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-   -   Abe HD Ideas (http://www.oddworldforums.net/showthread.php?t=20450)

Hazz-JB 04-15-2012 10:45 PM

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There was only one location where Shrykull power was needed to progress and the original game was pretty flexible about its usage at that point.

As well as in Monsaic Lines, I think it was supposed to be mandatory to use Shykull to execute the glukkons in the final screen, since otherwise you get shot to death. It is technically optional since you still get the ending cutscene if you get shot after pulling the lever, but it's one hell of an anti-climax if you don't use Shrykull.

If JAW remakes that area in Abe HD I think it shouldn't be skippable, but they
could add a "bad quarma" version of it where there are mudokons in the background instead of glukkons and pulling the gas shut off lever kills them somehow, sacrificing them to let Abe survive.

Glitch 04-17-2012 01:13 PM

We might need to close this thread, otherwise you guys and gals will eventually suggest everything I have written down on my whiteboard of dreams and GDD of doom, resulting in the management thinking I've been getting you lot to do my job for me.

Varrok 04-17-2012 01:16 PM

And we don't even make money for that

MeechMunchie 04-17-2012 02:19 PM

Really? I got my cheque yesterday. Didn't you?

Hazz-JB 04-17-2012 03:54 PM

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Really? I got my cheque yesterday. Didn't you?

Shhh! We aren't supposed to tell people about those.

Nate 04-17-2012 10:24 PM

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We might need to close this thread, otherwise you guys and gals will eventually suggest everything I have written down on my whiteboard of dreams and GDD of doom, resulting in the management thinking I've been getting you lot to do my job for me.

You're job is to be the filter. With the dreck produced in this thread, that's a much more difficult job.



Question: Has anything been said about support for 3d TVs? I don't own one, but I have friends that do and I'd cream my pants if I could see the Monsaic Lines in 3d.

Nepsotic 04-18-2012 09:52 AM

Isn't it the console that has to have support?

Glitch 04-18-2012 10:29 AM

The game has to have code in place to render it; I can't think of a reason to not have 3D, although I've not really examined that side of the engine enough to say either way.

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will there be any new puzzles or areas? Or are you sticking 100% to the original?

There will be new secret areas, and many of the puzzles will need to be tweaked, with perhaps a few being replaced.

There will also be a certain amount of new content that isn't in the original that are only accessible in new game + or other such things, meaning that you have the experience of the full game before anything is seen to be too different.

For the most part we're looking to do a remake as much as possible because that's the name of the game with this project; make a brilliant game look as good as it should without putting too much or our own stamp on it, because quite frankly, that's not our place; we're not here to fuck around with your memories.

MeechMunchie 04-18-2012 12:11 PM

Glitch: Down with the kids since 1851.

leocrow 04-18-2012 01:32 PM

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These pics just made Oddworld 20% cooler. Brohoof anyone?

sheridanm962 04-18-2012 02:35 PM

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These pics just made Oddworld 20% cooler. Brohoof anyone?

Don't encourage him!

You'll kill us all!

Please tell me MLP is not going to be in Abe HD :(

2/10 for making me post sir

leocrow 04-18-2012 02:39 PM

I don't like mlp either, I just like memes. so much negative rep for it was uncalled for...

Sekto Springs 04-18-2012 02:41 PM

I happen to like My Little Pony, but it does not mix with Oddworld.
In this situation, Oddworld made MLP cooler, not the other way around.

Actually none of it's cool, but I digress...

Crashpunk 04-18-2012 02:49 PM

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These pics just made Oddworld 20% cooler. Brohoof anyone?

Die.

Havoc 04-18-2012 04:08 PM

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These pics just made Oddworld 20% cooler. Brohoof anyone?

Broh...

...

http://www.joblo.com/newsimages1/ame...ycho%20new.jpg

Sekto Springs 04-18-2012 04:32 PM

Wow. You guys act like you're 12 years old or something.

Strike Witch 04-18-2012 07:49 PM

Seriously I am so fucking sick of this Pony shit.

MeechMunchie 04-18-2012 11:22 PM

I actually find both sides of the argument annoying.

Phylum 04-19-2012 12:13 AM

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There will also be a certain amount of new content that isn't in the original that are only accessible in new game + or other such things, meaning that you have the experience of the full game before anything is seen to be too different.

I was vocally against that idea earlier in the thread, but I have to admit that I got excited reading that.

Nate 04-19-2012 01:06 AM

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Seriously I am so fucking sick of this Pony shit.

Now you know how we feel when you post anime.

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There will also be a certain amount of new content that isn't in the original that are only accessible in new game + or other such things, meaning that you have the experience of the full game before anything is seen to be too different.

