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-   -   Abe's Oddysee HD Remake - What do YOU want to see? (http://www.oddworldforums.net/showthread.php?t=20052)

StrangerEastwood 03-25-2011 06:27 PM

I just wonder how most would respond seeing the original's still great cutscenes being redone. Unless Lorne and company direct them of course...:fuzgrin:

Mikaeel 03-25-2011 09:15 PM

It'd be nice for the cutscenes to be done in HD.

I also wouldn't mind Lorne recording a few more lines for the game as well.

StrangerEastwood 03-25-2011 09:27 PM

Agreed, I just wonder if they'd need to be redone to properly coalesce into newly rendered enviornments...

enchilado 03-25-2011 09:39 PM

I actually don't want to see Quiksave. I really don't.

StrangerEastwood 03-25-2011 09:42 PM

It would make AO waaaaay too easy. AE is fine, but for the original...I like the more unforgiving feeling.

Dynamithix 03-26-2011 01:35 AM

Didn't they already confirm that Quiksave will be in AO HD?

Anyways, I'm pretty sure they'll add an achievement/trophy where you have to beat the game without quiksaving.

Wil 03-26-2011 06:12 AM

According to the OWI Facebook page, the cutscenes will be rendered in realtime.

MeechMunchie 03-26-2011 08:28 AM

It better be pretty H D, then.

Xavier 03-28-2011 12:59 AM

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According to the OWI Facebook page, the cutscenes will be rendered in realtime.

Wow, that's a bold bet... OWI has always be known for it's amazing precomputed cutscenes, I'm not sure realtime rendered cutsecenes will be as nice looking.

Manco 03-28-2011 02:24 AM

Depends how nice the realtime graphics are.

MeechMunchie 03-28-2011 09:09 AM

That's what I said.

Crashpunk 04-02-2011 04:59 AM

This is random but I would like to see a Day/Night cycle. If you stuck on a path for a long time, the days passes.

and come on, who wouldn't wanna see see Scrabania, Paramonia and Moasic Lines in Night?

enchilado 04-02-2011 05:02 AM

Who would want to see the Stockyards or Free-Fire Zone at day?

CrissCross 04-02-2011 05:11 AM

that would be cool but wouldn't it stuff up the story at times

but yes i would like to see stockyards at day

Manco 04-02-2011 05:13 AM

Maybe not a day/night cycle, but seeing certain areas at different times of day would be pretty cool.

For example, you could begin Paramonia at sunrise or something, and as you travel through it the day steadily passes, and you arrive at the Paramonian Temple at dusk.

It would add a little bit more life to the world, I think.

Chubfish 04-02-2011 06:04 AM

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Maybe not a day/night cycle, but seeing certain areas at different times of day would be pretty cool.

For example, you could begin Paramonia at sunrise or something, and as you travel through it the day steadily passes, and you arrive at the Paramonian Temple at dusk.

It would add a little bit more life to the world, I think.

And then you go backwards in the path from the sun setting to it rising.

Sun rise, sun set~

Paul 04-02-2011 06:52 AM

Real-time rendering of those cut scenes with the same polycounts/quality is not possible on todays machines.. for one thing they're nurbs anyway.

Also I don't see a problem with quiksave, if you don't like it then don't use it :P

enchilado 04-02-2011 04:12 PM

AO has autosave points in the middle of paths. If you could only save at the beginning of a path, it would be very very difficult indeed.

Havoc 04-02-2011 04:36 PM

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According to the OWI Facebook page, the cutscenes will be rendered in realtime.

Really? Damn, that's going to suck for sure.

Crashpunk 04-08-2011 03:54 PM

I'm unsure what it means about Rendered in realtime? So there isn't any loading between them?

Wil 04-08-2011 04:56 PM

It means it is rendered by the engine on the fly (Ã* la most of the cut-scenes in Stranger's Wrath) rather than being rendered by their computers at their end and recorded as a video file. This is vastly faster to create and smaller in filesize, but traditionally isn't thought to look very good. Modern computing power makes that last bit not so true.

Mikaeel 04-08-2011 05:32 PM

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It means it is rendered by the engine on the fly (Ã* la most of the cut-scenes in Stranger's Wrath) rather than being rendered by their computers at their end and recorded as a video file.

Thanks for explaining that. I too, had a hard time understanding what "real time" was. But I just watched a vid on youtube for Resident Evil 4 (A game I don't play) but it shows what real time cutscenes are.

What it is, is cutscene's that happen in the game rather than the game creator adding in an AVI file to put the cutscene in so it'd look better. I know the cutscene's for Oddworld were way ahead of their time, graphics wise in '97 so I think they should stick with that concept and blow us away with the upgrade.

enchilado 04-08-2011 07:20 PM

EDIT: sorry about that, Mikaeel.

