so I can't backtrack a bit and start again from a previous position it's either sort this out or start the game all over again any ideas? I appreciate any help |
Would This Help?
Would this level select cheat work? I tested it a while back and it worked on my game.
"On the main menu hold R1 and press Down, Right, Left, Right, Square, Circle, Square, Triangle, Circle, Square, Right, Left" Source:Gamefaqs |
I cant remeber what room that is, post a screen shot if its the pc version?
|
To ElumFan: The level select cheat would work, it's just I've rescued over 60 mudokons on this game and I was hoping to go for the good ending - if you use the level cheat you start with 0 escapees
To Paul: I have the Playstation version so I can't really post a screen shot Hmm how can I explain it better....well the slog kennels are where you run past 4 screens and each has a slog which is asleep, you've gotta blow them up with grenades and then possess the slig which is on the platform above you and with him shoot the array of slogs which come out at you on the left and then once that's done pull the lever hopefully that refreshed your memory a bit.... |
Does the Slig, by any chance, walk back into a different screen? Or is he always in the same spot?
|
:
|
:
I've read in walkthroughs that I should've killed this slig first - but I mean there's gotta be a way around it right? surely they wouldn't make it so if you don't kill that slig it is physically impossible to progress any further |
Hmm. I guess that's a tricky one. Do you have one saved file on this game, or do you have several? If you answered number two, I would have to say to go to load onto a saved file not far from where you are. That is all I can do.
|
Do you have a grenade handy? Can you go back through the door, drop the grenade quickly, then dive back through the door before you get shot? If so, does it not kill the guard?
|
I guess that would be possible... Assuming the game allows the Slig to die after you leave the area. I know it's possible to shoot grenades into a seperate screen, but never if they are in seperate areas.
|
:
|
It’s R2P04C06. It’s through the lower door in Zulag 4.
Incidentally, I tried playing to see if the technique I described is possible, but I couldn’t distract the Slig from its post in the first place. |
yeah I've tried the grenade thing but if I quickly throw it, go through the door, then come back again, the slig hasn't died
There's gotta be SOMETHING I can do |
Does the Slig get distracted by any chance when the grenade lands? And how soon does he shoot you?
Like I said before, is that the only save file you have? |
I can't picture the screen in my head at the moment so I'm not 100% sure this will work. Try throwing the grenade from the previous screen so that it lands on the other side of the slig. Wait until half a second before it explodes and step to the next screen. If you've judged the moment right, the grenade should blow up before the slig can react to you and if you've positioned it right, it will blow up the slig and not you.
|
:
and I mentioned in my original post that it is the only save file I have - I really wish I'd not deleted older files just to be safe :
|
Try this. When you throw the grenade, go back a screen, but immediately turn around and go back to the screen with the slig. The slig should be there, but the grenade as well. Since you were'nt in the screen when the timer counted down, you should enter the screen, and then the grenade should go BOOM.
They key is to leave the room before the Slig managed to shoot you, but return there right before the countdown of the grenade ends. |
:
I tried doing that though, by throwing the grenade, going through the door, then going back, but once I return the grenade hasn't exploded it's just simply disappeared |
When you described to me that this Slig just stands there if you don't move forward, do you mean he simply stands there until you step forward? Does he shoot you when you in a throwing position? Or does he shoot you simply because you changed your stand position?
|
:
|
Have you ever tried to throwing the grenade at the wall, and letting it bounce toward you and the Slig? If he doesn't kill you then, you can wait for the exact moment to get back into the door when the grenade explodes.
|
:
Edit: Is it possible that this is a small glitch in the game which is physically impossible to progress past? If so, as a last resort I think I'd be willing to use a cheat or something if anyone knew any (invincibility for example), just to get past that point, then turn it off afterwards. |
I believe that's a cheat to get to the next level, not to move further into the game.
|
Bixer, I don’t think this is a glitch. I think this is a situation the level designers didn’t see as possible. As I’ve said, I can’t get to the same situation as you to try potential solutions, because I can’t distract the Slig from the screen in the first place to run past it.
