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-   -   Rupture Farms: Minecraft Adventure Map Version (http://www.oddworldforums.net/showthread.php?t=20383)

AlexFili 11-25-2011 02:46 PM

I think it's possible on things like Skeletons, but there must be things to stop griefers in PVP worlds from being invisible. Maybe just have them as oversized shoulderpads?

Mudokon_Master 11-25-2011 03:59 PM

I don't think transparent skins work anymore.

Scraby 11-25-2011 05:44 PM

i will try to make one,i have some problems with skinedit,it bugged but i will try and see if i can make some prototype glukkon and orb skins
EDIT: here is an prototype orb skin,test it out,ill make a glukkon one tommorow i feel tierd so ill go to sleep now

Phylum 11-25-2011 06:32 PM

:

()
I don't think transparent skins work anymore.

It never worked on players to my knowledge. Mobs have special rules.

Mudokon_Master 11-25-2011 07:50 PM

As do hats. Hats are the only part of a player than can me transparent.

DarkHoodness 11-26-2011 09:35 AM

Conveyor test. Needs work:



I think I know what's wrong with it though.

Phylum 11-26-2011 01:12 PM

That beginning bit was so graceful.

Splat 11-27-2011 03:20 AM

They look so wonderfully bemused.

DarkHoodness 11-29-2011 09:40 AM

Yesterday I worked really, really hard and completed the corridor that Abe is chased down by a slig at the end of the AO intro. Here's a quick vid:



Also some good news, I've found a mod that can save chunks loaded while exploring multiplayer worlds.

If something terrible should happen to the server and Havoc loses his backups, at least I'll have my own copy of RF. It will also make it easier to publish the finished map when I'm done building it on the server.

AlexFili 11-29-2011 11:28 AM

Oh man. That looks awesome :D Great work!

Splat 11-29-2011 03:04 PM

I just had to escape! I just had to be free! I didn't even know I had a... destiny...

DarkHoodness 11-29-2011 06:10 PM

Indeed. Just a tiny taste of things to come, though I won't post anymore previews until the rest of the vid is done, that would be spoiling it a bit :P



That's Max the Mug chasing Alexfili. :D Thanks for your help and being patient with the pigs not working, you two. :)

Mudokon_Master 11-29-2011 11:49 PM

Heh, that's freaking awesome :D
I'm so happy to see my skin there too:P

AlexFili 11-30-2011 06:16 AM

http://25.media.tumblr.com/tumblr_lv...vatjo1_500.png

I made a four-pack skin set of characters from Prison OtherSide (Blue cap officer, red cap officer, black cap officer and semi-vamp Rook).
http://www.oddworldforums.net/attach...0&d=1322740864

I also attempted a glukkon skin but I must admit I'm not the best of artists. If anyone wants to try and improve the basic skin here please feel free.

MeechMunchie 11-30-2011 06:50 AM

You could try and make the inside leg skin look stretched, since Glukkons can't actually seperate their legs in their suits.

DarkHoodness 11-30-2011 09:37 PM

6:30am status update (man, my sleeping pattern is totally screwed):

I won't be embedding it here for the sake of those who don't want it spoiled for them, but if you really want to see what I've been up to, I've spliced together the first 50 seconds of the AO Intro movie (although with a couple of temporary shots from lack of actors/incomplete sets - Getting the timing right on the barrel machines will be a pain). It's looking pretty damned good - And I really can't wait to finish the entire thing. Not much left to do now - Most of the work will be getting the boardroom scene filmed.

I still need someone to make me Glukkon skins though. Mudokon Master, care to work your magic again? Also I'll have to cobble together the rest of the projector graphics. Then we just need to arrange a date and we'll be ready to film the boardroom scene.

Also I'll need to film/take screenshots of every one of you in your original skins for the credits (if you've been involved). Be sure to catch me on the server at some point.

EDIT: BTW Crashpunk, who made the original slig skin? I can't seem to find it anywhere. MM improved it a great deal, but I really ought to credit the original author for it as well.

Mudokon_Master 11-30-2011 10:23 PM

I gave it a shot. Just went to try and improve Alex's skin.
[http://www.oddworldforums.net/attach...6&d=1322724165

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I tried to give his red eyes a bit of a glow. I'm not too sure about it though.

DarkHoodness 11-30-2011 10:42 PM

Nice try from both but I'm afraid it looks nothing like a glukkon.

http://www.google.co.uk/url?source=i...aL40-4jrWmR-PA

I did some thinking - Maybe if you simply left the arms black, maybe make something like this perhaps, but try and make the joins between limbs and body as seamless as possible? (Yeah I know it's crap, I'm tired and did it in about 30 seconds) They're in a dark room, and a skin like this should work provided they don't walk. Yeah it'll be a compromise since you can't have invisible parts, but it's better than not at all.

http://www.oddworldforums.net/attach...1&d=1322725297

Mudokon_Master 11-30-2011 10:57 PM

Alright, I'll try and see what I can do as soon as I can. It might only be possible in about 15 hours though.

