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-   -   Oddworld at E3 2014 (http://www.oddworldforums.net/showthread.php?t=21614)

Scrabaniac 06-05-2014 03:09 PM

https://www.youtube.com/watch?v=nw7htV1HnDU
Does anybody reckon this music suit's it better? Hahahaha!

OWI_Alex 06-05-2014 03:11 PM

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Just a thought.. Why don't we ever see any Paramonia footage? I mean there have been like .5 second clips, but the most attention is on Scrabania. I hope thats not because they worked harder on Scrabania..

Not sure. Paramonia's my favourite part in the game.

Scrabaniac 06-05-2014 03:14 PM

Same here, I think that Paramites are more terrifying than Scrabs, because of the whole spider/hand look going on.. Plus i loved all the critter sounds too

Jordan 06-05-2014 03:18 PM

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Also did someone actually say a woman singing has no place in a 'masculine' game such as a Oddworld? Wow.

I'm hoping that it was just very poorly worded and Connell meant something different.

JayDee 06-05-2014 03:19 PM

Maybe it's because they can show off the lighting engine better with the whole Scrabanian Sunrise.

Also, why has this only just happened, do we really scare off that many people?
http://i1270.photobucket.com/albums/...psefa46a75.png

sam250 06-05-2014 03:20 PM

Symmetrical, decorated — what pansy glukkon commissioned this new building? The beauty of the original is in the theme of utility over aesthetics, a dismissal of personality. Look at the endless rows of repeating machinery that conceal any hint of individuality, exposed without consideration of looks or comfort, walls that don't even cover most of the factory, no pretense or flamboyancy. It looks good, and striking, but that intention of the human designers is invisible, hidden in the theme of the personalities of the Glukkon designers.

PS: The logo still sucks. If Oddworld's entire showing at E3 was the reveal of a new logo I would be happy as larry. Please surprise us, JAW, some of us care about graphic design.

Connell 06-05-2014 03:43 PM

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I'm hoping that it was just very poorly worded and Connell meant something different.

Of course, I am by no means sexist. Far from it. If anything, it was a criticism of Oddworld's lack of prominent or strong female leads. It came across to me as genuinely strange to hear in a world full grumbling Glukkons and the likes. I also don't particularly like the song. Those two facts close together impeded my point somewhat I think.

Havoc 06-05-2014 03:47 PM

The new look for RF took me by surprise. I didn't expect it to be a 1 on 1 replica with new graphics, but this is on the other end of the scale. Rupture Farms originally felt like a place with bad hygiene, bad maintenance, bad working conditions and generally felt like the place could fall apart at any moment.

The new one looks much more futuristic, not only from the outside but also the inside which includes holo screens and what not. It makes sense from a lore point of view. If I remember the lore correctly the Vykers pretty much design and build everything the Glukkons then exploit and operate. So it makes sense for everything to be cleaner and sleeker, but it does do away with a large part of the iconic atmosphere of the rusty meat processing plant. Kind of a shame, but that's also the 'bitter vet fan syndrome' speaking, of course.

What I do have a serious gripe with is the new trailer and the ridiculous music they used for it. It doesn't fit the game, it doesn't fit the setting, it doesn't fit Oddworld in any way, shape or form. This music is already out of place in the trailer, but this is also going to be in the credits? Are you joking? Here we have an entire game of epic re-done original scores that have a typical Oddworld vibe and we have to conclude the game with some out of place symphonic metal music? For the love of god please no. The ending credits should be in the same style as the rest of the game, they are an extension and a gentle release of a cool story (at least for me). Not some piece of music jammed in there to please a fan or something.

Scrabaniac 06-05-2014 03:53 PM

I have to admit, having this music in the credits is a bit strange and out of character.. Then again i'm glad they chose a song like this rather than something like 'Get lucky', 'Happy' or 'Starships'.. LOL could you imagine? I think i'd kill myself.. Or at least never play video games again!

JayDee 06-05-2014 03:54 PM

Holo screens were indeed planned for the original game, though they were likely taken out due to technological factors or something.
http://oddworldlibrary.net/archives/...t/CAAO0042.jpg

I'm happy to see something fresh, the new Rupturefarms looks fine to me (especially having noticed the colouration from orange, to green, to blue as you get higher - Nice one JAW) but even I find the music a tad unsetlling.

Xavier 06-05-2014 03:58 PM

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Raymond Swanland ;)

Obviously. I mean come on, it's his palette and dynamics.
You could guess it by looking at the clouds alone. :)

I don't mind the song for the trailer, I just really hope it will not be included in the game.

I love the design of the new RuptureFarms and at the same time I'm a bit sad they decided to change it. I mean this new version is 100% oddworld and looks awesome. Some part of me just wishes it didn't had to replace the old RuptureFarms.

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Can someone get to work uploading these pictures to TOGG?
I'm currently in a place where on average 4 out of 5 of these images I'm unable to view due to various restrictions and whatnot, and I won't even be able to see the new trailer due to the Youtube filters.

