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-   -   Level editor issues/planned features (http://www.oddworldforums.net/showthread.php?t=20271)

Paul 02-18-2012 01:49 PM

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From what I tested, none of them appear over Abe. And all Abe's animations can be found randomly in Background animations, just try an ID between 0 and ~9000 and hope -_-'...

Hmmm I see, I'll have its_me_your_father run and check it.

JennyGenesis 02-23-2012 02:39 AM

Judging by the fact there are 9000 animations, I take it you can place Slig animations and other creature animations as well?

gishygleb 02-25-2012 09:31 PM

PLEASE, Paul
Make a small update and call it 6.1
Add grid to level editor - it comes to be impossible to place level objects in the right way.
PLZ!

JennyGenesis 02-26-2012 02:24 AM

For gods sake chill down!

You are getting really annoying, yes, we all want a new version of the level editor but you going on at Paul to release it is not going to speed up the time it will take for it to be finished.

Now shut up and wait patiently like the rest of us!

gishygleb 02-26-2012 06:59 AM

only one small update with grid!

kapteeni13 02-26-2012 09:49 AM

No patience i see! =P

WolfensteinOdess 02-26-2012 11:18 PM

Like me x'D

Connell 02-27-2012 07:35 AM

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PLEASE, Paul
Make a small update and call it 6.1
Add grid to level editor - it comes to be impossible to place level objects in the right way.
PLZ!

Yes please do shutup. I rarely comment on here these days but you need to be quiet. Please.

RoryF 02-27-2012 11:27 AM

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Yes please do shutup. I rarely comment on here these days but you need to be quiet. Please.

Your avatar pic makes this comment much funnier than it should be. :p

gishygleb 02-27-2012 02:27 PM

OH FUCK! I NEED THAT!

Paul 03-01-2012 01:04 PM

Sorry its been ages since the last editor release. I just don't have that much free time lately unfortunately. I'm currently working on fixing up camera editing.

-Should have FG1 working for AO
-Should have FG1 worknig for AE
-Custom cams for AE via the hook dll, the background animation hack won't work as the game runs out of PSX emulator VRAM :'(
-Might see about getting custom BG anims working

RoryF 03-01-2012 10:20 PM

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Sorry its been ages since the last editor release. I just don't have that much free time lately unfortunately. I'm currently working on fixing up camera editing.

-Should have FG1 working for AO
-Should have FG1 worknig for AE
-Custom cams for AE via the hook dll, the background animation hack won't work as the game runs out of PSX emulator VRAM :'(
-Might see about getting custom BG anims working

As long as editing FG1 is possible, I'm happy. I really wanted to put foreground objects into my level.

Tadimo 03-01-2012 10:34 PM

I would also like better grid editing including the placement of collision lines as well as named variables for Abe's Exodus. The fact that we have an editor at all for a game made in 1997 is amazing though IMO so don't worry about rushing things Paul ;)

WolfensteinOdess 03-01-2012 11:37 PM

OPh ! I edited some CAMs in AE but I can't put theim in the game...:(

gishygleb 03-02-2012 05:57 PM

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OPh ! I edited some CAMs in AE but I can't put theim in the game...:(

You were warned...

Paul 03-03-2012 03:35 AM

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OPh ! I edited some CAMs in AE but I can't put theim in the game...:(

Find the 6.1 editor and the hook dll and it will work..

WolfensteinOdess 03-10-2012 08:07 AM

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Find the 6.1 editor and the hook dll and it will work..

And after, what I must doing ???

Paul 03-10-2012 04:43 PM

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And after, what I must doing ???

Name it "ddraw.dll" and put it in the same place as Exoddus.exe. Then the cams you added in the editor will work instead of crashing the game, assuming you have the English steam version (or none Steam english versions that may also work).

If it doesn't work send me your Exoddus.exe and I'll update the dll.

WolfensteinOdess 03-11-2012 04:48 AM

Ok, so I put hook.dll in Exoddus file and I name it ddraw.dll and after, I go in my Editor and it will work ???

WolfensteinOdess 03-12-2012 09:13 AM

It doesn't work :'(

Paul 03-12-2012 12:11 PM

Correct, this is how the guy who made the Exoddus level got it working.

Are you using 6.1 with the ddraw.dll? If so its likely your version of Exoddus that isn't supported by the dll. "It doesn't work" isn't very descriptive BTW.

skychase2rebirth 03-12-2012 01:37 PM

I tried too but when I do a right click on a cam in PLE6.1, nothing happen. I can't even try to change/remove the cam...

WolfensteinOdess 03-13-2012 08:58 AM

Where I can download PLE6.1 ????

skychase2rebirth 03-13-2012 09:46 AM

http://www.mediafire.com/?l9t0cc1k8v8ouk4
(I reuploaded it because I can't remember where I found it yesterday ><')

WolfensteinOdess 03-14-2012 05:04 AM

I can't change BG...

Paul 04-03-2012 11:07 AM

Preview of a new feature I'm adding to the editor, to arrange your cams :)

Still yet to get BG Anims implemented :(

JennyGenesis 04-03-2012 11:37 AM

From what I can see there, is it a simple drag and drop?

Paul 04-03-2012 12:23 PM

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From what I can see there, is it a simple drag and drop?

Correcto! But re-arranging cams by delete/re-add is extremely annoying :|

OddPlayer55 04-05-2012 01:12 AM

Is there any way, where you can convert the ban's back into cam?

OddPlayer55 04-05-2012 01:14 AM

sorry, i mean bmp's into ban's /cam's?