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-   -   Minecraft - OWF server (http://www.oddworldforums.net/showthread.php?t=20305)

DarkHoodness 06-22-2012 05:24 PM

Thanks to the power of world downloader and MC edit, I can give you a save file with just those on. Or separately. Your choice.

dripik 06-23-2012 03:00 AM

I'm out on a mission to gather clay and any other materiel that might help connecting Exodus to the Ma'Spa train network. I revisited the Marlow Oil Rig near Exodus and remembered that it is located above an abandoned mine, so I collect as many tracks as I can.

Upon exploring beyond the fearful world chunk border, I found many lakes with clay underneath, so I moved into a cave and started manufacturing bricks as well. That's a very interesting mountainy area by the way. Some seems to have been there before me, apparently, I've seen cobblestone blocks placed here and there, to make traversing the area easier.

Crashpunk 06-23-2012 09:03 AM

:

()
Thanks to the power of world downloader and MC edit, I can give you a save file with just those on. Or separately. Your choice.

Separately would be great. I'll let you know once I've finished the Temple of Time.

Splat 06-23-2012 09:47 AM

I have a friend who's getting into the game and would really like to see the server. What's the policy on getting him whitelisted for a short time just so I can show him 'round briefly? If I promise to keep an eye on him? (He's a nice guy, and I'd trust him not to break anything.)

OANST 06-23-2012 10:19 AM

The policy is NO!

dripik 06-23-2012 01:15 PM

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()
I have a friend who's getting into the game and would really like to see the server. What's the policy on getting him whitelisted for a short time just so I can show him 'round briefly? If I promise to keep an eye on him? (He's a nice guy, and I'd trust him not to break anything.)

Sending me the world files and me setting up the old server is an alternate solution, something that I wanted to do anyway, since I also have a friend who is interested in seeing the map.

DarkHoodness 06-23-2012 01:26 PM

Actually why are friends of regulars not allowed on, even to be shown around? Seems a little over-protective if you ask me. I only uphold that policy 'cause it's always been done, but it seems a little redundant nowadays... We didn't have a problem with tda and missph. Or Havoc's friend even though he didn't stay for long.

EDIT: In fact I had one of my friends wanting to do that a while back, I ought to get back to him on that really. But yeah, if everyone else is fine with it I can whitelist your friends if you'd like, send me a PM. It's funny that all of us minecraft server mods have wanted to do this but we've not done it 'cause "that's not the way it's done!". lol

EDIT 2: Also I'm thinking about opening up the prototype RuptureFarms for people to add to it if they'd like. Seems such a waste for all my effort to just be a "practice" even if I made a popular machinima out of it. By letting people do this if they'd like, I may also get a little inspiration for it too for the "real" Minecraft RF.

Crashpunk 06-24-2012 03:36 AM

I showed my mate personally around the server via my account - He then took over my account and started to chat to Wil :tard:

It saved time PMing people asking if he could log on but If it's apparently not a problem to invite some friends onto the server for a little bit, I'll do that next time.

Havoc 06-24-2012 05:41 AM

Since we're on the subject I might as well throw this out there:

Me and Dark (still waiting for input from Dripik) have been brainstorming about getting the server a bit more active. Right now our private club is pretty small, causing us to under utilize the server and the huge world we have at our disposal. One of the ideas was to open the server up some more. Between making it completely public and easing up on the whitelist requirements, I think most of us would like the latter. I'll be installing a couple of plugins that will prevent grieving and destruction in either case.

I would like to ease up the whitelist so that first of all, friends of whitelisted members are allowed on. But also have forum members that have contributed 50+ (or something) non-spammy posts allowed on the server. The current rule of 'being a valued member of OWF' is kind of vague. With the new plugins there is no more risk of destruction and we would have a bigger audience to show our creations to (and possibly help out with).

Splat 06-24-2012 05:49 AM

I'd say if it's evident that people haven't joined the forums just to get on the server, then that's cool. And if evidence doesn't suggest them to be a troll.

On the topic of bringing life to the server, what say people to making a new town in the jungle? Give us all something to do.

Crashpunk 06-24-2012 05:52 AM

I was talking to Dark yesterday about making the server more open. I agree. It would be awesome to have more people.

I also mentioned maybe people who are currently on the server and who are big contributors to it could maybe become moderators once the server becomes more active.
I put my name down for it. I would love to be a mod on the server eventually.

I also thought of special JAW Ranks for JAW employees.

