Returned to Dungeons of Dredmor again and tried the Conquest of the Wizardlands DLC, along with the latest patch that actually adds content to the game. This is probably the first time since playing The Neverhood that I actually had to take notes of certain things in a game in order to use that info later.
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Dungeons Of Dreadmor is amazing |
I've been playing Left 4 Dead on steam a lot recently. If anyone wants to play multiplayer, my username is "Dr. Funke". I'm a memeber of the OWF steam group, so you can find me through there.
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EDIT: And more than a year after I started it, I've finally finished Katawa Shoujo. My small foray into the land of anime visunovelia has come to an end. In terms of story; Mental armless girl > Classy blind girl > Energetic legless girl > Shy scarred girl > Bitchy deaf girl. |
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Anyways, I finished up Okami (goddamn does the ending still get me) and I spent about an hour on Deus Ex: Human Revolution. I am not very good at this game. The plot, setting, characters and themes all sound great to me, and in principle the stealthier slower-paced gameplay has me interested, but I keep fucking up and getting mowed down and now I have almost no ammo left. On the first level after the intro. Should I just turn the difficulty down to easy? I just don’t fancy going through the game savescumming and micro-managing my inventory. |
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Just be observant and patient in general. You don't need to confront enemies - you even get bonus XP for sneaking through areas without raising the alarm. |
Ah, see I’ve been playing with the intent of clearing out each room before moving on. Didn’t know you got XP for avoiding fights.
How easy are vents to spot? They light up like other interactive stuff, right? e: If I do get spotted, do I just have to go loud and deal with it? Is there a way to outfox the enemy and sneak away? |
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Playing Fallout:NW now. I quite enjoy sneaking around with a rifle, hoarding weapon mods and discovering locations in the Mojave. I especially like Vaults for being a separate underground world on their own, with their own sinister backstory that you pick up from records and computer entries. |
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The new update for SSX went live this morning and it added a 'Freeride' mode where you can ride down the complete mountains with no time limit or HUD in your way and it also added an actual multiplayer mode called "3-2-1-Go!" which is basically a quick race where you get into a helicopter with three other players and it drops you off to a random hill and it's a race to the end. I like that because the game didn't have an actual multiplayer component in it, it used to be just leaderboards and defeating friends' records but now it has a competitive mode where players can simultaneously play.
Yeah, I like that. I'm mostly playing as the Mac and Elise characters, trying to max out their levels and get the best possible equipment/suits for them but damn it's hard to get to level 11... |
I've just beat Killzone and I enjoyed most of it. I do have a few nitpicks though so here I go. I found the story to be pretty average and the combat was kinda stiff (well what would you except from a console fps lololol). But what really pissed me off was you could only melee attack if you had ammo in your gun. Who invented that logic?
Apart from that it was a fun, enjoyable shooter. It had the sort of enjoyment you get from Half-Life 2 where you just shoot everyone in sight. The characters were pretty interesting and I like how you can play as all four of them and each one has different weapons and abilities. The graphics were great for a PS2 game as well, They reminded me of Metal Gear Solid's graphics. So if you have a PS2, I recommend it. Then again if your a avid PS2 player, you'll probably already heard and played it. What I can gather it's a very popular game. I've also heard there are sequels for the PS3. |
Beat the second Broken Sword game.
it was really fun, I love how clever the dialogue could be. Also less irritating puzzles than the first game. |
20 hours into KH:DDD and I think I may be at the end. I'm really not sure.
On the whole the worlds have been a bit disappointing. The story feels really forced and rushed with a tacky "believe in your hearts" message at the end. I don't really understand what they're doing differently to KH1 and 2, but it's not good. The overarching story is intriguing, although I thought it jumped the shark a bit at time travel. Everything from Xigbar/Braig appearing was really strange and Xigbar's dialogue was awful. There are no safe-areas in the worlds, which means that there are hardly any NPCs to interact with. The worlds feel empty and dead, which is really detrimental to a KH game. The combat is still amazing. I'm playing on normal and feeling challenged. It's not uncommon for me to die facing the harder enemies. Carelessness will lead to death, unlike the Areal Recover spamfest of KH2. Ariel Recovery is still an ability, but you can no longer recover whenever you want and it's really hard to time. Flowmotion makes exploring really fun and some of the chests provide really useful commands to justify flying around. Some of the huge buildings in the last world were excellent to climb. I'm about the clear the last world as Riku, although I have some leveling to do before I can take down the third consecutive boss. After Sora's boss for that world it just feels unfair to give Riku such a long slog without a save point. I realised after dieing 10 times on the third form that I may need more Curagas in my command deck, but changing that would involve leaving the fight and facing the first two forms again. I'm a bit disappointing by some aspects of the game and it's not as perfect as I'd hoped, but it's still magnificent to play and I'm really enjoying it. e: I cracked 3k posts and I didn't even notice. Oops. |
Here's my recommendation: Unless you are in the middle of a conversation about a game where the name has been stated multiple times already, do not abbreviate the name to the point where most people have no clue what the fuck you are talking about.