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I don't mind provided they do a good job. If it looks like trash - as a lot of real-time rendered cutscenes do - then I'll be pissed.

Mikaeel 04-08-2011 07:33 PM

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Why did you just explain what it was after Max already did? And what made you think prerendered cutscenes had to be an AVI file? And I'd have thought the meaning of "rendered in real-time" was fairly obvious anyway.

My bad?

I was just repeating what he said in my own words and thanking him for explaining it for us. And AVI is the only desciption I can come up with cause I download a few now and again. It may not be the right term, but I hope you know I mean "Some type of video file" that uses an upgraded version of the game.

And sorry, it wasn't that obvious to me :)

Nate 04-08-2011 09:31 PM

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Why did you just explain what it was after Max already did? And what made you think prerendered cutscenes had to be an AVI file? And I'd have thought the meaning of "rendered in real-time" was fairly obvious anyway.

He was confirming that he understood it. And if "rendered in real-time" was obvious, he wouldn't have asked the question.

Pull your head out of your arse. Just because you've got 1710 posts more than someone doesn't mean you can talk down to them.

abe is now! 04-08-2011 11:21 PM

I'd like to see the Shrink...

enchilado 04-08-2011 11:47 PM

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He was confirming that he understood it. And if "rendered in real-time" was obvious, he wouldn't have asked the question.

Pull your head out of your arse. Just because you've got 1710 posts more than someone doesn't mean you can talk down to them.

I wasn't actually trying to be rude, I've just been in a generally bad mood lately and couldn't be bothered being nice.

And anyway, I didn't even look at how many posts he'd made.

Nate 04-09-2011 12:05 AM

If you can't say anything nice, don't say anything at all, as my grandmother used to say. Frankly, his post just didn't need any response from you at all.

Dynamithix 04-09-2011 02:00 AM

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It means it is rendered by the engine on the fly (Ã* la most of the cut-scenes in Stranger's Wrath)

But weren't most of the cutscenes in Stranger CGI? (Haven't played in a while though, might be wrong.)

STM 04-09-2011 02:22 AM

I think they are Max, they didn't use in game graphics for any of the cutscenes.

Nate 04-09-2011 02:55 AM

They're all CGI. Everything on the screen in SW is CGI.

Max is contrasting the pre-rendered cutscenes (the intro, the scene with Doc, the phone call to Sekto, the one where Stranger is captured by the outlaws and the finale) with the real-time scenes. Those ones happen when the controls are taken away from you and you watch the scene playing out but it's still in-game and in-engine.

Crashpunk 04-09-2011 10:03 AM

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I'd like to see the Shrink...

That would be awesome.

Oh and hello again, haven't seen you in a while. :D

elums mum 04-10-2011 02:49 PM

This is so not gonna work unless the graphics are awwwwesome. lets hope Oddworld learnt a new trick or two whilst they were looking into films.

thiago-mg 04-10-2011 06:08 PM

What I'd like to see in Abe's Oddysee HD
 
Well, in this game, it would be so cool if they make just like they made in Sonic the Hedgehog 4, same levels but looking much better :), I want more languages in Abe Oddysee DX, It's so hard to understand sometimes what they are saying in English to me :(, I don't really want to change so much the cutscenes, I just want subtitles xP. I think it would be cool if you could record the Best scenes or make a walkthrough on Abe :D. I want ddcheat on PS3 xP. I don't know, but it would be so cool if they make a Online mode, I mean, Online games are so cool :) but I can't think how can they make a Online mode in Abe xP. Sorry about my bad english :crying:

thiago-mg 04-10-2011 06:12 PM

I had great ideas yesterday, but I can't remember anymore D:

enchilado 04-10-2011 06:18 PM

There's a little edit button under your posts. Use that rather than double-posting, which is against forum rules and will make people (including mods) cross.

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I think it would be cool if you could record the Best scenes or make a walkthrough on Abe

You can on a computer using screen-recording software.


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I can't think how can they make a Online mode in Abe

How about a Slig team and a Mudokon team bashing each other up?

elums mum 04-12-2011 12:45 PM

Not the graphics we have beared witness to today :(

thiago-mg 04-12-2011 06:37 PM

Oh sorry, I'm new here :P.
It would be so cool, if you made your levels, not big levels, but challenge levels :D. Maybe levels that you need two Abes to complete :P.

elums mum 04-13-2011 01:46 PM

kinda like little big planet? that would be pretty amazing seeing as we dont get many Oddworld games around here lol

thiago-mg 04-13-2011 05:55 PM

Yeah, I love play Little Big Planet I'm making a Re-make of Abe Oddysee in LittleBigPlanet2 :D, but it would be very cool, we won't be arrested just in Abe's Story :).