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-   -   Oddworld Questions & Answers VI (http://www.oddworldforums.net/showthread.php?t=14890)

Wil 12-29-2007 05:22 AM

The religious theme was more than just æsthetic. Oldgers were priests, Abe was a monk taking an enforced vow of silence, and RuptureFarms was full of chapels and pipe organs. How this would have worked as a part of Oddworld is not known, and the anti–organized religion ideas may be used for a different Oddworld story in the future.

abe is now! 12-29-2007 08:20 AM

So, also Glukkon are religious. But the cathedral was Rupture Farms anyway, the processing area and the "sacred" area.
I have a little indecision about MO: Munch was designed to tell to Abe what was going on in Vykkers Labs and how was Sam. But how could Munch know how was Sam if she was in Nolybab?

Slaveless 12-29-2007 08:59 AM

Sam's in Vykker Labs, not Nolybab

abe is now! 12-29-2007 09:07 AM

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Sam's in Vykker Labs, not Nolybab

She isn't. It's not possible: so when Vykkers Labs have been destroyed, Sam died? No, it's not possible. When I asked it before in a previous thread, everybody answered me she was in Nolybab.

Slaveless 12-29-2007 09:28 AM

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She isn't. It's not possible: so when Vykkers Labs have been destroyed, Sam died? No, it's not possible. When I asked it before in a previous thread, everybody answered me she was in Nolybab.

We assume there was another Vykker Lab that she was in.

Wil 12-29-2007 10:12 AM

Before the story was changed so that the game could be completed in time for the Xbox’s launch, Sam was in the same Vykkers Labs that Munch was in. Production paintings of this facility show that it is Vykkers Labs 13, so there must be or have been at least 12 other Vykkers Labs facilities, any of which could house Sam.

Alcar has limited the Forums’ search feature to words greater than three letters, so I can’t easily find the time you asked about Sam. Searching for occasions where you’ve referred to Nolybab returns only results referring to Maggie living in Nolybab. The last time somebody asked whether Sam went down with Vykkers Labs in the Q&A thread, I gave the same answer we have for you now.

Zerox 12-29-2007 10:38 AM

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So, also Glukkon are religious. But the cathedral was Rupture Farms anyway, the processing area and the "sacred" area.

Not necassarily. Note that these examples were early ideas that didn't make it into the final game. We can't be sure hat the future holds though either. At the moment, not exactly though. At the very least Glukkons were religious in their past, though, though based on given information I'd have thought they may have lost alot of it.

Slaveless 12-29-2007 10:47 AM

Here's my question; how exactly do you pronounce Vykker? Sorry for not playing the game, but I do not know. I always thought it was pronounced the same way someone pronounces Viker.

Wil 12-29-2007 11:00 AM

It rhymes with ‘biker’ and is not a homophone of ‘vicar’.

Glukkons aren’t religious folks. They boycotted any kind of spirituality a long time ago.
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As far as religion goes … well, Glukkons worship Moolah, while Mudokons keep their religious feelings to themselves.


abe is now! 12-29-2007 12:22 PM

Yes, but it is written: the cathedral was the old conception of Rupture Farms... do you agree?

Slaveless 12-29-2007 12:33 PM

Conception does not represent the final product; they represent ideas at the time that were part of considered storyline at the time. The conception ideas grow and change to fit what the creator(s) would like to see in the story. The ideas of the Glukkons had changed, enough that they no longer are part of a religious community.

abe is now! 12-30-2007 02:40 AM

Ok, but if Sam wasn't in Nolybab but in another Vykkers Labs, what is Nolybab? And is there any image of a Mudokon's egg?

Nate 12-30-2007 02:58 AM

Nolybab is the capital city of the Glukkons and the base for the Magog Cartel. It is where Queen Margaret lives and passes judgement on her children.

Here is a box of Mudokon eggs:
http://www.oddworld.com/whatsnew_assets/egg.jpg

abe is now! 12-30-2007 03:09 AM

Can you post the link to the image?
A question about the conception of MO: I saw a lot of strange industrial tools and vehicles, for example the recycler of Sligs, the tank, and natives, for example a Storme Circle connected to another Storme Circle, a mega Ratz building! What are these things?

Nate 12-30-2007 04:41 AM

http://www.oddworld.com/whatsnew_assets/egg.jpg
Or you could get the link by pressing the quote button on my post.

Zerox 12-30-2007 06:24 AM

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Can you post the link to the image?
A question about the conception of MO: I saw a lot of strange industrial tools and vehicles, for example the recycler of Sligs, the tank, and natives, for example a Storme Circle connected to another Storme Circle, a mega Ratz building! What are these things?

