Why can't they release the Xbox version first, then the PS2 one?
Seeing as the Xbox version is almost done, and the time extension is to do things with the PS2, couldn't they just release the Xbox version this year and give PS2 theirs next year?
Kind of like Splinter Cell had. It was a few months on the Xbox, then went multiplatform. |
First of all we don't know what they are doing or planning release wise we can't assume anything here. For all we know the PS2 version may be scrapped or not. You don't know that.
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The PS2 version was just announced, and EA games is very adamant about their multiplatform pressence. The chances of the PS2 version being scrapped are no greater than it happening to the Xbox version as long as Oddworld is in league with EA.
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I'm sure Sony has been giving EA money to have all of their published games on the PS2. Becuase there hasn't been any exclusive games from EA on Gamecube or Xbox.
I don't think the Xbox version would be scrapped, so much time and effort put forth into the graphics system would be wasted effort. Paramite- So this 2005 date is still to be confirmed? Or could Stranger make a 2004 release? |
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So Oddworld is releasing it on thePS2, does that mean Xbox will have the same graphics as the PS2 counterpart? Or they are just dumbing them down to fit the PS2?
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2005, is the last official word... My bet is that OWI devlopped for Xbox and somebody at EA reconvert it for PS2 |
With any luck, the Xbox version will use the full specs of the Xbox as opposed to the quarter which MO used. I don't wish the PlayStation version to have inferior appearance or performance, but I would hate for my own copy to be less than it could be just for the sake of getting the game onto another console, as beneficial to OWI's exposure as that would be.
I also doubt OWI would abandon the Xbox - they are irked by the PS2's technology too much. :p |
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umm... very specific there.
Also the 2005 release date is definite. If they released it in 2004 I think they would get into the Guinness Book of Records as the only game company to release a game ahead of schedule. its still possible (I think likely) that the Xbox version will be released earlier than the PS2 but we don't really know anything either way. I doubt they will hold back the Xbox version until the PS2 one is ready. As other people have said, it is common enough to release games on different consoles at different times. |
finally I think 2005 is fine, a bit after the wave of killer games, such as:
GTA : San Andreas (Take Two), Gran Turismo 4 (Sony), Metal Gear Solid 3 (Konami), Doom 3 (Activision), Half-Life 2 (Vivendi Universal Games), Halo 2 (Microsoft), Metroid Prime 2 (Nintendo), Fable (Microsoft) I love oddworld, but do they realy have a chance to make it if they release their game at the same time as those? |
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However, I very much doubt that that is the case, since EA would be completely retarded not to release it's multi-console games on the PS2. PS2 has the largest installed user base period. PS2's have sold more units than Gamecube and Xbox put together. Do you have any idea how much money EA would lose out on if they DIDN'T publish the majority of their games for the PS2? |
I would prefer the game to have a 2005 release rather than a 2004 release. More time means more publicity which means more customers which means a higher profit from the game which means the greater probability that there will be more great games from OWI.
Phew. |
So are they making them properly for each, or are they just making the PS2 version a port from the X-Box? I hope they put the same effort into both...
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My bet, like I already said it, is that OWI develops the game on Xbox, and then EA will find someone to transfer it on PS2...
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You know what? OWI should give the PS2 fanboys the royal screwjob by witholding the game. If they do it to Xbox fanboys with the GTA series they ought to do it to the PS2 people, too. Also, I hope that just because this is a multiplatform release that the graphics on the 'Box get dumbed down. That would be a goddamned shame.
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2) I don't think so, OWI devlops on Xbox the best they can, and then an other studio will do the transfer to PS2 |
Apparently the game does not use normal mapping, but instead focuses on larger environments. Which would explain why the characters may look a bit blocky, but the rock formations are great.
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Eurogamer Q&A with Lorne...
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I'm getting the Xbox version...the console Stranger was made for. -oddguy |
Aha, you beat me to it, oddguy. :p
I'm getting the Xbox version because I don't have a PS2. ;) And because the controller doesn't cramp my wrists. I do wonder who is doing the conversion, though. Outside developers such as Saffire and Art CO. spring to mind, but to be fair, this is more of a port, and Digital Dialect made no problem with this task (besides making the games XP compatible of course :p). |
How did you manage to get that transcip from ,Oddguy?
Xbox versoin same reason for Max's. (excetp for the controler part) |
well oddish, it's available here:
http://www.eurogamer.net/article.php?article_id=56175 |
Going back to the original topic, I'd say Oddworld Inhabitants had to agree to a port of Stranger onto the PlayStation 2. More than likely, EA also wanted to have them released at the same time.
