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-   -   .lvl files (http://www.oddworldforums.net/showthread.php?t=15680)

mlg man 03-20-2011 05:25 AM

Done :P I hope you can add support for mine :)

Felixia 03-20-2011 12:28 PM

[QUOTE=Paul;489420]What does that mean? Turning them on and off works fine??

i ment the one on return switches work fine but the one in this screenshot as attachment what gives it the id to turn of the portal there also seems to be one on the first rupture farms to open a trap door after the last secret. i have a feeling you cant modify these though

Paul 03-21-2011 11:07 AM

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Done :P I hope you can add support for mine :)

Maybe, should not be too hard. Still waiting for other people to give me hashes of working/none working versions!

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What does that mean? Turning them on and off works fine??

i ment the one on return switches work fine but the one in this screenshot as attachment what gives it the id to turn of the portal there also seems to be one on the first rupture farms to open a trap door after the last secret. i have a feeling you cant modify these though

I still have no idea what you are talking about... what exactly are you trying to do?

JennyGenesis 03-21-2011 11:45 AM

Having some trouble with the exit bird portal on Stockyard return. I only moved it from the screen it was originally on. I go to the screen I placed it on and even though I can hear it, it is nowhere to be seen. Really need help with this one otherwise my variation is impossible to finish. Meanwhile, take a look at this interesting error I got after a bomb blew up. Note the directory.....an interesting folder name in it

http://img593.imageshack.us/i/errorfs.jpg/

Paul 03-21-2011 01:10 PM

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Having some trouble with the exit bird portal on Stockyard return. I only moved it from the screen it was originally on. I go to the screen I placed it on and even though I can hear it, it is nowhere to be seen. Really need help with this one otherwise my variation is impossible to finish. Meanwhile, take a look at this interesting error I got after a bomb blew up. Note the directory.....an interesting folder name in it

http://img593.imageshack.us/i/errorfs.jpg/

Seen it all before ;)

Did you set the correct screen to load in, almost certain its your problem.

JennyGenesis 03-21-2011 01:43 PM

Yeah I have checked that. Like I said. I can actually hear the birds flapping. Found a way round it now anyway :)

mlg man 03-21-2011 07:12 PM

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Maybe, should not be too hard. Still waiting for other people to give me hashes of working/none working versions!

Cool :P It's just a matter of the DLL getting the md5 hash of the exe, and then depending on which md5 it is, you use the specific address for that md5.... I think xD

Felixia 03-22-2011 08:10 AM

am trying to make it so other bird portals could turn of electric barriers or open trapdoors or even activate other things. but you cant assign a bird portal to an ID of an object?

cause it doesnt have id that electric wall in the screenshot has an id of 14 but bird portal doesnt say which id it will activate or if it will turn it on or off if thats possible. i'd like to assign a bird portal to a lift so you have to save a mudokon to bring it up

Paul 03-22-2011 11:23 AM

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Cool :P It's just a matter of the DLL getting the md5 hash of the exe, and then depending on which md5 it is, you use the specific address for that md5.... I think xD

That's about right, just a pain since there are a lot of functions to redirect.

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am trying to make it so other bird portals could turn of electric barriers or open trapdoors or even activate other things. but you cant assign a bird portal to an ID of an object?

cause it doesnt have id that electric wall in the screenshot has an id of 14 but bird portal doesnt say which id it will activate or if it will turn it on or off if thats possible. i'd like to assign a bird portal to a lift so you have to save a mudokon to bring it up

What about using an Id splitter? If that don't work then use a hidden trigger to activate something?

Felixia 03-22-2011 02:06 PM

i was just wondering if bird portal triggers would be added to abe's oddysee thats all. if it could be added to the XML like they are on exodus

Paul 03-22-2011 02:30 PM

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i was just wondering if bird portal triggers would be added to abe's oddysee thats all. if it could be added to the XML like they are on exodus

Are there currently triggers in Exoddus? The Oddysee ones are finished, if its not there then it just isn't in the game..

Ezzz 03-22-2011 04:53 PM

Mine (not working) is: 33a0a79952987099236c05962184b400

Paul 03-24-2011 01:25 PM

Ok so far we have:

Broken:
285E1BEF18BC6BBC9B7FF428695258A3
33a0a79952987099236c05962184b400

Working:
??? (Yeah people with working versions please post hashes!)

Littleleeroy 03-25-2011 12:47 AM

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??? (Yeah people with working versions please post hashes!)

These work fine.
72afa727be061295578d10cc153eb6bf CD
f7923763e50863f74cb4046f0fc46ce5 Steam

Paul 03-27-2011 02:08 PM

Cheers I'll add the MD5 check in when I get time :) (Maybe a window mode option for added bonus too, I hate not being able to move the window)

mlg man 03-28-2011 01:24 PM

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Cheers I'll add the MD5 check in when I get time :) (Maybe a window mode option for added bonus too, I hate not being able to move the window)

Awesome! :D I hate having the window stuck in the top left of the screen :P

gishygleb 04-07-2011 01:19 AM

How to run your version of trainer 0.6 (all dll files was downloaded)? It always crashes.

gishygleb 04-07-2011 01:23 AM

don't answer me

gishygleb 04-07-2011 01:24 AM

all is normal

Nate 04-07-2011 05:00 AM

Gishygleb, please don't multi-post. Use the Edit button if you want to add to an existing post.

gishygleb 04-07-2011 06:47 AM

I had a problem with my Internet:fuzzle:

JennyGenesis 04-15-2011 01:54 PM

How do I stop a Scrab from respawning once it's been killed?

gishygleb 04-16-2011 09:07 AM

You... I will say - COPY OTHER SCRABS!
I hate

Paul 04-17-2011 04:30 AM

If copy pasting a scrab stops it from respawning, then what property has changed to make it NOT respawn?

kapteeni13 04-17-2011 08:22 AM

Still im getting error's to open editor after question "Run in OpenGl mode?"

Error information:
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AppName: editor 0.6.exe AppVer: 0.0.0.0 ModName: qtcore4.dll
ModVer: 4.7.0.0 Offset: 00056b08
Does this help? Cause i really dont know how to fix this... :confused:

Paul 04-17-2011 09:21 AM

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Still im getting error's to open editor after question "Run in OpenGl mode?"

Error information:


Does this help? Cause i really dont know how to fix this... :confused:

Download it from my website, that way you can be sure it has correct dll's etc.

SligStorm 04-18-2011 07:27 AM

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Download it from my website, that way you can be sure it has correct dll's etc.

I've tryed downloading your latest 0.6 editor from your site but not matter which browser I use (Firefox,IE Explorer,Rockmelt) neither of them actually let me download it after I enter the code.

kapteeni13 04-18-2011 09:34 AM

I dont wanna repeat that previous post but nothing happens when i give exact code in download page. =/

Paul 04-18-2011 09:48 AM

Hmm try chrome? I tested it with chome and it appears to work :s

gishygleb 04-18-2011 11:44 AM

Yes, I have chrome and I can download from paul