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DarkHoodness 10-31-2011 04:45 AM

The wall and all gates are now completed. Finally.

Manco 10-31-2011 05:02 AM

So now all the monsters are locked out.

Or we’re all locked in...

DarkHoodness 10-31-2011 05:15 AM

By using sandstone and replacing the iron bar doors with wooden logs, while also having the height vary depending on the land, I was trying to make the wall look less intimidating.

Wil 10-31-2011 05:51 AM

Intimidating? Or outimidating?

Splat 10-31-2011 01:14 PM

It blocks the view from my window behind the town hall :( And I can't complain without sounding like one of those whiny people who whine about building sites ruining their property.

Wait... Oh, dangit.

DarkHoodness 11-01-2011 05:02 AM

Seems someone has been having fun last night:

http://www.oddworldforums.net/attach...1&d=1320148844

http://www.oddworldforums.net/attach...1&d=1320148844

Also I entered the tavern and found this guy sitting alone at a table.

http://www.oddworldforums.net/attach...1&d=1320148854

I was going to go up and talk to him, maybe buy him a drink or two, but then decided that he didn't look lonely enough for my company.

Wil 11-01-2011 05:22 AM

Exoddus looks so fucking awesome, I wish I had the time to spend on the server. :'(

Splat 11-01-2011 12:00 PM

Aw man, now I want to write a story about a lonely creeper.
Maybe as a parody of all the awful Oddworld fanfiction about nice sligs...

Crashpunk 11-01-2011 02:22 PM

Thatsssss a very nice Tavern you've got there...

Havoc 11-01-2011 02:29 PM

No-one is blowing up my fucking tavern! :fuzmad:

DarkHoodness 11-01-2011 03:39 PM

Yeah it's a good thing I noticed after I walked in. I lit it up a little more afterwards.

#How much is that creeper in the window,
#I do hope that creeper's for sale...

http://www.oddworldforums.net/attach...1&d=1320187114

Splat 11-01-2011 04:57 PM

Thisss is a very nice tavern I have here.

enchilado 11-01-2011 06:50 PM

I just got to play for ten minutes or so on my dad's computer, and had a look around on Far render distance. It was amazing to see the whole town at once. It looks even better than it does in the screenshots.

Also paid a visit to Genesis and RuptureFarms—former was as neat to see like that as Exoddus, and the latter was simply awesome.

T-nex 11-02-2011 02:05 AM

I can't wait till i get back to Denmark, where I have my good computer that can actually play at far distance x_x And other games. iih.

dripik 11-02-2011 02:42 AM

How much time until that happens? A month or two?

OK, I admit, the skull on the bridge roof is my doing. So are the numerous lanterns all around town. And something else that can be seen to the north from Exodus...

T-nex 11-02-2011 02:43 AM

Yea about 2 months.... I think I'm gonna spend christmas in Romania, though I'm not quite sure.

Ill try and find time fore minecraft though x( But i have my mom and my sister on a visit right now.

DarkHoodness 11-02-2011 09:43 AM

I'll continue working on Rupture Farms again soon*, now that I'm done with the wall.

*Valve time.

dripik 11-03-2011 01:37 AM

You could probably get some help with that, now that we regularly use Steamchat. It'd be loads easier to tell people what they can do to help you, and you're not bogged down by typing it out while working on the building. That is to say, I'm up for this idea.

Also, I'm tempted to make a comic rendition of the Temple's story.

AlexFili 11-03-2011 02:06 AM

:

()
Aw man, now I want to write a story about a lonely creeper.
Maybe as a parody of all the awful Oddworld fanfiction about nice sligs...

Creepers are just misunderstood. They just want to blow up the invisible monsters that are trying to eat you from behind.

T-nex 11-03-2011 02:31 AM

There aren't any invisible monsters in minecraft.

dripik 11-03-2011 02:38 AM

Of course not. The Creepers killed them all.

Phylum 11-03-2011 03:12 AM

:

()
There aren't any invisible monsters in minecraft.

Quiet! Before Notch gets any ideas!

Splat 11-03-2011 03:53 AM

Dripik, that would be awesome. Notch, that would not.

Splat 11-03-2011 08:21 AM

Sorry for double-post. Edd, the door behind the spleef arena doesn't work from the inside. The outside lever does work; the inside one does nothing.

DarkHoodness 11-03-2011 10:26 AM

As you know I've now fixed it - I made a small error with the circuitry in that gate but have checked the others to make sure I haven't made the same mistake twice.

Crashpunk 11-03-2011 12:43 PM

:

()
You could probably get some help with that, now that we regularly use Steamchat. It'd be loads easier to tell people what they can do to help you, and you're not bogged down by typing it out while working on the building. That is to say, I'm up for this idea.

