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-   -   Oddworld Questions & Answers VII (http://www.oddworldforums.net/showthread.php?t=16599)

Wil 11-08-2009 03:54 AM

Free Mudokons don't need saving, they just shouldn't be killed. I'm not certain if resurrecting them reverses the bad quarma. I'll let you know when MO comes to Steam.

abe is now! 11-08-2009 04:16 AM

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I'll let you know when MO comes to Steam.

Forgive me Max but... Steam?!?

Wil 11-08-2009 04:25 AM

http://store.steampowered.com

http://oddworldlibrary.net/oddblog/2...dbox_announced

MA 11-08-2009 04:37 AM

i think this is only the second question i've asked here, but this one bugged me a while back and i just remembered it.

in MO, apparently fuzzles need 'saving' when in the wild, as well as in industrial areas. i had a quick glance at TOE and i assumed that the natural area for fuzzles was the environment that Stranger resides in (i was going with the notion that fuzzles resided freely and naturally in SW), but then remembered Vykkers use traps in forests to capture them.

i assume its just a game feature to help quarma and the 'puzzle factor', or i cocked something up somewhere along the lines. if not, where is the natural residence of fuzzles, or why do they need saving when in the wild?

cheers.

Wil 11-08-2009 06:01 AM

All the Fuzzles you encounter in the wilder areas of Munch’s Oddysee are initially caught in cages for use as Slog food or whatever. Theoretically once you've released them from the cages they should be as free as the Mudokon Natives. Having to rescue them via portals is probably just a gameplay thing. I should think wild Fuzzles live perfectly wildly and freely in the Wilderness region when there aren't legions of industrialists about.

AlexFili 11-08-2009 06:46 AM

That is true. In MO every single fuzzle is initially a captive one. Fuzzles in Stranger's Wrath are all over the place.

Guekko 11-09-2009 01:48 PM

I've had cases in Munch's Oddysee where I've had the odd couple of mudokon natives die (Fuel Fields and Reservoir Row), however even though my level quarma went down, my overall quarma didn't change and still was listed as 100% perfect despite the loss of two native mudokons.

shaman 11-09-2009 02:50 PM

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I'm not certain if resurrecting them reverses the bad quarma.

Yup, it does.

abe is now! 11-10-2009 11:16 AM

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Yup, it does.

Are you sure?

shaman 11-10-2009 02:44 PM

When tying for good quarma i vividly remember that ressurecting muds would increase it.

abe is now! 11-11-2009 08:35 AM

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When tying for good quarma i vividly remember that ressurecting muds would increase it.

Ok thank you! :)

SparkErosion 11-11-2009 02:45 PM

Question for anyone with the PSN Release:
Has anyone who owns AO and AE on the PSP (From PSN) beat the game? Any glitches or anything that break the game? I know that Grand theft auto: Vice city stories and liberty city stories lags so bad it's unplayable.

I heard one guy that said (In another thread) there was a glitch near the end of the game, but I'm not sure if this is actually a glitch or user error.

Nate 11-11-2009 03:27 PM

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I heard one guy that said (In another thread) there was a glitch near the end of the game, but I'm not sure if this is actually a glitch or user error.

This question was already answered here and we said that it was user error. Don't you trust us?


Don't answer that.

SparkErosion 11-11-2009 04:51 PM

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This question was already answered here and we said that it was user error. Don't you trust us?


Don't answer that.

Sorry, I trust you its just I tend to obess about certain things.

I thought it may be user error, but I wasnt' sure so I asked the question specifically if it was user error, but got no response.

SparkErosion 11-12-2009 06:38 PM

One more question, any screen that has a secret area does it have soulstorm brew bottles laying around or bones from the slaves? (On Exodus)

Nate 11-12-2009 06:56 PM

Have you played the game?

enchilado 11-12-2009 07:36 PM

I know at least one secret area (in the Mines) with no empty Soulstorm bottles on the screen... but I won't spoil it for everyone! P.M. me if you don't know it. It's reasonably early on in the game.

~Somethin' smells...
Enchilado

AlexFili 11-12-2009 11:59 PM

There are at least two or three areas with no visible soulstorm bottles.

Fartuess 11-15-2009 01:09 AM

Do you know what tasks have particular Zulags?
 
I'm creating Rupture Farms scene on Unreal Engine 3.5 and i have question about Rupture Farms.

My question is:

Do you know what tasks have particular Zulags?


I know that Zulag1 is some kind of storage, packaging place and have included grinding area.

But others Zulags functions is unknown for me. (Zulag3 - This purple one - have only mudokon pops advertisenment, but it probably doesn't matter)

Those information would help me with creating environment for my project

enchilado 11-15-2009 03:33 PM

Ooh! AlexFili, could you tell me where these are? I might know them... but... I don't want to play all the way through to SoulStorm brewery and find I've missed one Mudokon! I think I got all the Muds in the Mines (I rescued 75, anyway... are there any secret areas there leading to different environments?). I'm in the Mudanchee Vaults ATM, been to the SoulStorm kennels several times. Please PM me with any secret areas with no bottles... I normally check in all shadowy corners or when there's objects in front of the path, but nevertheless.

~must rescue... all 300...
Enchilado

MeechMunchie 11-16-2009 08:50 AM

Not entirely helpful, but very useful nonetheless.

Josh 11-16-2009 08:54 AM

http://www.the-spoiler.com/ACTION/GT....1/oddwalk.htm

Fartuess, pictures of the Zulags will be up soon. Well, as soon as I re-install AO. (Friggin PC)

MeechMunchie 11-16-2009 08:57 AM

I was replying to taco.

Wil 11-16-2009 08:58 AM

Enchilado asked about the secrets in AE, not AO.

EDIT: Beaten to it. :rolleyes:

Fartuess 11-16-2009 11:25 AM

@Josh

I have pictures of zulags, but they aren't showing it's tasks. You can see it here:

http://www.vgmaps.com/Atlas/PSX/index.htm#O

I thought that you know some more informations, which aren't in Abe's Odysee.

If there aren't any information about it, then i have free hand, and can invent their tasks by myself.

Wil 11-16-2009 01:04 PM

I'm pretty sure you have a free hand.

SparkErosion 11-16-2009 04:07 PM

I didn't know that some secret locations don't have soulstorm brew bottles....

I wonder if the official guide on AE by Russ Demaria(sp?) has all the secret locations..

Xavier 11-17-2009 06:10 AM

Yes, it wouldn't be a correct guide otherwise.

PalezQkkeli 11-20-2009 11:38 AM

Every screen, in AE, that leades to a secret has piles of empty beer bottles lying around ;). I know because I've rescued all of the mudokons without cheating.

Also, I would really like an answer to the question Fartuess asked :).

enchilado 11-20-2009 12:31 PM

There are none on the very first screen of the game for a start.


~sure you didn't save all the AO Mudokons?
Enchilado