https://www.youtube.com/watch?v=nw7htV1HnDU
Does anybody reckon this music suit's it better? Hahahaha! |
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Same here, I think that Paramites are more terrifying than Scrabs, because of the whole spider/hand look going on.. Plus i loved all the critter sounds too
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Maybe it's because they can show off the lighting engine better with the whole Scrabanian Sunrise.
Also, why has this only just happened, do we really scare off that many people? http://i1270.photobucket.com/albums/...psefa46a75.png |
Symmetrical, decorated — what pansy glukkon commissioned this new building? The beauty of the original is in the theme of utility over aesthetics, a dismissal of personality. Look at the endless rows of repeating machinery that conceal any hint of individuality, exposed without consideration of looks or comfort, walls that don't even cover most of the factory, no pretense or flamboyancy. It looks good, and striking, but that intention of the human designers is invisible, hidden in the theme of the personalities of the Glukkon designers.
PS: The logo still sucks. If Oddworld's entire showing at E3 was the reveal of a new logo I would be happy as larry. Please surprise us, JAW, some of us care about graphic design. |
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The new look for RF took me by surprise. I didn't expect it to be a 1 on 1 replica with new graphics, but this is on the other end of the scale. Rupture Farms originally felt like a place with bad hygiene, bad maintenance, bad working conditions and generally felt like the place could fall apart at any moment.
The new one looks much more futuristic, not only from the outside but also the inside which includes holo screens and what not. It makes sense from a lore point of view. If I remember the lore correctly the Vykers pretty much design and build everything the Glukkons then exploit and operate. So it makes sense for everything to be cleaner and sleeker, but it does do away with a large part of the iconic atmosphere of the rusty meat processing plant. Kind of a shame, but that's also the 'bitter vet fan syndrome' speaking, of course. What I do have a serious gripe with is the new trailer and the ridiculous music they used for it. It doesn't fit the game, it doesn't fit the setting, it doesn't fit Oddworld in any way, shape or form. This music is already out of place in the trailer, but this is also going to be in the credits? Are you joking? Here we have an entire game of epic re-done original scores that have a typical Oddworld vibe and we have to conclude the game with some out of place symphonic metal music? For the love of god please no. The ending credits should be in the same style as the rest of the game, they are an extension and a gentle release of a cool story (at least for me). Not some piece of music jammed in there to please a fan or something. |
I have to admit, having this music in the credits is a bit strange and out of character.. Then again i'm glad they chose a song like this rather than something like 'Get lucky', 'Happy' or 'Starships'.. LOL could you imagine? I think i'd kill myself.. Or at least never play video games again!
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Holo screens were indeed planned for the original game, though they were likely taken out due to technological factors or something.
http://oddworldlibrary.net/archives/...t/CAAO0042.jpg I'm happy to see something fresh, the new Rupturefarms looks fine to me (especially having noticed the colouration from orange, to green, to blue as you get higher - Nice one JAW) but even I find the music a tad unsetlling. |
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You could guess it by looking at the clouds alone. :) I don't mind the song for the trailer, I just really hope it will not be included in the game. I love the design of the new RuptureFarms and at the same time I'm a bit sad they decided to change it. I mean this new version is 100% oddworld and looks awesome. Some part of me just wishes it didn't had to replace the old RuptureFarms. :
http://oddworldlibrary.net/archives/...29/category/66 :
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The music is there because it relates to how Just Add Water and Oddworld Inhabitants are treating the development of New 'n' Tasty. It's not just about the old game, it's about the story of its recreation. That love the developers have for this project is just as important to New 'n' Tasty as the old game was as its inspiration (for lack of a better word), so in that respect, the music fits.
I will admit, though, that with the music the trailer seemed almost like a parody of videogame trailers. I still don't mind. Everything else is amazing, including the new design of RuptureFarms, though I can see why it would have cause for discussion! |
New RF
I've come round to the new Rupture Farms based on the fact it probably makes more sense, lighting wise. How you can see the Zulags from the outside now...Good thinking Raymond & JAW.
It's real tough to see things change but the new RF is a success within the new look of the game. One thing that works really well is the ghost scrabs in the new cut scene! Great! The music has to go. |
I love how many people are making commands as if they are in charge of the creation of this game. JAW clearly value the opinions of fans but you are not a developer, thus have no control over what is/isn't put in the game.
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Better just have no input at all then.
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Woo hoo! Opinion time!