DarkHoodness 11-30-2011 11:08 PM

Here's something I knocked up in Skincraft in about 3 minutes - Next to no effort has gone into this, so don't try and emulate or copy it or anything, but it should illustrate what I mean a little better.

http://www.oddworldforums.net/attach...1&d=1322726881

But yeah, take your time - If it's too challenging for you though, don't worry about it and I'll find an alternative. You're not obliged to make one - You've already helped a lot by making what you've made already. It's just that you seem to be really good at skin making. :)

EDIT 2: You can also play around with the angle on the arms.

http://www.oddworldforums.net/attach...1&d=1322727392

AlexFili 12-01-2011 12:10 AM

Ok, I had an attempt using the method you suggested. That Skincraft is a really useful tool.

http://29.media.tumblr.com/tumblr_lv...vatjo1_250.png

I felt that the original skin looked a little too dark so I lightened it up a little, but if you want the non-lightened one that's here as well. Re-tweak it as you see fit.

Phylum 12-01-2011 12:14 AM

The forehead is too small. I'm just finishing off my last assignment for the year, but I have some big ideas about what I can do with this if you'll bear with me for a day or two.

Havoc 12-01-2011 12:32 AM

:

()
6:30am status update (man, my sleeping pattern is totally screwed):

I won't be embedding it here for the sake of those who don't want it spoiled for them, but if you really want to see what I've been up to, I've spliced together the first 50 seconds of the AO Intro movie (although with a couple of temporary shots from lack of actors/incomplete sets - Getting the timing right on the barrel machines will be a pain). It's looking pretty damned good - And I really can't wait to finish the entire thing. Not much left to do now - Most of the work will be getting the boardroom scene filmed.

I still need someone to make me Glukkon skins though. Mudokon Master, care to work your magic again? Also I'll have to cobble together the rest of the projector graphics. Then we just need to arrange a date and we'll be ready to film the boardroom scene.

Also I'll need to film/take screenshots of every one of you in your original skins for the credits (if you've been involved). Be sure to catch me on the server at some point.

EDIT: BTW Crashpunk, who made the original slig skin? I can't seem to find it anywhere. MM improved it a great deal, but I really ought to credit the original author for it as well.

That first shot of the Rupture Farms logo to the factory pans over waaay to quick. And if you want to get technical, the sign needs to move back a decent amount for it to match the original. Maybe decorate the outside with pipework and what not.

Mudokon_Master 12-01-2011 01:04 AM

http://www.oddworldforums.net/attach...4&d=1322733780
I just managed to do a quick one before I had to go. I know this probably won't be the final version, feel free to improve on it.
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Splat 12-01-2011 01:46 AM

I'm with Phylum; the glukkons have really tall heads and like us, their eyes are halfway down them; you need to work more on the face than the body.

I reckon the eyes could be two 'pixels' tall, not 3. And they have the protruding bit around their mouth, starting just under their eyes. And protruding ears which I hesitate to say could be part done on the 'hat layer'.

I say all this in the knowledge that I am rubbish and couldn't myself draw it, but come on; yours is a featureless face that just gets dark at the top, which is where the actual glukkon picture posted by Dark is lighter!

Oh, and hat-layer cigar.

AlexFili 12-01-2011 02:15 AM

Some changes I made:
Turned the eyes into orange slits as more like the original image.
Added a cigar and also made the ears part of the hat layer so they stick out a bit more.

http://28.media.tumblr.com/tumblr_lv...vatjo1_250.png

Also thinking about moving the eyes down by one or two pixels. What do you think?
http://24.media.tumblr.com/tumblr_lv...vatjo1_250.png

Phylum 12-01-2011 02:41 AM

My attempt.

http://www.oddworldforums.net/attach...1&d=1322739660

Here's the skin.

http://www.oddworldforums.net/attach...1&d=1322739660

DarkHoodness 12-01-2011 09:24 AM

Uhm, guys, I did say that the skin I made was terrible and should not have been used or based-apon. :P It was only made to show an example. Again though, I appreciate you both trying, so I've given you both more rep to show that.

:

()
Next to no effort has gone into this, so don't try and emulate or copy it or anything

Phylum has the right idea, however - That looks a lot more convincing. Maybe if you lowered the angle on the arms a bit like I did with my skin, perhaps MM can try and improve the detail on it too if he wants, and we'll see what it looks like (don't use stripes though like on Alexfili's skin, they don't fit the glukkon look somehow). +rep for you, Phylum. :)

:

()
That first shot of the Rupture Farms logo to the factory pans over waaay to quick. And if you want to get technical, the sign needs to move back a decent amount for it to match the original. Maybe decorate the outside with pipework and what not.

That shot is temporary, made simply so I can test the rest of the footage - There's a lot that must be done to the front of RF before I shoot the final scene. It's meant to be caricaturing an iconic scene after all.