Also, I'm tempted to make a comic rendition of the Temple's story.

I wanna see you draw me and Splat building the temple. :fuzsmile:

Splat 11-06-2011 06:49 AM

Man, I logged on last night and fell through the void and died before the world had even loaded. Luckily most of my stuff ended up where I'd died, but I was panicking about it so much I got lost getting out of Exoddus.
Why do I keep spawning in front of the town hall instead of the often much more convenient location of my last bed?

Havoc 11-06-2011 01:21 PM

Nice work on the wall, DH. I haven't been on the server for a while, pre occupied with all the other games coming out lately (and TF2). Might make an appearance every now and then, though.

DarkHoodness 11-06-2011 04:28 PM

So have I since I completed the wall, I'm a tiny bit burned out on MC and have been pre-occupied with RL stuff and WoW.

Mincraft 1.0 should be out soon though, and I've come up with some more ideas for RF... In the meantime I've put a melon farm near it and Dripik has modified the crane for me (good work on that, BTW).

Splat 11-10-2011 03:10 PM

Gentlemen...
And lady.

The release of Minecraft and the full-on terrain generator approaches, and with it the question once again arises, What Are We To Do About It?

Strongholds, mooshrooms, tundra, Nether Ruins and something about The End of somewhere or other beckon, and due to our vast thirst for exploration at the dawn of 1.8, on our current server it'll perhaps be harder work than is justified to find much of it.

So, question time.
A plan has been suggested to up our roots and move to a new server, using clever technomagic to move some of our creations in what shall henceforth me known as Dripik's Server to a new world.

So question 1:
Do you think we should create a new server and transfer some of our buildings?
If no, proceed to question 2.
If yes, proceed to question 3.

Question 2:
What, then, should we do? Nothing? Explore harder? Ignore all new content and hide in the skeleton dungeon under Rupture Farms? (Oh darn, but skeletons are getting a new sound).

Question 3:
If you side with the server transfer plan, what buildings should be taken? All of Genesis? All of Exoddus? And if so, what of outlying structures like Nikki and Rob's mountain retreat? Ench's floating islands?


Please place your answers to the above questions in a stamped, addressed envelope and post them to this thread; we want everyone's opinion because this will effect everyone who uses the server.


My Highly Controversial Opinion
In my eyes, the fun of Minecraft is exploring and building. The most activity we have on the server is when new-joined players are at work, when there's stuff like Exoddus for everyone to be doing, or when people actually have a specific project in mind that they want to work on.
Changing server would give us a ton of stuff to explore and do, but once one person discovers a Nether Ruin, a Stronghold, a mushroom biome, an NPC village, The End, then that stuff is done and the excitement goes away. If we take all our buildings with us then there's nothing more to build.

My proposition which everyone may hate is this: Let's go and take the bare minimum, like Rupture Farms and 2Fort. People can pack up any supplies of diamond and lapis and stuff that they wish to keep and put them in RF for the transit (or in an unobtrusive cavern underneath so as to avoid making a mess) and then we take just the huge WiPs with us to our Brave New World.

Once there, we build a village with less grandeur and space than we gave to Exoddus, and then are encouraged to spread out and explore and build in the nearby-to-distant area. People stopped coming on a lot after their creations in Exoddus were finished so I feel that it'd be good to make less of the town and let people save their creativity for the wider area. Let the town be a place for farms and a portal and other communal shizzle, and only smaller personal dwellings. Then we give the town (Monsaic Sanctum as a name?) a railway station and people can help donate materials for transport.

(I do note that when we were asked to fill a chest with wood, we rose mightily to the occasion, so having somewhere where someone can stick a sign saying 'I need 30 gold and two stacks of iron to build a rail track to houses in the east' or 'I need the tunnel running from here to the desert in the north to be finished and smoothed off' would probably get a good response. What I'm getting at is that we should all work together for communal projects, even if we don't do any building.)

People can decide how much they want to take with them in terms of luggage (though anyone filling more than 5 dual chests is liable to get a load of rocks dropped on them), and since we're leaving the old world I don't see much harm in cannibalising the old buildings for supplies, such as rail track.

It'd also give us access to animals, which are hard to come by at Exoddus. Give us something to start farming with.

The final reason for suggesting this is because not only are there new things we could make, but I believe many of us feel we've built things on the server that we could in light of new material, knowledge and abilities, do better. It'd give Havoc a chance to build a hotel with a front bit, me to build my Dark Tower somewhere less sociable, and so on.