The main thing I feel jaw is trying to do, is to reach out to the new players as well as the old. More so with the updated graphics so it's more readable and easier to understand. The new design still looks good, but like aged wine, we all still have a place in our hearts for the original. As for the music, as Lorne said, they want some of the fans to participate in making the game. Which is all good to a certain extent but having it as the credit music, it's meant to show off that love was put into this game. However bloodhound gangs song "Bad touch" portrays love too, yet does not fit at all. It's nice they are reaching out to the new fans as well as the old, I mean, how many suggestions have we made and they've listened. Anyway, the look is nice and updated, the trailer is fantastic and put together well, the cinematic shots are incredible and the music...I'm not 100% on. Does her band even come to the oddworld forums? Lol. Regardless, the fact this gem of a game is being made and from their own pockets/hearts, You gotta have respect for their decisions. That bad ending scene. That looks dark as fuck. 4 words: amazing! Edit: what's the drunk Mudokon head in my post mean lol? |
It's just an icon you can choose when posting a reply.
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I love the new native structures and ghost scrabs.
Why isn't everyone talking about ghost scrabs?! |
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But freaking awesome! Edit: @Nate, do you run and host this site? |
Run, yes sortof. Host, no.
But that sort of question should be sent via PMs. |
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I like the new/old RuptureFarms. It's good to see a little more of the original flavour coming in. Speaking of which, have any of you considered that maybe, rather than the gritty vision of Oddworld being pomped up/ruined for a post-Avatar sci-fi audience, the original vision actually was colourful and dramatic, and that was toned down to fit in with the '90s trend for brooding gloom and violence? Because as an owner of The First Ten Years, that's what I'm inclined to think. |
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Make it happen, JAW. |
Heyy, Lulu is at 35 seconds. Lol thats awesome!
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Also the darker grittier tone could have had to do with palleting restrictions of PS1 hardware/files needing to be more compressed. Noone seems to realise that Lorne has a totally different vision to the taste left in people's mouths by AO. This RF is what Oddworld is really about. Look at MO and SW, then look back at this. I like it. I think it makes sense, compared to the rest of the universe and in the context of nature vs. machines. It's bold, and imposing. |
Exactly, don't get me wrong I love dark and gritty but, so long as they maintain this new style in the rest of the series I'm not fussed.
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Ah, so you want AO to have the same style as MO?
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Everyone is just looking way to into this, once you actually get your digital hands on it then you should put all your judgements into the game. We all know at the end of the day you will absolutely love the game.
I know i will. because its oddddddddddddwwwooooooooooooooorrrrrrrrrlllllllllllllllddddddddddddd |
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Cool story. |
I don't care for the music in relation to oddworld, though I do really like the song. I don't like how clean rupture farms is, but as long as the have the smoke stacks I'm not complaining. It hasn't lost it's nasty factory look that was the sole purpose I got into the industrial revolution way back when, but it's definitely different.
I just watched the trailer and I have to say one thing I am in love with. The facial expressions. The fear and wonder you see in abe's face blows me away. He's not quite as goofy any more but it gives much so a feel of a young, un-experienced, afraid, and awed Abe. Mullock's face tho. |
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Varrok, we all know that the logo is killing the art of graphic design as we know it, but there's nothing we can do anymore so we may as well stop going on about it.
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It's not AO. It's not even a remake of AO. You call it AO any more. It's a new thing.
They can throw everything about AO out the window and say "Actually, I take all of the good stuff back. We really just want AO to be a 2D MO." |
I watched the trailer a couple more times and I realy like it.
The whole thing is beautiful and alive. The new material such as the scrab in the cages, the bridge to the scrabaniab temple, the tribal mud and the ghost sacred wildlife is absolutely spot on! Can't wait to play the game. :) |
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I don't think any of us can expect everyone to like every aspect of the trailer, considering the sort of discussion points we wanted to see out there pre-E3. The game is fully playable at E3 from Tuesday next week, on PS4. |
Lucky E3 visitors. :)
Any plans to bring it to gamescom too? :P |
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Especially when it comes to the logo, I still can't understand what everybody is complaining about. |
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If not then my cheese has slipped off my cracker and I have no idea what I am saying lol. Regardless, I cannot wait to play this and spam it out to my friends, family, strangers in the street and at my local slaughter house. At this point, there have been soooooooo many great and positive things shown to totally out weigh the negative (extremely minuscule negatives). Good luck at E3. I wish I could check it out. Do you guys think there will be a live stream? |