Oddworld Forums

Oddworld Forums (http://www.oddworldforums.net/index.php)
-   Oddworld Discussion (http://www.oddworldforums.net/forumdisplay.php?f=6)
-   -   Oddworld Questions & Answers VIII (http://www.oddworldforums.net/showthread.php?t=19094)

Holy Sock 06-25-2010 12:10 PM

Very strange way to write an "S". But then again, it IS graffiti....

Taco 06-29-2010 06:07 AM

Does anyone else think the town of Megaton (Fallout 3) looks a lot like the Slig Barracks in AE? The pipes sticking up everywhere and all the structures made out of scraps definately remind me of the slig barracks.

http://www.spectaclerock.com/spec/wp...12/megaton.jpg
http://static.gamesradar.com/images/...icle_image.jpg

All it needs is green light theme

Chubfish 06-29-2010 11:08 AM

:

()
Does anyone else think the town of Megaton (Fallout 3) looks a lot like the Slig Barracks in AE? The pipes sticking up everywhere and all the structures made out of scraps definately remind me of the slig barracks.

I think it's because the Slig Barracks is heavily industrialised that it looks slightly similar to Megaton.

In Fallout 3 it's set in a post-apocalyptic wasteland where some survivors built Megaton out of whatever they could find, unlike the Slig Barracks.

abe is now! 06-30-2010 04:26 AM

Hi everyone, I have just seen a Munch's Oddysee's walkthrough and I have a question about the last level, Vikker Suites: after the gate where the shaman turns Scrubs into Mudarchers there is a room with some Vikkers and the Mudarchers must kill them. In that room there are some workbenchs and some strange creatures on them. What are those creatures? They look like some Elums or Meeches but I am not sure. Anyone knows?

Wil 06-30-2010 04:29 AM

They're Elums.

abe is now! 06-30-2010 04:50 AM

:

()
They're Elums.

Thanx Max, what's up? :)

Now I have a little request, can anyone post the text of Abe and Munch's conversation in the last video (good ending)?

Holy Sock 07-02-2010 08:43 AM

A story-related question. I was always curious as to who ran SoulStorm Mining Co in AE?

Mollock probably ran it along with RF and the brewery, but after he disappeared, RF shutdown and the brewmaster took over the brewery. So who was running the mining company?

abe is now! 07-02-2010 09:57 AM

Ok, now question (forget my previous one XD): what do Flying Sligs say when they kill Abe? Forgive me but I really can't understand it...

MeechMunchie 07-02-2010 10:31 AM

:

()
Ok, now question (forget my previous one XD): what do Flying Sligs say when they kill Abe? Forgive me but I really can't understand it...

'Gotcha' as in 'Got You'. (Actually that might be Greeters...)

Holy Sock 07-02-2010 10:44 AM

Greeters emulate the GameSpeak of Sligs.

abe is now! 07-02-2010 10:55 AM

:

()
'Gotcha' as in 'Got You'. (Actually that might be Greeters...)

He is right, greeters say what sligs say. Anyway thanks.

Holy Sock 07-05-2010 05:15 AM

In reagrds to the Shrink, someone on Youtube stated that:

This is a unused boss that Oddworld Inhabitants originally intended on having you fight in between Zulags 3 and 4. It was removed before the final release, however, because it was deemed too "gruesome and obscene" for the general audience, which they assumed would be younger children. You can see it's spidery form stalking you if you look closely into the purple mist that surrounds the background of zulag 3.

Is this true?

Josh 07-05-2010 07:47 AM

No. It's a massive ball on a stick that re-programs Muds so the work better. Or some shit like that. But it was never to be a boss.

MeechMunchie 07-05-2010 08:02 AM

It's just some crazy computer psychiatrist. A few of them look after Sam.

STM 07-05-2010 09:00 AM

Some of the maren't actually evil either! Like the guardian angel

Josh 07-05-2010 09:14 AM

That thing that was about to cut up Abe in the ad? Yeah, he just wanted a hug.

Sekto Springs 07-05-2010 11:39 AM

I don't think there's any canonical explanation as to why that particular Shrink was telling Abe to escape. I'm pretty sure that was made purely for advertisement purposes.

It would be an interesting addition to the story arc if the installed Mudokon personality was so good that the Shrink began to have delusions of humanity, and this is why he chose to help out Abe.

abe is now! 07-05-2010 11:48 PM

Hey there, I have a question: I completed Abe's Exoddus saving all the mudokons many times, but I've never understood why Abe says (in the video, good ending) that there are other friends to rescue (and there are some mudokons in a cell). Who is Abe referring to?

MeechMunchie 07-05-2010 11:50 PM

There are other companies that still use Mudokon slaves. Abe is explaining that they have to save the entire Mudokon race (MO is proof of that).

abe is now! 07-05-2010 11:57 PM

But in that cell Glukkons put Mudokons to use in SoulStorm Brewery..

Nate 07-06-2010 02:28 AM

Why do you say that?

STM 07-06-2010 08:55 AM

That AO cell had meat grinders underneath it. If that's what you mean, there different cells.

Sekto Springs 07-06-2010 01:50 PM

No, I think he means that the Mudokons you see in captivity at the end of AE appear to be in the same cell seen in the FMV where Phleg is "employing" Mudokons for the Soulstorm workforce.

Holy Sock 07-06-2010 01:57 PM

I always thought that a sequel to AE would involve you rescuing those particular Mudokons -- all in magical 2D!

Nate 07-07-2010 02:47 AM

:

()
No, I think he means that the Mudokons you see in captivity at the end of AE appear to be in the same cell seen in the FMV where Phleg is "employing" Mudokons for the Soulstorm workforce.

If that's true, then it's not in the brewery but rather out in the desert somewhere. If you look closely though, there are enough subtle differences to imply that it's somewhere else. I presume OWI simply used the same CG model and made some small tweaks to it.

abe is now! 07-07-2010 03:15 AM

:

()
If that's true, then it's not in the brewery but rather out in the desert somewhere. If you look closely though, there are enough subtle differences to imply that it's somewhere else. I presume OWI simply used the same CG model and made some small tweaks to it.

But what's true definitively?

Holy Sock 07-07-2010 03:20 AM

Well, I guess it would have been silly if they have captured all those Mudokons and left them out there...

STM 07-07-2010 07:19 AM

Yeh. I think Phleg started out in the desert but the mudokons at the end are in Necrum. Presumably.

Sekto Springs 07-07-2010 10:14 AM

I assumed Phleg and other glukkons went all over the place in search of a workforce. Enlisting ignorant, native mudokons that have zero tolerance for addictive, processed food products would be all too easy.

Also, it's hard to see, but the Mudokons in the end sequence of AE have their lips sewn up. This implies they've already been processed by their respective "employers", so I doubt the cage we see is outdoors. But then again, it's a very simple image and it's only purpose is to show that there are Mudokons still in captivity out there. It may not even exist, and stands as a broad representation of what all Mudokon slaves are going through.

Holy Sock 07-07-2010 12:06 PM

They didn't have their lips sewn. So far, Abe's the only known Mudokon to have sewn lips.