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-   -   Level editor issues/planned features (http://www.oddworldforums.net/showthread.php?t=20271)

Paul 03-01-2012 01:04 PM

Sorry its been ages since the last editor release. I just don't have that much free time lately unfortunately. I'm currently working on fixing up camera editing.

-Should have FG1 working for AO
-Should have FG1 worknig for AE
-Custom cams for AE via the hook dll, the background animation hack won't work as the game runs out of PSX emulator VRAM :'(
-Might see about getting custom BG anims working

RoryF 03-01-2012 10:20 PM

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Sorry its been ages since the last editor release. I just don't have that much free time lately unfortunately. I'm currently working on fixing up camera editing.

-Should have FG1 working for AO
-Should have FG1 worknig for AE
-Custom cams for AE via the hook dll, the background animation hack won't work as the game runs out of PSX emulator VRAM :'(
-Might see about getting custom BG anims working

As long as editing FG1 is possible, I'm happy. I really wanted to put foreground objects into my level.

Tadimo 03-01-2012 10:34 PM

I would also like better grid editing including the placement of collision lines as well as named variables for Abe's Exodus. The fact that we have an editor at all for a game made in 1997 is amazing though IMO so don't worry about rushing things Paul ;)

WolfensteinOdess 03-01-2012 11:37 PM

OPh ! I edited some CAMs in AE but I can't put theim in the game...:(

gishygleb 03-02-2012 05:57 PM

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OPh ! I edited some CAMs in AE but I can't put theim in the game...:(

You were warned...

Paul 03-03-2012 03:35 AM

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OPh ! I edited some CAMs in AE but I can't put theim in the game...:(

Find the 6.1 editor and the hook dll and it will work..

WolfensteinOdess 03-10-2012 08:07 AM

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Find the 6.1 editor and the hook dll and it will work..

And after, what I must doing ???

Paul 03-10-2012 04:43 PM

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And after, what I must doing ???

Name it "ddraw.dll" and put it in the same place as Exoddus.exe. Then the cams you added in the editor will work instead of crashing the game, assuming you have the English steam version (or none Steam english versions that may also work).

If it doesn't work send me your Exoddus.exe and I'll update the dll.

WolfensteinOdess 03-11-2012 04:48 AM

Ok, so I put hook.dll in Exoddus file and I name it ddraw.dll and after, I go in my Editor and it will work ???

WolfensteinOdess 03-12-2012 09:13 AM

It doesn't work :'(

Paul 03-12-2012 12:11 PM

Correct, this is how the guy who made the Exoddus level got it working.

Are you using 6.1 with the ddraw.dll? If so its likely your version of Exoddus that isn't supported by the dll. "It doesn't work" isn't very descriptive BTW.

skychase2rebirth 03-12-2012 01:37 PM

I tried too but when I do a right click on a cam in PLE6.1, nothing happen. I can't even try to change/remove the cam...

WolfensteinOdess 03-13-2012 08:58 AM

Where I can download PLE6.1 ????

skychase2rebirth 03-13-2012 09:46 AM

http://www.mediafire.com/?l9t0cc1k8v8ouk4
(I reuploaded it because I can't remember where I found it yesterday ><')

WolfensteinOdess 03-14-2012 05:04 AM

I can't change BG...

Paul 04-03-2012 11:07 AM

Preview of a new feature I'm adding to the editor, to arrange your cams :)

Still yet to get BG Anims implemented :(

JennyGenesis 04-03-2012 11:37 AM

From what I can see there, is it a simple drag and drop?

Paul 04-03-2012 12:23 PM

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From what I can see there, is it a simple drag and drop?

Correcto! But re-arranging cams by delete/re-add is extremely annoying :|

OddPlayer55 04-05-2012 01:12 AM

Is there any way, where you can convert the ban's back into cam?

OddPlayer55 04-05-2012 01:14 AM

sorry, i mean bmp's into ban's /cam's?

RoryF 04-05-2012 01:27 AM

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sorry, i mean bmp's into ban's /cam's?

.bmp to .cam yes. .bmp to .ban no.

OddPlayer55 04-07-2012 10:49 AM

oh, sadly. :(

WolfensteinOdess 04-15-2012 08:43 AM

Lol

xXxrenhoekxXx 05-14-2012 02:37 AM

annoying issue
 
Hi forgive me if this was already mentioned but,

in the editor if the object width and or hight is to big it will not let me reselect the object. It wouldn't be so bad but sometimes after I edit an object,
the object becomes HUGE and I can't fix it anymore.