Manco 06-24-2012 07:02 AM

As long as the people are cool dudes and as long as they stick to the established rules and etiquette, I got no problem. I actually have a friend who’s big into Minecraft and might be interested.

Crashpunk 06-24-2012 01:27 PM

Er. Something odd is happening on the server. I can't open any doors or use any buttons or leavers. When I try to, It comes up with this.
http://img856.imageshack.us/img856/1...0624212404.png
Also. Who ever did this Cunt Spill 'Things'

Oh and here's Part 2


Varrok 06-24-2012 01:31 PM

You just can't do it. Get over it. Make your own levers you can open

Crashpunk 06-24-2012 01:34 PM

No you don't understand. That error message shows when I try to open or use any door or lever. Even my own. (The one in the picture is my own.)

DarkHoodness 06-24-2012 01:40 PM

I've had a look - Seems the permissions plugin has broken, but I wouldn't know how to fix it. The categories of user groups are still as they were, but they don't seem to work any more so nobody has permission to do anything.

Wil 06-24-2012 01:57 PM

Does that include other things that can be locked, like doors, pressure plates and chests?

Varrok 06-24-2012 01:57 PM

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()
No you don't understand. That error message shows when I try to open or use any door or lever. Even my own. (The one in the picture is my own.)

Have you paid your rent lately? Maybe it's not longer yours

Havoc 06-24-2012 02:00 PM

Whoops, sorry guys. I'm working on re-doing the permission system. I thought I had put the server was offline. Sorry about that.

DarkHoodness 06-24-2012 02:00 PM

EDIT: Ah right so that's why, I thought it randomly broke or so. Mystery solved I guess.

Sowhart 06-24-2012 02:39 PM

I would love to come on this server, shoot some videos on here since I come from a gaming group.

Splat 06-24-2012 03:06 PM

Man, I missed so much fun going back for ender eyes!

Havoc 06-24-2012 04:03 PM

Server is back up again with a new permission system. Please report any errors and things set incorrectly.

Edit: And a nice demonstration of our new and shiny anti-griefing system.


Havoc 06-24-2012 06:00 PM

Yay official update post!

Server has been updated to Craftbukkit 1.2.5 R4.0.

In addition permissions structure on the server has been changed. There are now 5 usergroups.
  1. Admins
  2. Moderators
  3. Members
  4. Trial-Members
  5. Guests

Guests appear with a white username and have very few permissions. They can walk around, open doors, use buttons and basic commands but they can not place or destroy blocks at all. They can be targeted by hostile mobs.

Trial-members appear with a green username and have restricted permissions. They can build and destroy blocks, but don't have access to potential griefing material like TNT or Flint and Steel. They can acquire lava in a bucket, but can not pour it out. A lava bucket can only be used in a furnace. Water buckets work as usual.

Members appear with a yellow username and have all the rights they always had. Building, destroying, blowing shit up. As long as its your own shit.

Moderators appear with a blue username and have all the 'cheat' commands at their finger tips (which we trust they will use responsibly). In addition they can kick, ban, tempban, IPban or undo all of those. They can also promote and demote players between usergroups up to their own group. Moderators also have the ability to inspect blocks using the CoreProtect commands and rollback a certain area as far as they want. Moderators are immune to kicking and banning.

Administrators appear with a red username and control all other permissions that aren't covered by the other groups. They also have access to server commands like restart, stop, save, backup, as well as permission commands that add new permissions to groups on the fly or create new groups all together.

As you can see in my previous post we also have a new rollback system. Mods and admins can use the inspect tool to see who placed or destroyed a block (even indirectly such as a fire burning down a house). It displays how long ago the block was altered and they can then decide to revert back the change that was made based on time and radius (for example t:10m r:100 would mean you change 100 blocks around you back to the way it was 10 minutes ago). This can go back all the way to today, unless we do a purge of the logged data.

Finally I guess we're officially opening the server up a little more, so if you applied for a spot in the past and were rejected, feel free to try again.

Have fun!

enchilado 06-24-2012 08:06 PM

Hmm. Hopefully the server will become a little less empty now. That's largely why I stopped playing on it.

Crashpunk 06-24-2012 11:48 PM

Awesome! Great work Havoc. I'll ask my mates if they want to pop onto the server as guests sometime to try it out.

I'll be on today, I need to finish the Temple of Time :)

Phylum 06-25-2012 12:08 AM

Hey, that first bit with the tnt reminds me of that thing that may or may not have ever happened with an enderdragon.