Done, enjoy ;)

http://oddworldlibrary.net/archives/...29/category/66

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PS: The logo still sucks. If Oddworld's entire showing at E3 was the reveal of a new logo I would be happy as larry. Please surprise us, JAW, some of us care about graphic design.

They are not going to change the logo anymore, it would be utterly stupid to do so in such a late stage of the marketing of the game. Changing it now would just be confusing and going against what a logo is used for: brand recognition.

squeak117 06-05-2014 04:07 PM

The music is there because it relates to how Just Add Water and Oddworld Inhabitants are treating the development of New 'n' Tasty. It's not just about the old game, it's about the story of its recreation. That love the developers have for this project is just as important to New 'n' Tasty as the old game was as its inspiration (for lack of a better word), so in that respect, the music fits.

I will admit, though, that with the music the trailer seemed almost like a parody of videogame trailers. I still don't mind. Everything else is amazing, including the new design of RuptureFarms, though I can see why it would have cause for discussion!

DrewCameron 06-05-2014 04:08 PM

New RF
 
I've come round to the new Rupture Farms based on the fact it probably makes more sense, lighting wise. How you can see the Zulags from the outside now...Good thinking Raymond & JAW.

It's real tough to see things change but the new RF is a success within the new look of the game.

One thing that works really well is the ghost scrabs in the new cut scene! Great!

The music has to go.

Jordan 06-05-2014 04:12 PM

I love how many people are making commands as if they are in charge of the creation of this game. JAW clearly value the opinions of fans but you are not a developer, thus have no control over what is/isn't put in the game.

DrewCameron 06-05-2014 04:15 PM

Better just have no input at all then.

V_O_T 06-05-2014 05:13 PM

Woo hoo! Opinion time!

The main thing I feel jaw is trying to do, is to reach out to the new players as well as the old. More so with the updated graphics so it's more readable and easier to understand.

The new design still looks good, but like aged wine, we all still have a place in our hearts for the original. As for the music, as Lorne said, they want some of the fans to participate in making the game. Which is all good to a certain extent but having it as the credit music, it's meant to show off that love was put into this game. However bloodhound gangs song "Bad touch" portrays love too, yet does not fit at all. It's nice they are reaching out to the new fans as well as the old, I mean, how many suggestions have we made and they've listened.

Anyway, the look is nice and updated, the trailer is fantastic and put together well, the cinematic shots are incredible and the music...I'm not 100% on. Does her band even come to the oddworld forums? Lol.

Regardless, the fact this gem of a game is being made and from their own pockets/hearts, You gotta have respect for their decisions.

That bad ending scene. That looks dark as fuck. 4 words: amazing!

Edit: what's the drunk Mudokon head in my post mean lol?

Holy Sock 06-05-2014 05:23 PM

It's just an icon you can choose when posting a reply.

sam250 06-05-2014 05:32 PM

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the new Rupturefarms looks fine to me (especially having noticed the colouration from orange, to green, to blue as you get higher - Nice one JAW)

Are you crazy, the colour scheme is what I find ugliest. Bright blue into bright green into bright orange — bleh!

Nate 06-05-2014 05:44 PM

I love the new native structures and ghost scrabs.

Why isn't everyone talking about ghost scrabs?!

V_O_T 06-05-2014 05:55 PM

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I love the new native structures and ghost scrabs.

Why isn't everyone talking about ghost scrabs?!

Too spooky D:


But freaking awesome!

Edit: @Nate, do you run and host this site?

Nate 06-05-2014 05:56 PM

Run, yes sortof. Host, no.
But that sort of question should be sent via PMs.

V_O_T 06-05-2014 06:13 PM

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Run, yes sortof. Host, no.
But that sort of question should be sent via PMs.

Ah, my bad. Just wanted to pass thanks for moderating everything and keeping this place up :)

MeechMunchie 06-05-2014 06:37 PM

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ohai transistor

I like the new/old RuptureFarms. It's good to see a little more of the original flavour coming in.

Speaking of which, have any of you considered that maybe, rather than the gritty vision of Oddworld being pomped up/ruined for a post-Avatar sci-fi audience, the original vision actually was colourful and dramatic, and that was toned down to fit in with the '90s trend for brooding gloom and violence? Because as an owner of The First Ten Years, that's what I'm inclined to think.

Slog Bait 06-05-2014 06:42 PM

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I love how many people are making commands as if they are in charge of the creation of this game. JAW clearly value the opinions of fans but you are not a developer, thus have no control over what is/isn't put in the game.

I demand every animation in the game be replaced with Abe's crouching animation.

Make it happen, JAW.

V_O_T 06-05-2014 06:50 PM

Heyy, Lulu is at 35 seconds. Lol thats awesome!

Phylum 06-05-2014 07:47 PM

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Speaking of which, have any of you considered that maybe, rather than the gritty vision of Oddworld being pomped up/ruined for a post-Avatar sci-fi audience, the original vision was colourful and dramatic, and that was toned down to fit in with the '90s trend for brooding gloom and violence? Because as an owner of The First Ten Years, that's what I'm inclined to think.

^^^^^^^

Also the darker grittier tone could have had to do with palleting restrictions of PS1 hardware/files needing to be more compressed.