Is it possible to fix this or not?

WolfensteinOdess 05-14-2012 08:06 AM

If the object size is too big it's impossible to deplace it.

Paul 05-31-2012 08:34 AM

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Hi forgive me if this was already mentioned but,

in the editor if the object width and or hight is to big it will not let me reselect the object. It wouldn't be so bad but sometimes after I edit an object,
the object becomes HUGE and I can't fix it anymore.

Is it possible to fix this or not?

What are the steps to create a huge un-resizeable object?

Also is anyone willing to update object docs and icons to speed up development of the next Editor version?

xXxrenhoekxXx 05-31-2012 07:55 PM

somewhere above 300 forgive my memory but I haven't used the editor for a while.

Paul 06-06-2012 03:00 PM

No one willing to help me out with editor related tasks then? Bah!

skychase2rebirth 06-06-2012 06:29 PM

I would have helped but I just started a new job, I'm kinda busy....
....buuuuuuut I can always try, can you tell me what is done so I won't waste time re-doing something ? ^^

For now, I have icons for slogs, paramites and scrabs, maybe I can do scrab left/right and no fall, wheels, greeters, motion detectors and fleeches today and see for something else tomorrow...

Edit: I'm almost finished with AO icons.

Paul 06-06-2012 06:52 PM

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I would have helped but I just started a new job, I'm kinda busy....
....buuuuuuut I can always try, can you tell me what is done so I won't waste time re-doing something ? ^^

For now, I have icons for slogs, paramites and scrabs, maybe I can do scrab left/right and no fall, wheels, greeters, motion detectors and fleeches today and see for something else tomorrow...

Any help at all would be useful :). PM me your IM or something? I can send you the latest xml/icons to add to?

skychase2rebirth 06-06-2012 06:59 PM

I'll probably finish all the AO icons today and send it to you right after.

Edit: Some objects like shadows or edges may stay empty so we can see through, if I put icons on those, stockyards unremovable shadows will totally hide everything...

Paul 06-06-2012 07:11 PM

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I'll probably finish all the AO icons today and send it to you right after.

Edit: Some objects like shadows or edges may stay empty so we can see through, if I put icons on those, stockyards unremovable shadows will totally hide everything...

Don't worry about that, the next Editor will have transparency, Z Order by area, hide objects by type and wire frame mode options ;)

Edit: And bring selection to front option too.

Andress 06-12-2012 03:51 PM

sorry paul im studing informatic programation html,java,html5,joomla... i have a lot of exams and i must study a lot of sorry but i end soon the final exam is tomorrow.when i finish count with me i help you in anything ;)

OddPlayer55 08-15-2012 05:02 AM

i've read everything, but now i have got the question:
where can i get ddraw.dll and the editor 6.1?
cause i can't find them. only found editor 6.0, but with this i cant change BG.

Paul 08-15-2012 09:25 AM

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i've read everything, but now i have got the question:
where can i get ddraw.dll and the editor 6.1?
cause i can't find them. only found editor 6.0, but with this i cant change BG.

I think I posted it in the LVL files thread?

Paul 08-29-2012 10:22 AM

Bump.

Anyone feel up to the task of designing some graphics for a launcher?

The launcher will start before AO/AE and allow you to pick which mod to play from a drop down list. The image doesn't have to be square (think Adobe X splash screen) but don't go too crazy, it can have a little animation too (again nothing too crazy).

Maybe a soul storm brew factory or something? The animation could possibly be an LED scroller, I really don't know :).

LIJI 08-31-2012 12:29 AM

Tada!

Paul 08-31-2012 09:38 AM

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Tada!

Excellent although it could do with being about half the size and having the text changed.

Something like "Pick a mod then sit down and shut up" or whatever. It wouldn't make sense to say its loading if you've not picked which one to load yet..

xXxrenhoekxXx 08-31-2012 04:59 PM

entry
 
how's this?
http://i.imgur.com/1l7nQ.png

and incase people want a clean base of the logo here
http://i.imgur.com/8BbCh.png
taken straight from the game.

Paul 09-01-2012 01:24 AM

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how's this?
http://i.imgur.com/1l7nQ.png

and incase people want a clean base of the logo here
http://i.imgur.com/8BbCh.png
taken straight from the game.

Hmm not sure about the name cause its for both games?

I've attached what the current UI looks like.