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-   -   Level editor issues/planned features (http://www.oddworldforums.net/showthread.php?t=20271)

RoryF 04-05-2012 01:27 AM

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sorry, i mean bmp's into ban's /cam's?

.bmp to .cam yes. .bmp to .ban no.

OddPlayer55 04-07-2012 10:49 AM

oh, sadly. :(

WolfensteinOdess 04-15-2012 08:43 AM

Lol

xXxrenhoekxXx 05-14-2012 02:37 AM

annoying issue
 
Hi forgive me if this was already mentioned but,

in the editor if the object width and or hight is to big it will not let me reselect the object. It wouldn't be so bad but sometimes after I edit an object,
the object becomes HUGE and I can't fix it anymore.

Is it possible to fix this or not?

WolfensteinOdess 05-14-2012 08:06 AM

If the object size is too big it's impossible to deplace it.

Paul 05-31-2012 08:34 AM

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Hi forgive me if this was already mentioned but,

in the editor if the object width and or hight is to big it will not let me reselect the object. It wouldn't be so bad but sometimes after I edit an object,
the object becomes HUGE and I can't fix it anymore.

Is it possible to fix this or not?

What are the steps to create a huge un-resizeable object?

Also is anyone willing to update object docs and icons to speed up development of the next Editor version?

xXxrenhoekxXx 05-31-2012 07:55 PM

somewhere above 300 forgive my memory but I haven't used the editor for a while.

Paul 06-06-2012 03:00 PM

No one willing to help me out with editor related tasks then? Bah!

skychase2rebirth 06-06-2012 06:29 PM

I would have helped but I just started a new job, I'm kinda busy....
....buuuuuuut I can always try, can you tell me what is done so I won't waste time re-doing something ? ^^

For now, I have icons for slogs, paramites and scrabs, maybe I can do scrab left/right and no fall, wheels, greeters, motion detectors and fleeches today and see for something else tomorrow...

Edit: I'm almost finished with AO icons.

Paul 06-06-2012 06:52 PM

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I would have helped but I just started a new job, I'm kinda busy....
....buuuuuuut I can always try, can you tell me what is done so I won't waste time re-doing something ? ^^

For now, I have icons for slogs, paramites and scrabs, maybe I can do scrab left/right and no fall, wheels, greeters, motion detectors and fleeches today and see for something else tomorrow...

Any help at all would be useful :). PM me your IM or something? I can send you the latest xml/icons to add to?

skychase2rebirth 06-06-2012 06:59 PM

I'll probably finish all the AO icons today and send it to you right after.

Edit: Some objects like shadows or edges may stay empty so we can see through, if I put icons on those, stockyards unremovable shadows will totally hide everything...

Paul 06-06-2012 07:11 PM

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I'll probably finish all the AO icons today and send it to you right after.

Edit: Some objects like shadows or edges may stay empty so we can see through, if I put icons on those, stockyards unremovable shadows will totally hide everything...

Don't worry about that, the next Editor will have transparency, Z Order by area, hide objects by type and wire frame mode options ;)

Edit: And bring selection to front option too.

Andress 06-12-2012 03:51 PM

sorry paul im studing informatic programation html,java,html5,joomla... i have a lot of exams and i must study a lot of sorry but i end soon the final exam is tomorrow.when i finish count with me i help you in anything ;)

OddPlayer55 08-15-2012 05:02 AM

i've read everything, but now i have got the question:
where can i get ddraw.dll and the editor 6.1?
cause i can't find them. only found editor 6.0, but with this i cant change BG.

Paul 08-15-2012 09:25 AM

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i've read everything, but now i have got the question:
where can i get ddraw.dll and the editor 6.1?
cause i can't find them. only found editor 6.0, but with this i cant change BG.

I think I posted it in the LVL files thread?

Paul 08-29-2012 10:22 AM

Bump.

Anyone feel up to the task of designing some graphics for a launcher?

The launcher will start before AO/AE and allow you to pick which mod to play from a drop down list. The image doesn't have to be square (think Adobe X splash screen) but don't go too crazy, it can have a little animation too (again nothing too crazy).

Maybe a soul storm brew factory or something? The animation could possibly be an LED scroller, I really don't know :).

LIJI 08-31-2012 12:29 AM

Tada!

Paul 08-31-2012 09:38 AM

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Tada!

Excellent although it could do with being about half the size and having the text changed.

Something like "Pick a mod then sit down and shut up" or whatever. It wouldn't make sense to say its loading if you've not picked which one to load yet..

xXxrenhoekxXx 08-31-2012 04:59 PM

entry
 
how's this?
http://i.imgur.com/1l7nQ.png

and incase people want a clean base of the logo here
http://i.imgur.com/8BbCh.png
taken straight from the game.

Paul 09-01-2012 01:24 AM

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how's this?
http://i.imgur.com/1l7nQ.png

and incase people want a clean base of the logo here
http://i.imgur.com/8BbCh.png
taken straight from the game.

Hmm not sure about the name cause its for both games?

I've attached what the current UI looks like.

xXxrenhoekxXx 09-01-2012 02:12 AM

oh I didn't relise that it would be for both I'll see what I can do.

EDIT:
how's this?
http://i.imgur.com/QvkVF.png

Paul 09-01-2012 11:28 AM

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oh I didn't relise that it would be for both I'll see what I can do.

EDIT:
how's this?
http://i.imgur.com/QvkVF.png

Here's how it looking.

xXxrenhoekxXx 09-01-2012 05:01 PM

it looks terrific.

Glad I could help.

SligStorm 09-01-2012 05:51 PM

I've been following this for a while but is there still not a editor for Abe's Exoddus to allow CAM changing or is there still a problem with that?

like you mentioned about the dll thing a while back but isn't there a tool to patch AE for it?

Phylum 09-01-2012 06:18 PM

Holy crap, it's Sligstorm!

This might actually make me install AO on my computer. I tried a few custom levels on my old computer but the file swapping was a bit tedious. I laughed at mOdds.

xXxrenhoekxXx 09-01-2012 07:09 PM

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I've been following this for a while but is there still not a editor for Abe's Exoddus to allow CAM changing or is there still a problem with that?

like you mentioned about the dll thing a while back but isn't there a tool to patch AE for it?

as far as I know there hasn't been a new version of the editor released aside from private releases.

Paul 09-02-2012 01:14 AM

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I've been following this for a while but is there still not a editor for Abe's Exoddus to allow CAM changing or is there still a problem with that?

like you mentioned about the dll thing a while back but isn't there a tool to patch AE for it?

What happened was that during the development of the DLL I figured out a bunch of other stuff.

So now the DLL has the mod UI, works for AO and AE and allows custom hint fly and led messages, custom AE cams, adding as many collision items as you like and changing the map size.

Adding support for these into the editor will take me a little longer!

WolfensteinOdess 09-02-2012 01:23 AM

Good good good good !!!! :D

Fred The Fuzzle 09-02-2012 01:41 AM

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What happened was that during the development of the DLL I figured out a bunch of other stuff.

So now the DLL has the mod UI, works for AO and AE and allows custom hint fly and led messages, custom AE cams, adding as many collision items as you like and changing the map size.

Adding support for these into the editor will take me a little longer!

Is it at all possible to increase the size of the cams, or have you concluded it's physically impossible?

xXxrenhoekxXx 09-02-2012 01:51 AM

I'm pretty sure the cam size is built into the game.