well... I just had a lot of work for school so i only dl and watched some nice tutorial for moddeling and texturing models from next gen games (HP models, LP models, Diff, norm Spec textures creating...)
________________ Edit: Low poly mesh with normal map and very basic diffuse. |
As always looks good, does a low poly count mean less pixels?
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less triangles.
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ohhh I understand, and this changes quality?
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If you have higher poly you can make smoother curves.
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What area's that support from? I don't recognise it
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thought that might be it, needs more rivets
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Im still amazed how the heck do you make the modals so detailed!
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They aren't detailed in fact. Not that much as models of proffesional artists (achieving that level is my target). I'm trying to create hight poly models, but it still doesn't convince me, but i think that i'm moving forward. I learned how to create textures for more complex models, so i next few weeks probably i will made some major updates :)
I want to show you one screen with one minor object added, but imageshack isn't work properly, so you'll have to wait (maybe in this time i will have more to show :) ) @Grieva Thanks for that screenshot which is showing that part beetwen those two doors. I couldn't find it anywhere. And rivets... I will add them later. Maybe in Zbrush. |
Well I see your work improving, you could become really really good, not that you aren't already of course ;) I certainly couldn't do this stuff.
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this is that one screenshot from last week. |
I remember this bit =) Very true to life image!
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That's a cool screenshot!
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http://img85.imageshack.us/img85/799...g1zone2.th.jpg http://img197.imageshack.us/img197/3...g1zone3.th.jpg some minor details added. Sorry for not having much to show, but i'm studying procedural modeling and web design using joomla. |
looks really good man, nice work
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saw model is extended by engine, cables and some minor details. ... and btw. Please remove that crappy drawing from top left corner of forum... |
ooooh deathly!
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Looks really good, is it animated? and are you adding anymore tubes?
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This is absolutely fabulous. I love the meat-saw :D
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the one on the right is very amazing!
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Looks very true to game
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I have just created better textures for this model. |
Ok. I've created better barell texture. I looks a way nicer than old one. Also post process effect has been added.
Without Post Process Effect http://img441.imageshack.us/img441/7...g1zone2.th.jpg With Post Process Effect http://img180.imageshack.us/img180/7...g1zone2.th.jpg It isn't very complex post process effect. Just color modifier (for highlights and midtones), and depth of field effect. |
Wow man awesome work! Really great!
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The difference is quite a diference, wow!
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Smashing idea:catslug:
Is unreal hard to learn? |