Havoc 06-25-2012 12:58 AM

:tard:

Wil 06-25-2012 01:04 AM

ARGH THE CATHEDRAL oh, oooh, neat. :)

Crashpunk 06-25-2012 03:18 AM

Thanks for making me a Moderator. Very much appreciated guys. :)

Splat 06-25-2012 09:39 AM

I know it's bad of me, but when you destroyed your house I couldn't help thinking how hilarious it would be if the rollback hadn't worked.


But seriously, it sounds like you're doing good stuff, and it's looking good. Do guests have permission to access chests/place minecarts and boats (the latter at least I think they should)? And do they have a means of gathering tools like swords and food?

Oh, and is it possible to turn off friendly fire just for certain groups? For example, I wouldn't want someone killing me and nicking my highly valueless inventory :dodgy:.

I'm also thinking of the possibility of a griefer killing all the animals in a farm. Not that I expect we'd invite people like that, but, well... is there ought that can be done about it?

Oh, and does your inspect block thing say who detonated creepers?

I'm aware this is starting to look paranoid; mostly I'm just wondering. I'm aware that we can't cover every possibility and it's a risk I think we're all happy to take.

Havoc 06-25-2012 12:01 PM

Guests can collect dropped items and use just about everything, they just can't place blocks or destroy them. They also can't craft anything, so no swords or armor either. If they get them trough other means they can use them though. I might add a chest restriction as well.

PVP is a good point, I'll make it so that guests (and trial-members?) can't damage other players. The same could be done for animals.

It doesn't say who detonated a Creeper but there are logging plugins that do that. I'm still looking around for a good one, though.

Wil 06-25-2012 12:10 PM

Can you control whether creepers do environmental damage when they explode? Can that be limited usergroup?

If guests can't open chests but we want to permit them use of boats and minecarts, it's not a problem to set up dispensers at all major transport nodes.

Havoc 06-25-2012 12:24 PM

Creeper damage can not be controlled per usergroup, no.

Also I might have found a good logging plugin that also has a rollback feature. Might replace it with our current one, or have them side by side. Gotta do some more research.

Wil 06-25-2012 12:54 PM

I just logged on briefly to see if buttons can attach directly to dispensers (nope) and accidentally creepered the corner of my home. Rollback fixed it in one second! Hooray!

Splat 06-25-2012 02:19 PM

And so the cheating begins! :nonono:

That was a joke.

Phylum 06-25-2012 05:52 PM

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()
I know it's bad of me, but when you destroyed your house I couldn't help thinking how hilarious it would be if the rollback hadn't worked.


I find this especially funny because you weren't there the day we destroyed your house in the aforementioned enderdragon incident.

Havoc 06-25-2012 06:11 PM

Oh god, don't get him started on that again! :fuzemb:

Splat 06-26-2012 11:36 AM

*Hums a song about TNT*

Splat 06-27-2012 12:06 PM

Sorry to double-post, but I had a thought for a community project that I really wanted to share, 'cus I think it'd be really fun, get us all online for a bit, and generally be cool. It's simply this:

I propose that we hollow out a large underground cavern and build ourselves a large, underground city, in the same way we built Exoddus. Start with a large cavern, say 200x50x200 blocks (I'm not sure how practically big that is really, so those lengths are negotiable) with the ground on y:10 or a little higher to avoid the lava layer, then dig further outwards from there as people need. Have a large, central column in the middle of the 'square' that provides passage to one of a few small, discreet buildings on the surface that tell nothing of what lies beneath. As we need more space, we can either expand the square or build tunnels reaching out into suburbs.

Keep the shape of it all a bit fluid and organic-looking, maybe leave ores undug here and there for decoration, or just leave dug-out sections unfilled, light it with torches and other light-blocks - it could look very cool.

If this idea is popular, I believe there's a large chunk of wilderness north of Ma'Spa with little there but a rubbish house I built once when I was being emo and lonely. It'll also be fairly straightforward to build Ma'Spa Rail north there and have an overground station, or have it descend to a station in the city.


Obviously it'll take a lot of work, but we can say that all iron found is to be used in the initial digging and hopefully that'll work out. It could be fun, it'll get us all online, and the end result ought to be pretty epic. Make Israphel's underground castle look a bit pathetic by comparison. Plus it'd give us a huge supply of communal stone for people to take from as they wish.

What'cha all think?