I rather like the idea of possession giving access to memories and past experiences in this way.
I also adore those big-bro slig sprites. I just hope they look good moving too. |
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Dashing through the plains. http://i1270.photobucket.com/albums/...ps0d9d64b9.gif |
One of the main thing I look forward to, is the movement. It was something that felt great in stranger's wrath, because you didn't feel as confined anymore. Yeah, it was linear, but movement felt free. It looks to me like movement in Kip's will be very free feeling too.
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Also I'm working on the face sets, and yes Kip snores with his eyes open. (For now) http://i1270.photobucket.com/albums/...ps54c44504.pnghttp://i1270.photobucket.com/albums/...pse1e2acf8.png http://i1270.photobucket.com/albums/...ps393f7554.pnghttp://i1270.photobucket.com/albums/...ps167f5db8.png |
I imagine the addition of pupils will make the face look considerably better. The face looks good, but the soulless eyes could give someone nightmares.
I also love how they have unique hair, that is still fairly subtle. |
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http://i1270.photobucket.com/albums/...ps4f64599c.pnghttp://i1270.photobucket.com/albums/...ps9b390571.png Left is Eli, Right is Kip. |
The pupils are probably a good addition. They add a degree of emotion that doesn't come with the pure white eyes. That said, I kind of strangely liked those.
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http://i1270.photobucket.com/albums/...psec0cf418.png Mudohawker (If it wasn't clear from earlier sprites of the tomahawker, I've been using the concept art design which featured hair more similar to dreads than a mohawk) |
Those eyes are beautiful. Good texture, could maybe be a bit darker.
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I'd like to be able to pretend that I've been working tirelessely on this over the last few days but I've been in a bit of a creative slump, so that's fun. However everything's on track so far and looking good, I'm probably 80% of the the way towards a demo.
You want demo's? You want playable content? We got Glukkons. http://i1270.photobucket.com/albums/...ps86cf2880.gifhttp://i1270.photobucket.com/albums/...ps55b87aef.gifhttp://i1270.photobucket.com/albums/...psb1e9e1b7.gifhttp://i1270.photobucket.com/albums/...ps354a2c2e.gif |
Glukkons that change frame exactly when I look away, which freaked me out when I was just scrolling through.
Looking forward to a demo! |
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The demo is (if everything goes to plan) less than a month away. Here's a little peek at an unfinished cutscene that unfortunately won't make it into the demo. http://i1270.photobucket.com/albums/...ps022d9e13.png |
ODD... DAMN IT.
This is gorgeous. Tis all. |
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If you any of you remember the Mysterious Nomad from Meet The Mud picture I did... well he's had a redesign. He's set to play a now somewhat larger role in the story than he had previously. http://i1270.photobucket.com/albums/...ps5f088489.png |
A marvellous piece.
Shall it be for android too? |
Is that... A Mudokon with a beard? It looks like it. I hope it is. That is really cool looking.
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I thought it was a muffler.
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I guess they'd technically be facial feathers. A muffler is neat too, just in a different way.
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This looks amazing, fantastic work with the art and general style... looking forward to getting my hands on this one more than any other Oddworld fangame
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It's been a decent chunk of time without any updates so here's what's been happening:
http://i1270.photobucket.com/albums/...ps4e3ac020.gif |
That grenadier Slig sprite animation is sweet, brother! :O
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I've forgotten to comment recently, but even so, I might as well just quote myself from my past replies. I'm pretty much just constantly and consistently impressed with not just your dedication, but also how much effort you're putting into this.
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http://i1270.photobucket.com/albums/...psfbdcca11.png :
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The Slig with the rifle, he looks like he's suspended. Will there be Sligs hanging from ceilings shooting you?
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While I don't think that's the intended effect here, it does sound like a potentially interesting idea.
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The furthest right slig, with the tube things.
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