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-   -   Minecraft - OWF server (http://www.oddworldforums.net/showthread.php?t=20305)

Crashpunk 10-26-2011 12:28 AM

What is it with you, Creepers and my house XD I swear you blew up part of my house in Genesis too.

Splat 10-26-2011 09:26 AM

*Cough* My previous post, Crashpunk *cough*

Crashpunk 10-26-2011 12:30 PM

I read your post :)

I've finished the walls of the temple, Here's some screenshots.
http://img256.imageshack.us/img256/9...1026205305.png

http://img200.imageshack.us/img200/6...1026205334.png

I also added some Vines to give it more of a Zelda-like style to it. I'm also adding a path to the main cobblestone path

http://img254.imageshack.us/img254/5...1026205223.png

EDIT: This post makes my Sig spaz out?

DarkHoodness 10-26-2011 02:13 PM

I fixed the creeper damage to the temple.

Also I kind of lied when I posted the message on the town hall board about the wall being complete - I only just finished it today. Only the gates left to go, and I've already excavated and lined the redstone rooms for two more of them while completing the towers (minus the windows).

lloyd 10-26-2011 03:19 PM

why do some peoples screenshots have thin 2d clouds? is this an option setting or something from an old minecraft.exe?

DarkHoodness 10-26-2011 03:25 PM

There's an option in Minecraft for people who have slower PCs. The "Fast" option makes clouds 2D and does away with a few other features to make Minecraft run a bit faster.

My 7 year old PC still couldn't really handle it properly though.

Crashpunk 10-26-2011 03:25 PM

My Graphics are on 'Fast' The clouds change between blocks with 'Fancy' graphics and flat in 'Fast' graphics.

EDIT: Posted that exactly the same time :tard:

Mudokon_Master 10-26-2011 10:09 PM

On fancy the leaves aren't transparent, the sides of grass blocks are of different hue as the top, the clouds are 2d and the rain makes no noise.

Crashpunk 10-27-2011 04:27 AM

Your mixed up MM. on Fancy Graphics Leaves are transparent and the Clouds are blocks.

I don't want to do a picture difference here!

Mudokon_Master 10-27-2011 09:29 PM

:

On fancy...
I meant fast :P

Phylum 10-27-2011 09:35 PM

:

()
Your mixed up MM. on Fancy Graphics Leaves are transparent and the Clouds are blocks.

I don't want to do a picture difference here!

When did MM post?

Mudokon_Master 10-27-2011 09:38 PM

Indeed. For I am M_M!
The dude whose name looks like an emoticon!

enchilado 10-27-2011 09:41 PM

Rain still makes a noise on Fast…

Mudokon_Master 10-27-2011 10:17 PM

It never used to O.o

Phylum 10-27-2011 10:49 PM

Times have changed, man. Things ain't like they used to be.

DarkHoodness 10-28-2011 07:07 AM

The wall is very nearly complete - While spending the afternoon watching 'net TV in the background, I've laid down some pathways leading a small way out of each entrance and illuminated them. Four out of six gate mechanisms are now complete and I should have the remaining two done by tomorrow.

Question: Should I make a 7th gate along the east section of wall, opposite the original portal entry building?

Splat 10-28-2011 10:49 AM

Aye. Also, is there a way out through the back of your fortress?

DarkHoodness 10-28-2011 02:07 PM

Nope. Unless you jump off the ramparts into the moat and climb out via the ladders I placed there. It might hurt a bit though.

DarkHoodness 10-29-2011 05:38 AM

*double posts* Guess people are bored with Minecraft now since the server has always been empty every time I checked over the past 3 days...

http://www.oddworldforums.net/attach...1&d=1319895422

For those of you who can't have full view distance, here are some shots of the current view of Exoddus from the tower:

http://www.oddworldforums.net/attach...1&d=1319895422
http://www.oddworldforums.net/attach...1&d=1319895422
http://www.oddworldforums.net/attach...1&d=1319895422

Crashpunk 10-29-2011 08:10 AM

It's really impressive what we have done to this desert in this amount of time.

Splat 10-29-2011 08:57 AM

In the context of a Dark Tower, 'Tower' should be capitalised. Peasant.

:p

We have created a thing of beauty; I shall deny it not.
I was thinking actually about ways of making a street-map of Exoddus. I've seen a hacked map that had a 1:1 ratio of blocks to map pixels. I imagine it's a big thing not worth doing, but I was wondering if there's any way Bukkit or Bucket or whatever it is could easily provide such a thing.
We could make an Exoddus town hall map room into a map of the city, maybe.

Also, street-names.

Also, those meteors are becoming a concern.

Crashpunk 10-29-2011 09:13 AM

What's with the flaming Neather rack in the third picture?

DarkHoodness 10-29-2011 11:08 AM

A meteor landed in the desert. ;)

enchilado 10-29-2011 12:13 PM

:

Guess people are bored with Minecraft now since the server has always been empty every time I checked over the past 3 days...

I'm not bored with Minecraft… just with 1.8.1.

Phylum 10-29-2011 01:54 PM

I don't generally log on unless there's someone else on the server.

E'l Scrabino 10-29-2011 04:10 PM

:

()
I was thinking actually about ways of making a street-map of Exoddus. I've seen a hacked map that had a 1:1 ratio of blocks to map pixels. I imagine it's a big thing not worth doing, but I was wondering if there's any way Bukkit or Bucket or whatever it is could easily provide such a thing.

There's a bukkit plugin called MapClone that had a recent update that allows maps to have their scale set during a pre-set time after creation (E.G: A map can have its scale altered for 30 seconds after creation. After that 30 seconds, scale is permanent). I think this grace period is optional, but not entirely sure.

Here's how to scale:
:

To scale a map just hold the map you want to scale in your hands and do: /mzoom [closest|close|normal|far|farthest|1-5] . To configure it just go into your plugins folder into the folder named "MapClone" and edit settings.ini.

To my knowledge, the 'Closest' setting is 1:1.

Screenshot attached of me with a 'closest' map on a different server.

Splat 10-30-2011 04:31 AM

:

()
There's a bukkit plugin called MapClone that had a recent update that allows maps to have their scale set during a pre-set time after creation (E.G: A map can have its scale altered for 30 seconds after creation. After that 30 seconds, scale is permanent). I think this grace period is optional, but not entirely sure.

Here's how to scale:


To my knowledge, the 'Closest' setting is 1:1.

Screenshot attached of me with a 'closest' map on a different server.

Havoc, ole' buddy ole' pal?

Crashpunk 10-30-2011 11:54 AM

I like that.

enchilado 10-30-2011 12:46 PM

More mods. :\

Havoc 10-31-2011 02:01 AM

:

()
Havoc, ole' buddy ole' pal?

I shall look into it.