I realised in hindsight that the sign was too far forward after I built it. I could put it back a bit more but that would take a while - I suppose now that I'm using creative mode it shouldn't take as long to re-build as it did to build it in the first place. I'll have to think about it. (also the ruins of Scraby's old house would have to be removed - I don't suppose he'll mind though)

AlexFili 12-01-2011 09:34 AM

:

()
Uhm, guys, I did say that the skin I made was terrible and should not have been used or based-apon. :P It was only made to show an example. Again though, I appreciate you both trying, so I've given you both more rep to show that.

Yep. I'm not great at creating things from scratch. Although I think in future I should be better if I use Skincraft more. I must say Phylum's glukkon is very good, but the skin tone is a bit too dark for the generic glukkon. But would be perfect for a dark-skinned glukkon like Phleg. At first I didn't realise the glukkon's head was actually spread across his body as well. That's really clever!

http://www.oddworldforums.net/attach...1&d=1322764707

I think we need to try and agree on boot colour. We've gone from black, to white, to grey... so which colour do we want the most? :)

Mudokon_Master 12-01-2011 12:50 PM

I think grey, since it's in the middle:P
But that's really good Phylum. +Rep. I'll see if I can put a bit more detail into the textures but I'm still so tired.
http://www.oddworldforums.net/attach...4&d=1322783046
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Havoc 12-01-2011 03:07 PM

You guys going to make several versions of the Glukkon for the board meeting scene?

Mudokon_Master 12-01-2011 03:39 PM

I'd say it's just a matter of changing each Glukkon's suit colour which isn't a big deal.

DarkHoodness 12-01-2011 07:06 PM

4 hours of work gone in about 6 seconds...



So yeah, I moved it back a bit. And disposed of the old one with a bang. Maybe for the adventure map that I'll be releasing later, I'll use MC edit to move it across the track. For the movie though, this new position is fine for it.

Mudokon_Master 12-01-2011 07:12 PM

The black arms don't really blend in well with the other materials in the light so the boardroom will have to be dark.
http://www.oddworldforums.net/attach...6&d=1322798824
http://www.oddworldforums.net/attach...7&d=1322798824

And DH, the music in your videos make me laugh :P

DarkHoodness 12-01-2011 08:00 PM

Hmm, maybe a simple tweak is in order:

http://www.oddworldforums.net/attach...1&d=1322801978

A compromise is a compromise - But considering this is Minecraft and there isn't a lot you can do about the arms, this is looking pretty good. This will do, I think:

http://www.oddworldforums.net/attach...1&d=1322801979

Mudokon_Master 12-01-2011 09:13 PM

Aaaand now the possible final addition to the RF Boardroom ... The gang of Glukkons.

Here we have, as you requested DH, the dark blue, turquoise, red and green variations.
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DarkHoodness 12-01-2011 09:56 PM

Friggin' awesome! Now all I need to do is finish the projector graphics, set a date that 9 people can agree on, and we're set! Have some more rep!

EDIT: Well, I owe you more rep at least.

BTW, none of the other glukkons smoke - I think the cigar should remain exclusive to Molluck's skin. But that's easily fixed. Also perhaps the green glukkon should have a different shaped mouth to make him a little more different from Molluck.

In fact I'll do it, hold on.

Mudokon_Master 12-01-2011 11:04 PM

Okay cool:)
Seems like everything is all in order :D
A date shouldn't be too hard to define for me as long as it's next week in my school holidays so I should be there if I don't forget.

DarkHoodness 12-01-2011 11:29 PM

I re-did the entire set of skins, giving each glukkon a bit more personality to differentiate them from Molluck, especially the green one, so I did a little more tweaking in Photoshop. And speaking of green, I re-coloured the Abe skin and removed the stitches, for that one scene where you see 5 mudokon slaves pulling levers by a conveyor.

Now that we have a complete set of skins, I'll list them here so that they can all be found in one place:

ODDWORLD SKIN LIST:

Mudokons:

http://www.oddworldforums.net/attach...0&d=1321263870 - Abe, made by Mudokon_Master
http://www.oddworldforums.net/attach...1&d=1322814046 - Mudokon Slave, by Mudokon_Master, tweaked by Darkhoodness

Sligs:

http://www.oddworldforums.net/attach...1&d=1322821648 - Visored Slig made by unknown, tweaked by Mudokon_Master and Alexfili (PLEASE USE THIS ONE INSTEAD)

http://www.oddworldforums.net/attach...8&d=1321262979 - Slig skin made by unknown (found by Crashpunk), tweaked by Mudokon_Master

Glukkons:

Original made by Phylum, tweaked by Mudokon_Master and a little by Darkhoodness:

Molluck - http://www.oddworldforums.net/attach...1&d=1322801978

Mr. Green - http://www.oddworldforums.net/attach...1&d=1322814046

Mr. Blue - http://www.oddworldforums.net/attach...1&d=1322814046

Mr. Red - http://www.oddworldforums.net/attach...1&d=1322814046

Mr. Turquoise - http://www.oddworldforums.net/attach...1&d=1322814046

http://www.oddworldforums.net/attach...1&d=1322815882

Phylum 12-01-2011 11:37 PM

Can we have it the week after next? I'm absurdly busy all of next week.