I just wonder how most would respond seeing the original's still great cutscenes being redone. Unless Lorne and company direct them of course...:fuzgrin:
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It'd be nice for the cutscenes to be done in HD.
I also wouldn't mind Lorne recording a few more lines for the game as well. |
Agreed, I just wonder if they'd need to be redone to properly coalesce into newly rendered enviornments...
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I actually don't want to see Quiksave. I really don't.
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It would make AO waaaaay too easy. AE is fine, but for the original...I like the more unforgiving feeling.
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Didn't they already confirm that Quiksave will be in AO HD?
Anyways, I'm pretty sure they'll add an achievement/trophy where you have to beat the game without quiksaving. |
According to the OWI Facebook page, the cutscenes will be rendered in realtime.
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It better be pretty H D, then.
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Depends how nice the realtime graphics are.
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That's what I said.
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This is random but I would like to see a Day/Night cycle. If you stuck on a path for a long time, the days passes.
and come on, who wouldn't wanna see see Scrabania, Paramonia and Moasic Lines in Night? |
Who would want to see the Stockyards or Free-Fire Zone at day?
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that would be cool but wouldn't it stuff up the story at times
but yes i would like to see stockyards at day |
Maybe not a day/night cycle, but seeing certain areas at different times of day would be pretty cool.
For example, you could begin Paramonia at sunrise or something, and as you travel through it the day steadily passes, and you arrive at the Paramonian Temple at dusk. It would add a little bit more life to the world, I think. |
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Sun rise, sun set~ |
Real-time rendering of those cut scenes with the same polycounts/quality is not possible on todays machines.. for one thing they're nurbs anyway.
Also I don't see a problem with quiksave, if you don't like it then don't use it :P |
AO has autosave points in the middle of paths. If you could only save at the beginning of a path, it would be very very difficult indeed.
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I'm unsure what it means about Rendered in realtime? So there isn't any loading between them?
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It means it is rendered by the engine on the fly (Ã* la most of the cut-scenes in Stranger's Wrath) rather than being rendered by their computers at their end and recorded as a video file. This is vastly faster to create and smaller in filesize, but traditionally isn't thought to look very good. Modern computing power makes that last bit not so true.
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What it is, is cutscene's that happen in the game rather than the game creator adding in an AVI file to put the cutscene in so it'd look better. I know the cutscene's for Oddworld were way ahead of their time, graphics wise in '97 so I think they should stick with that concept and blow us away with the upgrade. |
EDIT: sorry about that, Mikaeel.
----- I don't mind provided they do a good job. If it looks like trash - as a lot of real-time rendered cutscenes do - then I'll be pissed. |
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I was just repeating what he said in my own words and thanking him for explaining it for us. And AVI is the only desciption I can come up with cause I download a few now and again. It may not be the right term, but I hope you know I mean "Some type of video file" that uses an upgraded version of the game. And sorry, it wasn't that obvious to me :) |
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Pull your head out of your arse. Just because you've got 1710 posts more than someone doesn't mean you can talk down to them. |
I'd like to see the Shrink...
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And anyway, I didn't even look at how many posts he'd made. |
If you can't say anything nice, don't say anything at all, as my grandmother used to say. Frankly, his post just didn't need any response from you at all.
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I think they are Max, they didn't use in game graphics for any of the cutscenes.
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They're all CGI. Everything on the screen in SW is CGI.
Max is contrasting the pre-rendered cutscenes (the intro, the scene with Doc, the phone call to Sekto, the one where Stranger is captured by the outlaws and the finale) with the real-time scenes. Those ones happen when the controls are taken away from you and you watch the scene playing out but it's still in-game and in-engine. |
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Oh and hello again, haven't seen you in a while. :D |
This is so not gonna work unless the graphics are awwwwesome. lets hope Oddworld learnt a new trick or two whilst they were looking into films.
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What I'd like to see in Abe's Oddysee HD
Well, in this game, it would be so cool if they make just like they made in Sonic the Hedgehog 4, same levels but looking much better :), I want more languages in Abe Oddysee DX, It's so hard to understand sometimes what they are saying in English to me :(, I don't really want to change so much the cutscenes, I just want subtitles xP. I think it would be cool if you could record the Best scenes or make a walkthrough on Abe :D. I want ddcheat on PS3 xP. I don't know, but it would be so cool if they make a Online mode, I mean, Online games are so cool :) but I can't think how can they make a Online mode in Abe xP. Sorry about my bad english :crying:
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I had great ideas yesterday, but I can't remember anymore D:
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There's a little edit button under your posts. Use that rather than double-posting, which is against forum rules and will make people (including mods) cross.
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Not the graphics we have beared witness to today :(
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Oh sorry, I'm new here :P.
It would be so cool, if you made your levels, not big levels, but challenge levels :D. Maybe levels that you need two Abes to complete :P. |
kinda like little big planet? that would be pretty amazing seeing as we dont get many Oddworld games around here lol
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Yeah, I love play Little Big Planet I'm making a Re-make of Abe Oddysee in LittleBigPlanet2 :D, but it would be very cool, we won't be arrested just in Abe's Story :).
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