Anybody else ever played AO or AE on a Playstation 2 with texture smoothing on?
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All I said was Nate wasn't right about what MIDI music was, I've only said that once so what's your problem? |
I didn't suggest that I was defining MIDI music. I was explaining which music Barnacle was referring to and why he had mistakenly assumed it was MIDI.
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I've never played either of them on the PC, so the PS1 is it for me!
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Although I haven't played on PC, it can offer more potential than the consoles, so the game is more enjoyable.
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Playstation!!!
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Well that was a valuable post wasn't it?
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Quite a bit more valuable than yours, crashpunk. Please don't spam.
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I got so used to the PS1 games, even spending years not playing them I can come back to them and instantly pick up and play again.
I bought AO and AE on Steam just to have copies which would never stop working or break, but the controls are just plain worse in my opinion, easier to access but less ability to switch from moving to talking and back again seamlessly. As a general rule I find movement intensive games such as platform games work better with a controller anyway. Also everything in the PC games moves faster, which I'll never get used to as the speeds and timing of the Ps1 games are hardwired into me. |
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Whilst PS1 would be the first system I played Oddworld on, PC offers alot more now than a console ever would. As soon as I got the PC version I have never touched the PS1 version of the game, bar trying to find out if it were possible to transfer PS1 files over to the PC version through level editing etc (which is possible with some objects but doesn't work with others).
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I'm going to say PC. Especially now that Munch's Oddysee and Stranger's Wrath are arriving there.
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I like Munch's Oddysee as a Console game and Stranger's Wrath as a PC game.
I think its because of the controls since SW is part FPS |