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-   -   Abe HD Ideas (http://www.oddworldforums.net/showthread.php?t=20450)

Clannfear 03-18-2012 12:15 PM

So, scrab model (and also paramite) will be in Abe's Oddysee HD?

SpAM_CAN 03-18-2012 12:58 PM

Just had a thought - If there is going to be a Vita version, what will the controls be Gamespeak wise? I hope you don't go the touch screen route, but if so, perhaps use the Back Touch Screen for one type of command and the Front for the other? Kind of like L2 and L1 in AE/AO.

I'd prefer how I had it set up on the PSP, hold the analogue stick up to do one type of command, and down to do the other type, but whatever :3

Xavier 03-19-2012 02:05 AM

I don't realy see the point of showing us crappy placeholders animations... ok it's fun but not realy relevant to the finished product.

Glitch 03-19-2012 04:43 AM

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I don't realy see the point of showing us crappy placeholders animations... ok it's fun but not realy relevant to the finished product.

And that's why I'm not going to show them to you ^_^

I think the scrabs and paramites may get another look for AHD, not too sure at this point though.

Nate 03-19-2012 04:47 AM

'another look' = redesigned? Like the production art images for the film that confused us a few years ago?

Xavier 03-19-2012 05:29 AM

Please no! I don't want them to look like this:
http://oddworldlibrary.net/archives/...=CAOM0005.jpg1

Nate 03-19-2012 05:44 AM

That said, if there was a new creature that looked like that, I wouldn't mind.

Wil 03-19-2012 05:57 AM

Those aren't Paramites.

Xavier 03-19-2012 06:05 AM

Ok perfect, that's sorted out...

DarkHoodness 03-19-2012 06:35 AM

The general appearance of paramites and scrabs are just as iconic as the rest of the original games anyway, everybody knows it'd be silly to even consider re-designing them.

Crashpunk 03-19-2012 08:15 AM

Do NOT change any of the creatures! I will cry if you do :(

Wil 03-19-2012 09:01 AM

Lorne always imagined Sligs having pig hair, and they were only bald because of how hard it was to render hair at the time. We haven't got an answer from him on whether he'd like to see that in Abe HD, but I for one would love to at least try it.

DarkHoodness 03-19-2012 09:07 AM

You mean a wirey & bristly like mane running down their heads and necks? Funnily enough, I can see that working. Hardcore fans may not warm to that idea though.

Wil 03-19-2012 09:16 AM

I don't know the details; but I know it from this podcast: http://www.oddworldforums.net/showth...air#post342948

Glitch 03-19-2012 09:39 AM

I don't mean redesign, stop panicking. I mean perhaps up the poly count, or the normal map detail. See if we can get some subsurface specularity on that mother.

Jordan 03-19-2012 09:50 AM

I support the idea of designing the creatures to how they were originally intended, as long as they don't look worse than the look we're used to. I'd love for Lorne's original vision to come to light as much as possible.

MeechMunchie 03-19-2012 10:33 AM

MeechMunchie to the rescue!

http://img19.imageshack.us/img19/153/hairyslig.png

I, for one, support the idea, provided the longer hairs are kept to the back like real pigs. Sligs are supposed to be the unhygenic slackers of Oddworld, so I think a bit of straggly body hair would be good.

Also the "Slug/Pig" thing would finally make sense.

Manco 03-19-2012 10:41 AM

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I could ask tda to do this, but he's got so much animation to get done ASAP. Maybe he could split the animation work with Glitch. :D

Basically my life would be complete seeing a high-res model of Abe in this pose.

RE: Slig hair, I’d be okay with it providing it was subtle and didn’t change the look of the Sligs as they are now. Really fine body hair on the arms and spine would be an appropriate look for them.

Wil 03-19-2012 11:23 AM

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I, for one, support the idea, provided the longer hairs are kept to the back like real pigs.