I... uhhh... what?

Glitch 04-19-2012 02:44 AM

When I say new content, I don't specifically mean new levels and such like that, although time permitting I would love to get that stuff in there. I actually mean something more along the lines of altered gameplay mechanics, stuff like that.

Havoc 04-19-2012 02:52 AM

Could we get a new food item produced by Rupture Farms? Ground up My Little Ponies. All new from Rupture Farms! Tasty Meaty Treats in all kinds of different colors!

Wil 04-19-2012 03:26 AM

Uncle Chunky's Ponee Pastels - Fogazza Is Magic!

Nate 04-19-2012 05:29 AM

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When I say new content, I don't specifically mean new levels and such like that, although time permitting I would love to get that stuff in there. I actually mean something more along the lines of altered gameplay mechanics, stuff like that.

Okay. Now that you've explained 'new content', can you translate the rest of the sentence? :p

Wil 04-19-2012 05:53 AM

You play the vanilla game. You unlock things that change the game on subsequent playthroughs.

Sanssouci 04-19-2012 06:44 AM

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For the most part we're looking to do a remake as much as possible because that's the name of the game with this project; make a brilliant game look as good as it should without putting too much or our own stamp on it, because quite frankly, that's not our place; we're not here to fuck around with your memories.
This is extremely disappointing to me. I was hoping the remake would be more of a reimagining of the Abe's Oddysee story - perhaps not as dramatically different as the movie would be, but still different. I don't see the value in just redoing the original game with the same levels etc as-is. We're all aware that some aspects of the game mechanics, story, and character (etc) design were like they were (i.e. compromised) due to limitations of the engine or whatever.
I don't like the idea of reproducing them when the same limitations no longer exist. You could create a 'purer' game, closer to the 'original' or more accurate vision for Quintology pt1.
No doubt I'll buy and play the thing regardless, but I would love this to be more ambitious than it appears.

Crashpunk 04-19-2012 07:09 AM

I don't think they can just go on and make a completely new Oddworld game from scratch like Oddysee/Exoddus. That's something that could happen in the future after Abe HD. we need to see how it does first. I agree that I want new content but I'm just happy that the Abe games are getting a well deserved revamp.

DarkHoodness 04-19-2012 07:55 AM

@Sanssouci - Put yourselves in the shoes of the developers. You want to re-create an original game using modern technology so that you can introduce it to people who have never heard of the franchise before. HOWEVER, you also want to appease the existing fans, and the original creator of the franchise, who may not like it when you drastically change things that are well-established. It's not easy.

Being able to unlock extra, game-changing features after completing the original game is a really good compromise and is a good way of giving the developers more freedom - Kudos to whoever came up with that, I'm interested to see what comes out of it.

Hazz-JB 04-19-2012 07:59 AM

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This is extremely disappointing to me. I was hoping the remake would be more of a reimagining of the Abe's Oddysee story - perhaps not as dramatically different as the movie would be, but still different. I don't see the value in just redoing the original game with the same levels etc as-is. We're all aware that some aspects of the game mechanics, story, and character (etc) design were like they were (i.e. compromised) due to limitations of the engine or whatever.
I don't like the idea of reproducing them when the same limitations no longer exist. You could create a 'purer' game, closer to the 'original' or more accurate vision for Quintology pt1.
No doubt I'll buy and play the thing regardless, but I would love this to be more ambitious than it appears.

But a re-imagining made now wouldn't be the "original" vision, it would be JAW's. Lorne may still be overseeing but he didn't do all the work, the original OWI was a powerhouse of creative talent, they were the ones who created the art, characters and level design. JAW can make creative changes to the game and they'll probably improve it, but it's understandable they don't want to change it too much if they're trying to preserve the essence of the original.

Glitch 04-19-2012 10:20 AM

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This is extremely disappointing to me. I was hoping the remake would be more of a reimagining of the Abe's Oddysee story - perhaps not as dramatically different as the movie would be, but still different. I don't see the value in just redoing the original game with the same levels etc as-is. We're all aware that some aspects of the game mechanics, story, and character (etc) design were like they were (i.e. compromised) due to limitations of the engine or whatever.
I don't like the idea of reproducing them when the same limitations no longer exist. You could create a 'purer' game, closer to the 'original' or more accurate vision for Quintology pt1.
No doubt I'll buy and play the thing regardless, but I would love this to be more ambitious than it appears.

Specifically, what limitations are you talking about? We're being pretty ambitious with the scale of the redux; I think perhaps there are three levels of change that are possible; identical remake, remade with altered appearence or levels and reworked game mechs, and a total reimagining of the story and game. We're doing the second one.