I assume this, because EA has a history of never releasing games without a PlayStation 2 version (usually because their main market is made on the PS2). I sort of get the feeling Lorne wasn't too keen on a PS2 port, and had to bite his lip while talking about a PS2 port - especially after the conversion to Xbox, and all the words that were exchanged concerning it. Alcar... |
so OWI ecturly dont like to bring stranger to PS2 as wel??
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No, it is just my opinion on the matter. Oddworld Inhabitants could have thrown a party, celebrating their return to the PlayStation for all we know :p
But the fact of the matter is they will be released at the same time. Alcar... |
forgotten that the first started on PS one!!
so it can be they will release the games after stranger only on PS2 or will they keep Xbox & PS2?? (future games may be PS3 or Xbox 2) |
I've lost all interest in Stranger. Like I was saying waaay back, the ingame graphics won't look as good as the cinematics, and recent screenshots have proven this. And if what Mr. Lanning said is correct, those are almost final Xbox version shots. Jak 2 on PS2 is bigger than Liberty City in GTA3 and still has better graphics than Stranger.
And no, I'm not just being a graphics whore. The gameplay looks flawed as well. The live ammo system looks like a gimmick, and I was hoping for a more serious, yet still odd, tone. Stranger would be perfect for that, but it once again looks like it'll appeal to a more childish audience, utilizing slap stick comedy instead of something more mature. |
Eriken. I was going to paste some very positive comments from professional gamers who actually got to play the game, but you seem like an individual who would dismiss any opinion but your own. I'm not wasting my time.
-oddguy |
eriken,
so you lost the "gamelike" from stranger?? because he ingame graphics won't look as good as the cinematics??? maby its better when you LIKE it!! |
What game has in game graphics better than the movies?
The graphics, as far as I can tell, are precisely what Lorne said he was making them: no normal mapping or precise details, but great-looking expansive environments and A.L.I.V.E. levels. I will admit parts of the Live Ammo system are slapstick, but this has been part of the Oddworld series since Abe's Oddysee - your dislike of it being much funnier than Abe simply falling down a cliff or whacking his noggin on a pipe is a matter of opinion, but come on - Stranger isn't likely to peer dumbfounded at the camera whenever the floor beneath him shakes, or someone comes crashing down onto him from above. |
Like OWI said, Stranger will be goofey, but also dark. On the map, dose that mean you'll be able to characters and objecs move on the map in real time?
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@Oddguy - What, I'm not allowed to not like the direction they're taking the game? Oh nos! A bunch of "professional gamers" say it's good. They must be right, being "PROFESSIONAL GAMERS" and everything.
Here's a thought. Maybe everyone doesn't agree with all the bullshit Gamespy and IGN post on a regular basis. Oh, and didn't you just waste your time anyways by coming up with an insulting retort? You twat. @Tim H.C. - You're a moron and need to get a grasp of a little concept known as "english". @Max the Mug - I was referencing to the time when everyone was ranting about how great the cinematics looked and I informed them that that's not how the ingame graphics would be and they all jumped on me for being some perpetual downer. |
you are a perpetual downer.
You've said all this before. It does not need to be repeated. You're just getting annoying quite frankly. |
Angry noobie aint he?Listen this is called ODDWORLD forums we damn like oddworld.We dont like you badmouthing it in anyway.This isnt shitty gamespy or IGN.Do the math
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O_O *shifts eyes* you forgot- Conker: Live and Reloaded (Rareware) |
Im gettin conker.definetly.I love that lil' squirrel :)
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On another note, I've never been called a 'twat' before. Today is a good day! :p -oddguy :cool: |
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Get a brain, kid. Everyone else was complaining about the graphics long before I was when someone posted the first in-game screenshots here. I actually defended the graphics until I found out that they were taken from a near final build of the Xbox version. Oddworld Inhabitants is supposed to be reknowned for it's ability to pump out great looking games. Stranger falls far short of that. :
Sorry if I don't share your grand opinion and devote fanboyish approach to Oddworld, but Stranger looks like it will be a disappointment to the testament that Abe's Oddysee and Abe's Exoddus put out. |
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Actually, trash talking Chippunkz could only have come from Oddworld. The same goes for the stereo systems that they are equipped with when they are upgraded to Howlerpunkz. In all honesty, I only imagine Oddworld could come up with such a humourous, and slapstick take-off.
The only thing I don't like, is the upgrades found in boxes. Alcar... |