I don’t yet want to tell you to give up but, well, I don’t think there’s any hope for you. :p |
I'm with Max on this one. This seems rather impressive that you are even able to do this, being that this doesn't seem very possible. How did you even get the Slig to move? I know each Slig is programmed differently to move in a different fashion and shoot in a different fashion. I never knew this one is meant to even move...
Oh well, I'm going to assume you have tried running toward him. Besides that, I'm stumped. |
:
Yeah to be honest to get to this situation wasn't very hard at all, I mean I did it first try. Basically on the screen BEFORE the slig, just go to the next screen and get his attention enough for him to follow you, then quickly run back and jump on the platform above. Once he's came to the next screen run and jump over his head, continue running and then quickly go through the door. That's how I got there |
Now this doesn't help us. By the way, have you tried running towards the other screen (the one before the Slig), instead of killing the Slig?
|
Yeah that was the first thing I tried, as I mentioned before, I get shot the moment I try and move towards him
|
...if the slig doesn't react to you beginning to throw a grenade (i.e. holding the throw button), you might be able to hold the grenade very close to when it explodes (say... 4 of the 5 chimes) then go back through the door? If I remember the timing of screen-wipes, you might JUST have enough time to see the slig blow up before warping to the other area.
If you don't have the time to throw the grenade... well, I hate to say it, but you might need to restart. There was a bullet-proof cheat for AE on PS1... might be on AO. |
Hi Bixer,i may have bad news for you.i managed quite easily to get to where you are stuck,and the nearest i came to getting past the slig without getting shot was by trying to crouch and roll as soon as i got through the door,however it seems that the game engine is just too slow to allow you to react fast enough.having gone through all the cheat systems i have there appears to be no cheats available for invincibility on AO,only AE.The level select cheat is only accessable from the start menu(the one with abe in the middle),and the advance to next path cheat from AE will not work on AO.there is one possibility though,i have a code that speeds up the in game action,and this may help,but you need a disc or cartridge cheat system to use it .in the meantime i will keep trying to find a way past the slig (i must admit i have never died so much in the game before)
|
:
I REALLY hope you're able to find a way past it without a cheat disc or cartridge (I don't have one, nor do I intend on buying one really just for one game) |
Perhaps someone with a full set of save files could provide one for Bixer with Abe just after that point. Or just before but without the Slig in the way.
|
...can you transfer saves from PC to PS1 memory card?
|
Whoops, sorry. Didn't realise it was the PS version.
|
If Bixer is willing to pm his address to me,i may be able to send him a PS1memory card with the necessary save points and the full amount of saved mudokens on it,but will need a couple of days to create it.i spent several hours last night trying to pass the slig without any success,which is pretty frustrating.the only other choice i am afraid is you will have to start the game all over again,but do not save over your last one,ALWAYS make at least two save points on your memory card, that way if you do mess up you have a chance to retry that level
|
Isn't there a boom machine in the other area? Can't you VERY QUICKLY drop a grenade then go back through the door? And hope it still hits?
|
It doesn't hit. You should really read the topic. Anyone who's managed to duplicate the scenario fails.
|
Hi bixer this is just to keep you informed.I have been playing AO,but progress has been slow( i don't remember the game being this hard,i must be getting old).the fact that my main system packed up and have been devoting a lot of time to getting that running has not helped but that's all sorted now.Any way at this point in time i have just left rupture farms and am about to enter either scrabania or paramania.
|
Just wanna say thanks again for actually doing this for me.
Take as much time as you need:D |
let me give you a hint. ya know the first slig that you can chant? Weeeeeeeeeeeell...it's gonna be easier at end but long at first. Once you pull the lever, kill all the slogs from the hut. Once all are cleared, do not go pull the other lever yet. Unless your an expert killer (like me ;]). When you get near, shoot 'till the Slig dies. Then go away and watch as the slogs get electrified. If you already pull the lever, you gonna need to keep shooting. If you haven't, pulled the lever. If you don't want to get eaten easily, clear EVERY SINGLE SLOG. This is what I do. ^_^
|