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Not his fault you have the memory of a goldfish, granddad. |
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Now that I’ve gotten used to the setup of the game I can safely say I’m enjoying the hell out of it. It’s a little weird to adjust to – it has a standard FPS control set and the tutorial “level†is all gung-ho action, but the meat of the game keeps you playing conservatively and encourages stealth over action. It’s tense as hell though and I love it. Skulking behind some crates while you watch the patrol routes leaves you feeling vulnerable as all hell, and every so often you have to push yourself to take a risk and hope you don’t get spotted. |
Started replaying Arkham Asylum last night after seeing Darknut Rises. Great game, probably the best superhero game I've played (not that the bar was exactly high before this came out) and it doesn't even really feel like a superhero game. But yeah, love beating the crap outta psychos and flinging from ledge to ledge on a grapple. Fun stuff
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Arkham Asylum got everything about the gameplay completely right, but it had the shittiest possible writing and dialogue for a AAA game. I don't expect anything particularly good from a Superhero game in general, but they went to the effort of getting all of these voice actors together and make a big stink about it being some great Batman-centric effort, but it was just trite and stupid. The sequel was worse.
I'm playing Final Fantasy XII because I had the sudden urge to. Holy crap, why didn't anyone tell me about this game? Lots of fun so far, pretty straightforward gameplay and the story is fairly interesting. I always find the naming Scheme that Square Enix puts into their games that take place in Ivalice (FF Tactics, Tactics Advance, Tactics Advance A:2 Grimoire of the long title, War of The Lions, all that garbage) sound kind of like curses or just dirty words. Basch. Vaan. Kyte. Ramza. Ritz. Hores (personal favourite). I have a bit of a hard time looking past the fact that every human is a well-toned super handsome fair haired person with perfect skin and the face of a 14 years old girl who speak with gravelly voices and talk about war. There's a lizard man played by John Dimaggio who makes up for many of these faults, and the gameplay itself is just excellent. I just have a hard time looking at any of these people without thinking I've stepped into the uncanny valley. They don't look like people any more. They look like Final Fantasy characters. This has been happening since X and it's lazy as hell. |
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Oh, I got right up to the end of FFXII like six years ago and I loved every second.
Just saiyan. |
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You're certainly right, but I typically don't play video games for the writing. But yeah, lots of it, especially Batman, just seemed so damn generic. Plus the gameplay is so good I can forgive some shitty one-liners. Though, I found most of the voice acting in the game fantastic, especially Mark Hamill. Joker also had some fiarly decent lines himself. |
I beat the 3 boss uber-run in Kingdom Hearts 3D. It turns out it wasn't the end. There was a save point and then an even harder boss.
Up until now the pacing had been really good. Suddenly there's an immense difficulty spike. The boss isn't even fair in his attack patterns. He likes to chain together lots of long ranged attacks without letting you recover to heal. He likes to do just about anything without leaving you time to heal. I have some grinding to do. |
My nephew has been going through some of my Playstation games from quite a few years ago, and pulled out Rayman 3. We played it together for a while, but I ended up spending probably over an hour on it when he left. I forgot I enjoyed it so much, however ridiculous it may be.
First game I've played for a while, actually. I find it hard now to play for more than an hour - as well as having to get stuff done, which has always been a problem, I just don't enjoy them as much as I used to. |
I've encountered a pretty much game-breaking bug in Skyrim. I have the Dawnguard DLC and it's updated to date, on the 360 as well. So here's the problem; I was trouncing through a Tomb whenever a Draugr Death Overlord Cumsock Fus-ro-dah'd my ass across the room. Well, that initiated the "Death/Tossed cam" and whenever I got up the camera froze on that spot but I'm still able to run out of view of the camera. Sometimes the camera follows but only changes angles and locations to keep the character in view. It sucks ball. Hairy balls. And it's saddening me because my character is one sexy cunt.
Anybody else run into this problem, seen a solution online (I couldn't find any, but if anyone does they're allowed to call me a stupid cockwrangler) or anything I'd appreciate it. Don't ask me, though, to start at an earlier save... I don't do multiple save files for multiple characters. Too cluttery. |
I finally killed Mom after 34 hours
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*claps slowly*
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Is that a Mom's Heart kill?
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Yes it was.
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