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-   -   Level variations thread: Post + download new/edited levels here! (http://www.oddworldforums.net/showthread.php?t=19905)

Andress 06-08-2012 05:29 AM

naturally recently put a slog and a Scrab on rupture farms for my level of bonewerkz ;) but I dont have a long time but this summer I'll put the batteries i makes new levels i think in a kaptennis ideas "nurveco"

Andress 06-08-2012 05:38 AM

anyone have rupture farms piece packs for unreal engine , i click in the link but the file no found http://www.oddworldforums.net/showth...275#post442275

WolfensteinOdess 06-08-2012 09:32 AM

Hi, I've 2 or 3 questions to ask :

1st, you know in AE, there is in slig barracks and some others levels, some unlimited slig spawners. Like that :
http://img15.hostingpics.net/pics/576221sligspawner.png
Question : How can we do that but now, in AO ?

2nd, do you want soulstorm cams I made are secrets or a lvl ?

3rd, can you send me the adress of minecraft oddworld server ???

SpAM_CAN 06-08-2012 10:08 AM

There is an unlimited Slig Spawner in one of the Zulags. I think a sign says 'Ring for service'

JennyGenesis 06-08-2012 10:15 AM

The Ring for Service lever only spawns 1 slig.

kapteeni13 06-08-2012 11:16 AM

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I'll put the batteries i makes new levels i think in a kaptennis ideas "nurveco"

I guess i mis-understood :D

What of my ideas? ;)

ps. what means "nurveco"?

SpAM_CAN 06-08-2012 12:00 PM

But when that Slig dies, it can spawn a new one, right?

JennyGenesis 06-08-2012 12:06 PM

Nope, you get one, and one only.

Paul 06-08-2012 01:59 PM

Is there a trigger for when a slig dies? Maybe link that back to the spawner?

JennyGenesis 06-08-2012 02:00 PM

How on earth would you link it to a slig death.

xXxrenhoekxXx 06-08-2012 06:50 PM

I think in one of the secrets on the return (when you backtrack through rf) you there's a slig that if you kill a whole bunch of others drop down.

Paul 06-08-2012 09:24 PM

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I think in one of the secrets on the return (when you backtrack through rf) you there's a slig that if you kill a whole bunch of others drop down.

Yeah I thought there was something like that. No idea which property it is though. Hopefully there is one though :o

Edit: Can't find anything that causes a trigger when the slig dies so far. I thought a reset path object might do it but no luck :(

WolfensteinOdess 06-09-2012 12:04 AM

Interresting...But 1st, a slig spawn, second, if he die, a new slig spawn, but if the final lever is pushed, there is no new slig.

Andress 06-09-2012 02:53 AM

im worng kapteeni. my idea for nurveco (enviroment how soulstorm brewberry) is soulstorm brewberry but in blue :) i will upload an example but i dont know when.

JennyGenesis 06-09-2012 03:44 AM

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Yeah I thought there was something like that. No idea which property it is though. Hopefully there is one though :o

Edit: Can't find anything that causes a trigger when the slig dies so far. I thought a reset path object might do it but no luck :(

Maybe it's an unlabeled byte for the actual Slig object?

xXxrenhoekxXx 06-09-2012 04:12 AM

it's a mystery,

maybe it's hard coded into the game like the ground and walls?

WolfensteinOdess 06-10-2012 03:18 AM

Hey ! It can be the Unknow : 3 Code 1 : 57 !!!

xXxrenhoekxXx 06-10-2012 03:57 AM

is the 57 seen in the other sligs?

RoryF 06-10-2012 08:02 AM

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Hey ! It can be the Unknow : 3 Code 1 : 57 !!!

How did you come that? :p
Anyway, I'll start messing with paint.net to try and make a decent level. No GIMP this time.
[EDIT]
http://www.oddworldforums.net/attach...1&d=1339343881
Told you I would. I need to work out the collisions on the floor though, and the hoists. But that looks decent in the shot.

JennyGenesis 06-10-2012 12:24 PM

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it's a mystery,

maybe it's hard coded into the game like the ground and walls?

And how would that hard code be executed?

Because clearly it does not happen with every Slig.

I do have a theory for it! Maybe it's the red alarm that triggers it and not the actual death of the Slig?

xXxrenhoekxXx 06-11-2012 01:33 AM

how's the red alarm triggered?
was it shooting?

skychase2rebirth 06-11-2012 02:41 AM

Red alarms can be triggered by gunshots, explosions, motion detectors or switches so it's possible.

WolfensteinOdess 06-11-2012 09:02 AM

OddMan, do you want peaces of level ? Background images ???

Paul 06-11-2012 09:06 AM

Which camera is this slig spawning in?

RoryF 06-11-2012 09:07 AM

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OddMan, do you want peaces of level ? Background images ???

Would be pretty helpful yeah, I need to fix that moon though. Or use the official game's moon. :p

JennyGenesis 06-11-2012 09:58 AM

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Red alarms can be triggered by gunshots, explosions, motion detectors or switches so it's possible.

That sounds like it to me, because even when you run into those screens, the first Slig shouts freeze so your forced to shoot.

MeechCrunchies 06-11-2012 06:19 PM

Can someone post the links to the tutorials on how to change cams, and edit levels?
I know they're here somewhere but they're so damn far back I can't find them anymore :S

xXxrenhoekxXx 06-12-2012 01:01 AM

you right click the cam you want to change
you need a bmp to change it.

JennyGenesis 06-12-2012 03:42 AM

Here we go, a entire guide on level editing, CAM editing is in there.

http://www.oddworldforums.net/showthread.php?t=20269

RoryF 06-12-2012 08:20 AM

I remember that post, still helps making levels. Most notably Jango's RF guide. The way the Paths are organised sucks.