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-   -   Abe's Oddysee Remake (3D) (http://www.oddworldforums.net/showthread.php?t=19297)

Fischkopf 08-28-2010 12:14 PM

i wish i knew how to model. i downloaded blender but its very hard to get for a beginner like me.

Software Bug 08-28-2010 12:59 PM

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yes I have an engine and its currently working.

Ok cool! So for which engine did you settled? Good luck man!


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i wish i knew how to model. i downloaded blender but its very hard to get for a beginner like me.

If you have any free time it can be easily learned, don't get me wrong, it will be a daunting task but if you just follow like 50-100 tutorials (I'm serious) You will understand the 3D application (In your case Blender), You won't make the most beautiful stuff at first but that will really come with experience. :)

nowtun 08-28-2010 02:05 PM

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Ok cool! So for which engine did you settled? Good luck man!


If you have any free time it can be easily learned, don't get me wrong, it will be a daunting task but if you just follow like 50-100 tutorials (I'm serious) You will understand the 3D application (In your case Blender), You won't make the most beautiful stuff at first but that will really come with experience. :)


Thanks,The engine is unity
Yeah I agree this is what I did when I first started.

Update:

here is the new model of Abe for you all to see, he still has no eyes nor a texture but they will be made sometime next week. the first 2 images are the sub-patched model for use in cutscenes and so on and the other 2 are in game Abe

Lord Stanley 08-28-2010 03:55 PM

Abe looks better than he did in the original!

nowtun 08-28-2010 04:07 PM

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Abe looks better than he did in the original!

Hey thanks

Yeah I think its improved alot from my last model since I got the Art of Oddworld book this morning. Just need to texture him now.

nOWtun

Phylum 08-28-2010 06:49 PM

Great work!

STM 08-29-2010 03:15 AM

You got the book? Awesome.

Fischkopf 08-29-2010 03:57 AM

He looks almost perfect!! i'm sure he will look perfect with the final textures.

STM 08-29-2010 03:57 AM

Agreed

Fartuess 08-29-2010 04:16 AM

Where you guys have eyes :)? You don't see that head is too big what makes character looking like baby mudokon? :).

I agree that arms, legs and chest are looking good (maybe some proportions tweaking) but it's not perfect yet.

AvengingGibbons 08-29-2010 04:28 AM

I can see the proportions are not right. Didn't really want to say anything though cause I'm not sure whether nowtun's looking for perfection or not. I still think it's really great :)

nowtun 08-29-2010 05:41 AM

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Where you guys have eyes :)? You don't see that head is too big what makes character looking like baby mudokon? :).

I agree that arms, legs and chest are looking good (maybe some proportions tweaking) but it's not perfect yet.

i personally think his head is to proportion compairing it to oddworld original untextured models of abe. see page 40 of the oddworld book for a sculpture of abe that oddworld made

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Agreed

thanks STM, and yeah i got the book yesterday which is where i was able to studdy abes anatomy properly from

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He looks almost perfect!! i'm sure he will look perfect with the final textures.

Im working on it right now

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I can see the proportions are not right. Didn't really want to say anything though cause I'm not sure whether nowtun's looking for perfection or not. I still think it's really great :)

thanks man, im aiming to get him as close as i can to the original but im obviously not going to get it exactly like oddworld managed but im happy wit the result so far

Lord Stanley 08-30-2010 11:28 AM

I don't think it's a big enough issue. As long as things are a step up from the original AO, it doesn't matter that they're not perfect. They're good, and that's what matters.

Daft.Eng 08-30-2010 12:11 PM

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Thanks,The engine is unity
Yeah I agree this is what I did when I first started.

Update:

here is the new model of Abe for you all to see, he still has no eyes nor a texture but they will be made sometime next week. the first 2 images are the sub-patched model for use in cutscenes and so on and the other 2 are in game Abe

That's looking awesome man, i had a go at making a fat abe for my year 2 character modelling project at uni, wasn't anywhere near as good as that, lol.
The stuff i've seen of this is looking sweet, gonna be awesome if you continue at the quality you've been working at...

nowtun 08-31-2010 03:14 PM

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I don't think it's a big enough issue. As long as things are a step up from the original AO, it doesn't matter that they're not perfect. They're good, and that's what matters.

