I know, I used to pick up lots of grenades and throw one and when it exploded the screen froze and corrupted haha
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You can do that with less than 10 as well. If you pick up the grenades in Zulag 4 that give you I believe 9, and then get shot or zapped, I think all 9 grenades fall out and it crashes the game.
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And if you put tonnes of mudokons under a meat grinder.
Anyway, I meant it crashes when you actually pick them up. Pick up more than ten and the infinity symbol appears, any more and the game crashes. |
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Make sligs smarter. they always stand still 5 seconds, and then shot.
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it's to give you time to react.
Other wise it's impossible to complete |
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And have you seen some of the other things that slipped through testing? |
You should try to trouble shoot the problems people are having on the Steam forums :(
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Well physical box gaming won't help that either.
Stupid people are gonna be stupid, you can't stop that. Also, incoming massive post. :
Portal 2 and Half Life 1&2, etc. Perhaps as you make your way through the last of the zulags, etc. the batallion of sligs start to thin out and the management has no control any more, and wild animals start escaping, mixing in and fighting with the slogs and sloggies, perhaps the last zulag could just be one big countdown/chase scene with Mullock giving the gas orders and then eventually just offing himself as he knows what's going to happen because he hasn't been able to stop Abe. |
My friend recently bought Portal 2 on steam (even though he also has it on xbox). I warned him but he wouldn't listen. He had to find out the hard way that an old Dell won't be able to run Portal. He's a moron.
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Also, Molluck's hubris would be far too great for him to top himself. And it's important for the quintology that his death be ambiguous. :
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Really? Portal 1 lagged on my Toshiba sattelite.
Meech Crunchies, I like those ideas, with all the zulags and overgrowth. Considering Rupture Farms is said to be 'the biggest meat proccessing plant on oddworld', you don't get to see very much of it. |
From observing the pictures above, it seems like RuptureFarms produces its own fuel and THEN burns it to run the machinery to process meat
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I wouldn't be surprised if RuptureFarms processed the animal fat into combustion fuel.
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*And this is just a slight fix of my previous post and a total what if* What if, possibly after finding the last mudokon in some far off building or Zulag, you had to not necessarily backtrack, but find your way to the innards of Rupture Farms, to make your way to the Boardroom, all the while dodging the random animals that have escaped and the slogs that are no longer sleeping peacefully because there's no longer any sligs left, due to the extremely high volume of them that were deployed by Mullock attempting to stop Abe when he returned and started helping the Mudokons escape, there's simply none left, most of them that *were* left after that having high tailed it out of there, or been possessed, or eaten by animals. You could see Rupture farms slowly be painted in blood as you make your way through familiar places up to a boardroom in panic with Glukkons screaming and flittering on their toes for they know what's gonna happen when Abe shows up, as they've seen his power but are unable to leave for whatever various unknown reasons.
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that sounds like fan fiction.
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@MeechCrunchies - Gotta agree it would be cool seeing the Glukkons lose a bit of control toward the end of the game - Sort like Half-Life 2: Episode 1 where you see the Combine lose control in a similar way. That had a cool effect. Maybe it wouldn't work at the extent that you described though, but it would aid in showing direct consequences of Abe's actions and make the player feel that they're really damaging the Glukkons' establishment.
However I think it may change the core game too much unless it was something that took place purely in the background or some tiny details in the foreground when a player firsts enters a screen for example. |
I was thinking about the moment in the first Prince of Persia, when you must wait for a mouse to save you. It would be funny if you get trapped between a wall and a slig, he shouts: Freeze !, then if you wait, an unleashed scrab arrives and kill the slig, or just a sneaking mud come and slap him then run away...
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I thought the final section with the timer was too short, it should have involved a chase or enemies to avoid, it just seemed a bit sudden that you go from the factory to the boardroom in a matter of seconds, it feels like you should have worked for it more
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Do you remember that part withthe slogs? Believe me, I did work for it.
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Make chool easter eggs!
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... how do you even put a h in cool?
and what kind of Easter eggs? |
The chool ones.
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Dunno about you guys, but I'd really like to see that hidden in Abe HD.
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He's already in AE, but computers at the time couldn't render the dimensions he's visible in.
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oooh that's why abe randomly got split in half in my game.
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