Noone seems to realise that Lorne has a totally different vision to the taste left in people's mouths by AO. This RF is what Oddworld is really about. Look at MO and SW, then look back at this.

I like it. I think it makes sense, compared to the rest of the universe and in the context of nature vs. machines. It's bold, and imposing.

STM 06-05-2014 08:29 PM

Exactly, don't get me wrong I love dark and gritty but, so long as they maintain this new style in the rest of the series I'm not fussed.

Nepsotic 06-05-2014 08:35 PM

Ah, so you want AO to have the same style as MO?

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The music is there because it relates to how Just Add Water and Oddworld Inhabitants are treating the development of New 'n' Tasty. It's not just about the old game, it's about the story of its recreation. That love the developers have for this project is just as important to New 'n' Tasty as the old game was as its inspiration (for lack of a better word), so in that respect, the music fits.
That's stupid.

SoulStorm64 06-05-2014 08:35 PM

Everyone is just looking way to into this, once you actually get your digital hands on it then you should put all your judgements into the game. We all know at the end of the day you will absolutely love the game.

I know i will. because its oddddddddddddwwwooooooooooooooorrrrrrrrrlllllllllllllllddddddddddddd

STM 06-05-2014 08:51 PM

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Ah, so you want AO to have the same style as MO?

That's stupid.

Yeaaaah, that's what I meant. Cool story Nepsotic.


Cool story.

Job McYossie 06-05-2014 08:54 PM

I don't care for the music in relation to oddworld, though I do really like the song. I don't like how clean rupture farms is, but as long as the have the smoke stacks I'm not complaining. It hasn't lost it's nasty factory look that was the sole purpose I got into the industrial revolution way back when, but it's definitely different.

I just watched the trailer and I have to say one thing I am in love with. The facial expressions. The fear and wonder you see in abe's face blows me away. He's not quite as goofy any more but it gives much so a feel of a young, un-experienced, afraid, and awed Abe. Mullock's face tho.

Phylum 06-05-2014 09:13 PM

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Ah, so you want AO to have the same style as MO?

This isn't AO. You're not in Kansas any more.

Varrok 06-05-2014 10:49 PM

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They are not going to change the logo anymore, it would be utterly stupid to do so in such a late stage of the marketing of the game. Changing it now would just be confusing and going against what a logo is used for: brand recognition.

And having an ugly, unpolished, unattractive logo, that's not gonna convince anybody to be interested in the game is a perfectly fine reasonable decision.

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As for the music, as Lorne said, they want some of the fans to participate in making the game. Which is all good to a certain extent but having it as the credit music, it's meant to show off that love was put into this game.

Why didn't they let a fan do the logo, then? A fan, who is good at creating logos.

Nepsotic 06-05-2014 11:03 PM

Varrok, we all know that the logo is killing the art of graphic design as we know it, but there's nothing we can do anymore so we may as well stop going on about it.
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This isn't AO. You're not in Kansas any more.

I have no idea what you're on about.

Phylum 06-05-2014 11:16 PM

It's not AO. It's not even a remake of AO. You call it AO any more. It's a new thing.

They can throw everything about AO out the window and say "Actually, I take all of the good stuff back. We really just want AO to be a 2D MO."

Xavier 06-06-2014 12:43 AM

I watched the trailer a couple more times and I realy like it.

The whole thing is beautiful and alive. The new material such as the scrab in the cages, the bridge to the scrabaniab temple, the tribal mud and the ghost sacred wildlife is absolutely spot on!

Can't wait to play the game. :)

OWI_Alex 06-06-2014 12:49 AM

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I watched the trailer a couple more times and I realy like it.

The whole thing is beautiful and alive. The new material such as the scrab in the cages, the bridge to the scrabaniab temple, the tribal mud and the ghost sacred wildlife is absolutely spot on!

Can't wait to play the game. :)

That's the spirit.

I don't think any of us can expect everyone to like every aspect of the trailer, considering the sort of discussion points we wanted to see out there pre-E3. The game is fully playable at E3 from Tuesday next week, on PS4.

Xavier 06-06-2014 12:57 AM

Lucky E3 visitors. :)
Any plans to bring it to gamescom too?
:P

JennyGenesis 06-06-2014 01:03 AM

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Everyone is just looking way to into this, once you actually get your digital hands on it then you should put all your judgements into the game. We all know at the end of the day you will absolutely love the game.

This.

Especially when it comes to the logo, I still can't understand what everybody is complaining about.

V_O_T 06-06-2014 01:19 AM

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Why didn't they let a fan do the logo, then? A fan, who is good at creating logos.

I thought they did? I remember some one from JAW saying a fan sent it in and JAW liked it so they put it up.

If not then my cheese has slipped off my cracker and I have no idea what I am saying lol.


Regardless, I cannot wait to play this and spam it out to my friends, family, strangers in the street and at my local slaughter house.

At this point, there have been soooooooo many great and positive things shown to totally out weigh the negative (extremely minuscule negatives).

Good luck at E3. I wish I could check it out. Do you guys think there will be a live stream?