All old concepts that didn't make it into the game, either because they were trashed for various reasons or (far more likely) the time contraints that throttled the game completely.

OddYouko 12-30-2007 07:24 AM

Can Abe possess anything? I mean I know he possess Sligs, Slogs, Glukkons etc. But what about other Mudokons and Gabbits?

Zozo the Zrilufet 12-30-2007 03:35 PM

I think native mudokons were possesable in Munch's Oddysee, so I heard.

metroixer 12-30-2007 05:07 PM

Um, no they weren't. I don't see any good reason why they would need to be possessed :p.

I have a question, can Abe control whether or not the creatures he posses can explode or not? For example, in the first two oddworld games, excluding wildlife which I'm guessing since they were sacred creatures, they had some sort of immunity. But glukkons still blew up!

Yet in MO when you possessed glukkons, they wouldn't blow up, they just faint.

Wil 12-31-2007 08:19 AM

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Can you post the link to the image?

You could have right‐clicked on the image and looked at its properties or copied its location.

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Can Abe possess anything? I mean I know he possess Sligs, Slogs, Glukkons etc. But what about other Mudokons and Gabbits?

Abe can’t possess other Mudokons. That was decided against for being too weird.

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I have a question, can Abe control whether or not the creatures he posses can explode or not? For example, in the first two oddworld games, excluding wildlife which I'm guessing since they were sacred creatures, they had some sort of immunity. But glukkons still blew up!

Yet in MO when you possessed glukkons, they wouldn't blow up, they just faint.

An early intention for Munch’s Oddysee was that the player could control how violently he depossesses characters by how hard they push/pull the depossession control. A gentle tap would leave the possessee standing, something harder would knock it unconscious, a harder press still would kill the victim, and the most violent depossession would cause the familiar explosion. So yes, Abe has learnt how to control depossession carefully.

abe is now! 12-31-2007 09:10 AM

Question: when Rupture Farms has been shoot down, what was the building used for?
In a MO's newpaper I read: "Rupture farms big reopening". And it wasn't the newspaper after the bad ending, but the newspaper after Sloghut! So, has Rupture Farms really reopened or is it now disused?

metroixer 12-31-2007 02:25 PM

Okay, I'm gonna try to answer this, but I would suggest waiting for Max :p.

It's possible the industrialists would want to reopen Rupture Farms again just because it was so successful before. I mean, if it worked before, it can work again! Also since the slog huts were closed down maybe they needed to make another factory to keep meet process up?

Again, I don't give the best answers, this is mostly speculation from my point of view.

Wil 01-01-2008 07:45 AM

The Magog Cartel suffered a huge loss when RuptureFarms was shut down (we never saw it destroyed, but its ruins were supposed to appear in the first level of Munch’s Oddysee) not just because of the loss of income it generated. It also wasted the Moolah of a lot of stockholders and investors, and in the absence of Molluck responsibility for this rests firmly on Lady Margaret. Any Glukkon would love to step up and assume control of RuptureFarms, but he’d need to take the rap for the factory’s massive financial and totalitarian failuresm and no Glukkon is both willing and able to do this. For RuptureFarms to reopen, Maggie needs a wealthy but stupid fall guy. Someone like Lulu.

Slaveless 01-01-2008 12:36 PM

Do we know why we go into Rupture Farms on the assumed first level of MO?

abe is now! 01-02-2008 05:37 AM

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Do we know why we go into Rupture Farms on the assumed first level of MO?

But isn't the first level of MO the Raisin Cave? I don't remember Rupture Farms at the beginning of MO? What's it?

metroixer 01-02-2008 07:05 AM

Rupture Farms was SUPPOSED to be the first level of MO. At least that's what Max says.

abe is now! 01-02-2008 07:13 AM

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Rupture Farms was SUPPOSED to be the first level of MO. At least that's what Max says.

So, I agree with Slaveless's question. And I add: have we any information abou Rupture farms in MO or any image?

Fuzzle King 01-02-2008 09:24 AM

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have we any information abou Rupture farms in MO or any image?

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i dont think so. i couldnt find any info or images on rupture farms in MO.

Xavier 01-02-2008 12:26 PM

Can't remember it was supposed to be the first level but it was definitely supposed to be included in the game.

OddYouko 01-02-2008 01:23 PM

I have a question. What is this? I mean it's in an Oddworld site but in these two videos(well the first one anyway)what's with the people? It's called GameOver. :confused:

-hits self in the head- http://oddworldlibrary.net/archives/cinema/OS01.htm here. <.<