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-   -   .lvl files (http://www.oddworldforums.net/showthread.php?t=15680)

Scraby 01-02-2011 07:02 AM

it works i made a new screen,but i cant make abe start from there :/

RoryF 01-02-2011 07:46 AM

Have you moved the start point and continue point there and set the correct load screen?

Scraby 01-02-2011 09:23 AM

yes,still no dice
this is how the area looks
ps im having trouble with the electric wall too :/
http://i1112.photobucket.com/albums/...g?t=1293993024

RoryF 01-02-2011 09:41 AM

Change the ID of the cam there's already a cam named R1P15C15! Right-click and choose change cam ID then put R1P15C81 or something near that.
Tell me if it works.
PS: How the hell did you do that cam! Did you use photoshop? It's awesome.

Scraby 01-02-2011 09:43 AM

no that preloader is from another cam,and if you want a cam like that ill make it for you :D
EDIT: send a pm if you want a "speshul" cam ;)

RoryF 01-02-2011 09:49 AM

No what was saying was (what Paul said earlier) you can't have 2 cams with the same name e.g R1P15C03 and R1P15C03 won't work.

Scraby 01-02-2011 09:50 AM

no no that was a nother preloader,i selected it and went off screen to show this cam i made... i didnt copy it and the cam file i made is 33

RoryF 01-02-2011 10:22 AM

I'm having a simular problem... Abe dies as soon as he spawns but he doesn't respawn.

Scraby 01-02-2011 10:31 AM

mine respawns,so u want cams or not?

RoryF 01-02-2011 10:40 AM

I was just asking how you made it.

Chubfish 01-02-2011 11:18 AM

Editor doesn't even work for me. I get this:

http://filesmelt.com/dl/error6.jpg

I have all the Qtwhatever.dll files in the correct folder (from previous versions of the editor), as well as some other .dll's i didn't need before (?) but are now needed.

Could someone just upload whatever their copy of the the editor is for me or pm me it?

RoryF 01-02-2011 11:27 AM

Here's my one: http://www.megaupload.com/?d=RO1EGX89

Chubfish 01-02-2011 11:32 AM

Thank you, works perfectly. Let me screw around now...=P

SligStorm 01-02-2011 11:39 AM

How do I add the electric fence and bomb machine to the CAM? I really need this as there on the same screen HELP! D:

Paul 01-02-2011 11:45 AM

:

()
yes,still no dice
this is how the area looks
ps im having trouble with the electric wall too :/
http://i1112.photobucket.com/albums/...g?t=1293993024

See screen to load in property? That HAS to match the screen the object should load in, and yours is very much wrong ;)

Also don't worry about duplicated CAM id's the editor won't let them collide and when you add a new CAM the pre populated Id IS the next free one.

Additionaly each screen should likely have a preloader, not sure its that a requirement or not.. but a continue zone is so that game knows where to spawn abe if he dies.

:

()
Editor doesn't even work for me. I get this:

http://filesmelt.com/dl/error6.jpg

I have all the Qtwhatever.dll files in the correct folder (from previous versions of the editor), as well as some other .dll's i didn't need before (?) but are now needed.

Could someone just upload whatever their copy of the the editor is for me or pm me it?

Needs the dll's from 0.4 or something since it has been built with the GNU compiler instead of the M$ one.


:

()
How do I add the electric fence and bomb machine to the CAM? I really need this as there on the same screen HELP! D:

This one is a bit tricky :D Find a cam that already contains these.. remove it and then add it where you want it and replace its image/remove FG1. You now have a cam that contains both anim's! Also so long as you force abe to vist this cam before another that uses the sprites they will stay loaded too.

Scraby 01-02-2011 11:58 AM

everything is okay ignore the panel on the left,it has no use cuz i placed it on another object from another cam,thats why the settings were wrong

Chubfish 01-02-2011 12:00 PM

http://filesmelt.com/dl/sonicworld.png

Look who went to green hill zone!

Scraby 01-02-2011 12:06 PM

lol,oddman i made that cam in paint(you wont belive it)and used the editor to inject it into the game...

Paul 01-02-2011 12:11 PM

:

()
everything is okay ignore the panel on the left,it has no use cuz i placed it on another object from another cam,thats why the settings were wrong

Hmm you're right.. is R1 the only one with a start point? All the other maps only seem to have doors or path trans with start controllers? Maybe try that.. you might not beable to change it.. cause the game start point might be hard coded for some reason :/

Scraby 01-02-2011 12:14 PM

does anyone want a cam,ill take requests for 5 mins cuz my head is killing me :/

SligStorm 01-02-2011 12:16 PM

:

()
This one is a bit tricky :D Find a cam that already contains these.. remove it and then add it where you want it and replace its image/remove FG1. You now have a cam that contains both anim's! Also so long as you force abe to vist this cam before another that uses the sprites they will stay loaded too.

I tryed this but it didun't work since this is the first screen. and relplacing the first screen just crashes the game as it has to load on ID 1501 and when switching the id it just makes the screen not load at all...

Scraby 01-02-2011 12:22 PM

ugh is it possible to add a fg1

NovaMan 01-02-2011 12:23 PM

:

()
[img]snip[/img]

Look who went to green hill zone!

Can you make a oddworld mega man 2 flash mans stage hybrid?
And same for zelda 2 temple. And don't forget shadow objects with lights.

Chubfish 01-02-2011 12:25 PM



Video for fun, anyway really nice work Paul! I am glad your editor has progressed so far as to allow us to do amazing stuff like this!

:

Can you make a oddworld mega man 2 flash mans stage hybrid?And same for zelda 2 temple. And don't forget shadow objects with lights.

Maybe when I am done having fun lol.

:

()
ugh is it possible to add a fg1

I wish this was possible too!

Scraby 01-02-2011 12:46 PM

nice screen :D

Paul 01-02-2011 01:06 PM

:

()


Video for fun, anyway really nice work Paul! I am glad your editor has progressed so far as to allow us to do amazing stuff like this!



Maybe when I am done having fun lol.



I wish this was possible too!


Interesting screen :D Adding FG1 will likely won't ever be possible :( I might beable to make it easy to add electric walls or other anim's that are within the cam.. then again I might not ;)

My priority now is to fix all bugs/finish off features and document AE objects.

Scraby 01-02-2011 01:08 PM

great :D

NovaMan 01-02-2011 01:56 PM

Chubfish, look at these:

http://i51.tinypic.com/2yxgmsh.jpg

http://i51.tinypic.com/71qqdc.jpg

http://i55.tinypic.com/29x6vcm.jpg

http://i55.tinypic.com/2cr5y8k.jpg

Scraby 01-02-2011 01:59 PM

they look nice

SligStorm 01-02-2011 02:16 PM

Yeah Paul you may need to also eventually add the ability to load items into certain cams because the montion detectors arn't showing up either..