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-   -   Oddworld Questions & Answers VIII (http://www.oddworldforums.net/showthread.php?t=19094)

skychase2rebirth 01-10-2013 11:20 AM

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Are there any pictures of what birds (from Oddworld,of course) look like up close? All I can make out is a white cylinder with wings.

You can look at "Shrykull revealed" cutscene and AE bad ending.

Jbot123 01-16-2013 11:50 AM

Could someone give me a list of known companies/products/brands on oddworld? Even ones that have just been mentioned briefly are fine. I know it's a lot to ask, but I keep hearing about new ones that I've never heard of, and I would appreciate the help. I'm gonna try to do a series of fan-made advertisements for them. If someone makes a list and leaves any out, please tell me and I'll make an ads for those ones too. Again, I know it's a tall order, but I'm worried that I don't know them all.

Josh 01-17-2013 02:59 AM

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Could someone give me a list of known companies/products/brands on oddworld? Even ones that have just been mentioned briefly are fine. I know it's a lot to ask, but I keep hearing about new ones that I've never heard of, and I would appreciate the help. I'm gonna try to do a series of fan-made advertisements for them. If someone makes a list and leaves any out, please tell me and I'll make an ads for those ones too. Again, I know it's a tall order, but I'm worried that I don't know them all.

Normally i'd say check TOE but the Encyclopedia is down so yeah
this is what I can remember
  • Rupture Farms
  • FeeCo Depot
  • Bonewerkz
  • Sllig Barracks
  • SoulStorm Brewery
  • Splinterz
  • Rupture Farms Meep Ranch
  • Vykkers Labs
  • SoulStorm Micro Brewery
  • Sloghuts
  • Magog Motors
  • FlubCo
  • M.O.M News
  • Magog Cartel
  • Sekto Springs
  • Farmer Beak's Oople Farm
  • The General Stores located around Southern Mudos (idk if they're a chain of stores)
  • Doc's Surgery
  • Necrum Mines
As for Products, we have
  • SoulStorm Brew
  • Bone Powder
  • Paramite Pies
  • Scrab Cakes
  • Mudoken Pops
  • Meech Munchies
  • Gabbiar
  • All of the things Vykkers Labs makes (idk the stuff at the start of MO off the top of my head)

Yeah go nuts with that

Vyrien 01-17-2013 04:00 AM

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All of the things Vykkers Labs makes (idk the stuff at the start of MO off the top of my head)

  • Butt-Flo
  • Chill Pill
  • Gum-Rot
  • Babychow
  • Lungbuster cigarettes
Home Cosmetic Surgery kits, Headburn Shampoo, sugar coated toothbrushes and disposable dentures are also mentioned in the art book and on the website but there aren't any graphics for them.

Manco 01-17-2013 09:41 AM

Someone forgot Slurg Sundaes.

Jbot123 01-17-2013 12:16 PM

In the art book there's a gift box of rupturefarms products, and I think one of them is called glom! and another is big-ass crackers. Any info on those?

JayDee 01-17-2013 12:41 PM

Any idea how tall Chroniclers are? I'd assume they'd be pretty much the same height as a Glukkon. And what's with the leg thing, in the concept it appears that they only have one leg and two feet, but they apparently have two legs?

STM 01-17-2013 12:45 PM

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Someone forgot Slurg Sundaes.

And Elum Chubs!

Bullet Magnet 01-18-2013 07:52 AM

And Le Petit Tumor.

Pikab 01-20-2013 03:02 AM

Hello there... I have a question, don't know if this belongs here or on the mods&hacks board... Any idea where does the background door on the following screen lead to?

http://i50.tinypic.com/ebeycn.png

It's the screen D2P01C07 from AO, in the Secret Vault (with access from Scrabanian Temple). That background way continues on the next screen, where it stops without any other door or trace of portal. Is it a scraped secret area? Has anyone tried to "shrink" Abe to get there?

Scrabaniac 01-20-2013 06:51 AM

I think its just part of the background image

Bullet Magnet 01-21-2013 10:21 AM

You come out of it when you get the boards off of the door in the foreground.

Pikab 01-24-2013 10:43 PM

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You come out of it when you get the boards off of the door in the foreground.

Can Mudokons get boards off? In the Necrum Mines cut-scene they just climbed over them iirc...

Nepsotic 01-25-2013 02:39 AM

No they can't, they're weak slaves, remember.

Bullet Magnet 01-25-2013 04:30 PM

They're pretty strong in the arm.

Nepsotic 01-25-2013 04:35 PM

Yeah, that's what confuses me. They should be really weak, so... how are they so strong?

Wil 01-25-2013 04:37 PM

All that manual labour.

Nepsotic 01-25-2013 04:45 PM

But I'm guessing they don't get a lot of food?

Steamer_KING 01-25-2013 04:50 PM

All the scrubbing can make your arm really developed, like this guy:
http://i.dailymail.co.uk/i/pix/2009/...74_468x338.jpg

Bullet Magnet 01-25-2013 05:05 PM

I don't think he was scrubbing with that arm.

Nepsotic 01-26-2013 01:38 AM

He was scrubbing something with it.

Jbot123 01-26-2013 03:48 AM

http://images2.wikia.nocookie.net/__...8/Popeye13.jpg

Can anybody tell me about Even worse Wieners and Fort Glokz?

EDIT: I've figured out videos, but how the heck do I embed images?

STM 01-26-2013 04:06 AM

use the [img] tags.

Nate 01-26-2013 04:10 AM

Or this button: http://www.oddworldforums.net/images...nsertimage.gif

Also, don't post general questions in threads about other topics. Send a PM to a mod about this sort of thing.

Jbot123 01-26-2013 06:44 AM

http://oddworldlibrary.net/archives/...jGvJCBM0Bv.jpg

What's this gross mudokon supposed to be? What was his purpose in an Oddworld game?

Manco 01-26-2013 08:01 AM

Mudokon zombies. They were supposed to appear in Necrum in Abe’s Exoddus, but were cut. What kind of role they would play or how early they were cut I don’t know.

Wil 01-26-2013 08:48 AM

No, that's from Munch's Oddysee. The idea was that Mudokons (and also Sligs and Glukkons) that had a poor diet became visibly sick, just at eating too little made them thin and eating too much made them fat. I'm not sure what gameplay implications were expected to result from this variation.

Mudombies were interesting characters. Distraught by their failure to protect Necrum from invasion, these lumbering resurrected guardians ignored Abe until he slapped them, at which point they would shuffle towards him. The idea was to lead them to spirit locks so they could return to eternal rest and open up the next part of Abe's journey, while not letting them catch up with Abe and snap his neck.

I don't know why they were cut.

Nepsotic 01-26-2013 08:54 AM

Budget? They sound awesome, I've seen pictures of them in the art book.

STM 01-26-2013 02:23 PM

My guess is programming restraints or to fit a tight schedule? If you ever end up doing Abe's Exoddus HD, it'd be great to throw them in. =)

Pikab 01-27-2013 12:05 AM

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Mudombies were interesting characters. Distraught by their failure to protect Necrum from invasion, these lumbering resurrected guardians ignored Abe until he slapped them, at which point they would shuffle towards him. The idea was to lead them to spirit locks so they could return to eternal rest and open up the next part of Abe's journey, while not letting them catch up with Abe and snap his neck.

I don't know why they were cut.

Why would Abe slap Mudombies if he is only supposed to slap spirit locks? Or that would be the only way to make them follow Abe?