GUYS, DID YOU HEAR?
Psst, Shade's a speedrunner! |
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Shade must have Alzheimer's.
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...?
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I laughed WAY too hard at this lol
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He's not retarded, just French.
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Nice fanart. I didn't know dogs could talk though.
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Me neither. The more you know.
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Haven't you watched Family Guy?
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Nope.
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Scooby Doo, then?
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I am keen to see the SligBarracks again however, I thought that was cool because I like Military things. :happy: |
Just make your game keep track of your progress better. Thats how you avoid stuff like skipping all of scrabania and giving me no competition.
And make DOUBLE sure that the mudokons listen to me. Happens all to often that I tell em to get down and then I shoot and they die, even if theyre in the get down animation. I want them to fix the stuff that you guys probably never experienced. Also, I dont know if bats are in Exxodus, but Nerf bats, |
You are indeed forgetting things: no bats in exoddus.
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I think they should keep Greeters the same. Either keep the lasers the same or change them simply on an aesthetic level.
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Are you even a fan of Oddworld? |
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Yeah guys, Vlam is a true Oddworld fan.
Whatever that is. |
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Not sure what I can say here that hasn't already been said, but here goes.
I honestly liked the whole colorful-but-still-grimy aesthetic going on in NnT (the Rupture Farms portions anyway). It felt suitably artificial and fake, masking just how horrible the place really was. Remember that the factory Mudokons were pretty content and happily ignorant right up until Shit Got Real. AE had some beautiful atmosphere to it, though--The Necrum jungles felt sweltering and still, the Slig barracks looked crowded and filthy, and while I do agree that FeeCo Depot seemed a little too empty for a supposed hub of transport, it somehow worked. I definitely hope they stay true to the original vibe. In terms of mechanics, I can't think of too much for them to fix aside from maybe trimming down a few areas--a lot of levels just felt like fluff. Oh, and maybe make AEHD more compatible with laptop graphics card than NnT was. I'm on a pretty good comp but I still got poor framerates through the whole game. (inb4 laptops are shit for gaming, I'm aware of that but I needed one for college.) |
You can get good gaming laptops, but chances are yours is running on-board graphics, which are rarely sufficient.
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Oh, I had another thought. Make the levels feel more connected. Have the world rotate around from platform to platform, like in the original Paramonia and the videos that JAW revealed of cut content from Paramonia.
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You mean make the world feel more 3D? I would definitely second that. I think I mentioned it in the AO suggestion thread iirc.
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You mean like in monsaic lines?
In NNT i mean. |
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Please use the edit button if you want to add something just after posting once
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It looks so much better than the cheesy awful rhymes
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Honestly, everything is better than those
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The concept is better than the cheesy rhymes, but that pan across is so poorly done, as someone pointed out before you can spot when the camera reaches the keyframes that have been placed, it jumps speeds awkwardly, but I know it's beta footage never intended to be viewed by anyone other than JAW.
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Why is there a LucasArts logo in that clip???
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I think the cheesy rhymes add alot of personality to the game.
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I think they would have been bearable if they weren't so poorly written. Some of them have way too many syllables, are way too long or words are put together purely for the sake of rhyming. Maybe if it was etched into a stone background it would have been better? I don't know.
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