What? I've never seen a pig that wasn't either essentially bald all over or hairy all over.

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Also the "Slug/Pig" thing would finally make sense.

It already makes sense. They're law-keepers... police... pigs!

Sekto Springs 03-19-2012 12:03 PM

I don't really like the idea of hairy sligs. Maybe if their hair is very fine and patchy (finer and patchier than MeechMunchie's interpretation), then I'd be okay. Since Sligs evolved from swamp-dwelling creatures, I can't see the need for hair, other than perhaps as some kind of sensory organ. You could argue that pigs are hairy mud-dwellers, but pigs are actually very clean animals by nature and only lie in mud to cool off and keep nits at bay. Also, besides the correlation between pigs/cops, I think it's safe to say that Sligs in no way resemble pigs. Nor should they.

I always imagined Sligs evolved from some fleshier offshoot of mud bugs, more amphibian/crustacean in nature than mammal.

Manco 03-19-2012 12:31 PM

Here is my personal interpretation of Slig hair:

http://i.imgur.com/I6MTB.png

Basically, really fine, confined to the backs of the arms/shoulders and the spine/back area, and dark and oily. But subtle, so the original design is still there.

sheridanm962 03-19-2012 12:37 PM

Yeah, fine and patchy would be the way to go, I love the idea of smaller scale hair as opposed to a full-blown yeti-Slig.

skychase2rebirth 03-19-2012 01:05 PM

What about this ? ;P

http://i281.photobucket.com/albums/k...h/Sliglion.jpg

Wil 03-19-2012 01:20 PM

Skychase has the right idea.

Glitch 03-19-2012 01:48 PM

tda, take note. Gonna need some alpha spheres for this one.

sheridanm962 03-19-2012 02:02 PM

Yeti-Slig, good idea for DLC?

MeechMunchie 03-19-2012 02:29 PM

He's disguised as a bush to trip up escapees.

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What? I've never seen a pig that wasn't either essentially bald all over or hairy all over.

Are you familiar with the term 'Razorback'?

http://www.stargazingfarm.org/images.../tets-hair.jpg

Farming pigs have finer hair, but it still grows up in a ridge along their back.

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(finer and patchier than MeechMunchie's interpretation)

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subtle, so the original design is still there.

I'd just like to point out that in mine, the concentration of hair is supposed to be of the level at the top of the head across the entire area, I just suck at drawing hair in profile (since it looks thicker nearer the 'edge', so I usually end up doing too much). The whole tapir-coat thing around his waist was certainly not intentional.

EDIT: Since we're all posting pictures, I always thought that since Sligs have a tail, they probably evolved from some slug/eel/tadpole/shrimp/newt/Anomalocaris thing. Tentacles for sifting through mud, finned tail, semi-prehensile forelimbs for pushing through water plants etc.

http://img651.imageshack.us/img651/1738/sjkjfgjk.png

sheridanm962 03-19-2012 02:52 PM

Made some minor changes. The Eyes are now dark (they were too light) and I fixed the finger nails and added a more shiny feel to them, compensated by a little shading around the fingers as such. I also added the dark hair as you can see, not a very good edit but I still like it.

http://i44.tinypic.com/rtl4qo.png

Wil 03-19-2012 02:56 PM

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Are you familiar with the term 'Razorback'?

http://www.stargazingfarm.org/images.../tets-hair.jpg

No, but having done a Google Image Search, I'm pretty sure the picture you posted is a photoshopped promotion for whatever that logo is for.

MeechMunchie 03-19-2012 02:57 PM

http://www.stargazingfarm.org/animals/bio-tetsuro.php

Also,

http://www.nationalforestlawblog.com/feral%20pig.jpg

@Spiderman This isn't a 'Design-a-Slig' competition. I just made mine to illustrate a point and to give a visual reference for people to base their suggestions on ("Finer than that" etc).

More to the point, that looks a bit silly. YOUR INTERPRETATION IS WRONG