I just want this remake to be a step up from munches oddysee and demonstrate how it could have been done differently while retaining the original oddworld feel. But only time will tell if I achieve this.


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That's looking awesome man, i had a go at making a fat abe for my year 2 character modelling project at uni, wasn't anywhere near as good as that, lol.
The stuff i've seen of this is looking sweet, gonna be awesome if you continue at the quality you've been working at...

Thanks for the comments, you should get your abe model up on here I'd like to see it.

lismati 09-01-2010 08:48 AM

Maybe you, Nowtun can ask Daft.Eng for model of Scrab, if you plan making Scrabania in your remake.

nowtun 09-01-2010 09:10 AM

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Maybe you, Nowtun can ask Daft.Eng for model of Scrab, if you plan making Scrabania in your remake.

Yeah its an idea I was thinking the same last night but I'm concentrating on rupture farms only at the mo so i only need mudokons and sligs....... for the time being

nOWtun

FlakyRock 09-01-2010 07:40 PM

Great work!
I'm just asking, do you have any idea of when we will be able to grab hold of a demo? :)

nowtun 09-02-2010 02:04 AM

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Great work!
I'm just asking, do you have any idea of when we will be able to grab hold of a demo? :)

at this point I'm still unsure of when the demo will be ready but we're working on it. once a demo is released it shouldnt be too long before the actual game is released... if all goes to plan

Stranger4002 09-02-2010 03:00 AM

Damn; this remake is looking better with every update, can't wait to try it out. :P

Stitchlips -X--X- 09-04-2010 06:47 PM

this is epic keep on going

Oddey 09-04-2010 11:28 PM

Hm... So far I have been proven very wrong. This is looking pretty good. And you seem to have actually accounted for most of it... Well done indeed. You've earned my praise. Not that it means that much.

nowtun 09-05-2010 01:42 AM

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Damn; this remake is looking better with every update, can't wait to try it out. :P

thanks man, hopefully wont be much longer.

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this is epic keep on going

thanks stitchlips

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Hm... So far I have been proven very wrong. This is looking pretty good. And you seem to have actually accounted for most of it... Well done indeed. You've earned my praise. Not that it means that much.

i have a "to do" list, and im slowly working my way through it whenever i get the time between working and looking after my son. theres hundreds of animations for abe alone and i havnt even started modeling a slig yet (hint hint Daft.Eng :-P )

thanks dude, praise comming from another oddworld fan does mean a lot

Phylum 09-05-2010 02:54 AM

I'd be more excited about this if my computer would be able to run it.

I'm still looking forward to this, though.

nowtun 09-05-2010 01:23 PM

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I'd be more excited about this if my computer would be able to run it.

I'm still looking forward to this, though.

It should work on all current computers. But higher end computers will get the best graphics obviously.



Here's the link to abe's walk, run and sneak cycles.

http://www.youtube.com/watch?v=AHVTIJliMXU

All comments welcome

nOWtun

abe619 09-05-2010 01:28 PM

it's good but y is he rainbow-colored?O.o

EDIT: oh and i think his arms should be more stretched while running and less stretched while sneaking...

nowtun 09-05-2010 01:29 PM

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it's good but y is he rainbow-colored?O.o

The colours are his weight maps lol

Fartuess 09-05-2010 01:36 PM

Nice. Now model is looking a lot better. Hard to say something about animation when it is slowed down an when character isn't moving forward. But on first view it's looking right

RyuuFox 09-05-2010 02:53 PM

Looks really nice! Can't wait till its finished :D

nowtun 09-05-2010 03:01 PM

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Nice. Now model is looking a lot better. Hard to say something about animation when it is slowed down an when character isn't moving forward. But on first view it's looking right

the animation will be speeded up accordingly in the game engine and the reason its animated on the spot is because that is how the engine requires it to be.

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Looks really nice! Can't wait till its finished :D

thanks man, theres quite a few animations to do untill its done, couple of hundred i think lol