Some may wish to bring some more buildings along, and if you really must, ok, I guess. But I'm not overly fussed by my stuff at Exoddus or Genesis (though I may reproduce my obsidian tower if we do this), but I accept that there are others who have put a lot of effort into things, and want to focus on working on new projects rather than resurrecting things they've built before. So ok, maybe some things can be carried over. But then, why not Montecito? Why not the base at Genesis? Why not Nile Lair and the mountain retreat and everything else so we have the same issue on the new server of being a million miles from new chunks as we do on the old one, and everything we do place may stamp on a stronghold or an NPC village. I propose that we don't take much. Not the whole of Exodus or Genesis, for example.


Finally, I'd like to place the idea on the table that we wait a little before doing this. In a few weeks Notch might be announcing plans to introduce lollipop forests and nuclear volcanoes, and then we'll have this same issue again (or maybe we'll just build another nether rail). I'm not saying I think we should wait, but it's something I think we should consider.


Ok, I'm done.

enchilado 11-10-2011 03:57 PM

Personally I would be perfectly happy to start over entirely in a completely fresh world, but I haven't put in nearly as much time as others (especially DarkHoodness) have. The less that comes with us, IMO, the better; I don't think I would even be stashing any items in RF.

DarkHoodness 11-10-2011 05:19 PM

You know, I was thinking of simply continuing to build RF using Creative and MC Edit while keeping people updated on my progress via screenshots in the topic I made for the project, where people can leave feedback and share ideas. Then when I'm finished I can both release it as a separate download in its own map, and patch it into our multiplayer server using MC edit with Havoc's permission.

It is such a huge project that I have big plans for, but the only thing stopping me is the tedium of spending ages and ages gathering the needed resources and not being able to fly. It was challenging at first, and getting the outer shell done without cheating was an achievement, but to be honest, the limitations of survival mode are a bit of nuisance and are now hindering my motivation.

Sure, I could have people helping me, and some were eager to do so and have done so far, (especially Dripik) but the trouble with that is I have difficulty putting my ideas and plans across in a way that people will be able to understand them. People who have helped me so far will still be credited though.

If we do start again, people should at least be given a chance to download the existing multiplayer map and have a copy for themselves, so they can look back on the "Good old days". Maybe if Havoc sent it to me I could trim away all the excess wildernes where nobody has built in order to reduce the file size using MC edit, then find somebody to host it somewhere permanently.

Splat 11-10-2011 05:38 PM

Hmm, well there's the possibility to entering creative mode in SMP, which is very easy (I had a fly over Exoddus once, but couldn't get in enough for a decent screenshot. I didn't add any blocks). While I think we shouldn't normally use it, I wouldn't mind making Rupture Farms an exception, if it's the difference between seeing it finished and not. It'd let us see your progress, and help, and leave it in the OWF server which I feel is where it belongs. Seeing it grow is great.

DarkHoodness 11-10-2011 06:17 PM

Well okay now that I know using creative mode individually in SMP is a possibility, maybe I can do it your way instead - Would make it more interactive, yes. Although I wanted to be able to load up RF in MC edit in order to duplicate items/props to save having to build them multiple times. But I suppose that's a bit cheating.

Even if I vow not to use it except on RF, wouldn't that give me an unfair advantage over other players?

T-nex 11-11-2011 05:16 AM

Nah not really... Considering it's just one building, and we all want to see it finished. I mean, as long as none of the material is used anywhere else, or no one uses creative mode for other things it's fine. I don't see it as cheating if everyone agrees. Besides... I feel RF is a bit of a special case considering it's actually oddworld themed.


Anyway I don't mind starting over completely... I just want to be able to take my materials with me. I spent fuckin ages collecting them x_x... But I dont mind my buildings so much. I never built much, and I can just make another Melon Slice House :D

I wanna make a pumpkin house as well. But damn, I think I still have 12 diamond blocks left and two stacks of iron blocks... Im not giving those up. I have plans! >: (

Splat 11-11-2011 07:04 AM

If you don't get on and build that pumpkin house, I'll beat you to it.

Things like pumpkin and melon seeds will come with me, as will all my rare valuables. I haven't worked as hard as Nexy, but I've worked quite hard enough thank you (I found a ton of lapis the other day).

Hulaabeo 11-11-2011 01:57 PM

I just want to be able to take my valuables and some materials with me if we do restart. I'll miss Mole's Burrow and all, but I have plans to make its sister city anyway.

DarkHoodness 11-11-2011 03:23 PM

EDIT: Okay - I've built some chests beyond the pipes in RF. Since it'll be transferred across to the new server, everything in them will be transferred as well. They're signposted - Make sure you mark your chests.

Still, that also depends if we do this idea or not.

dripik 11-12-2011 01:51 AM

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If you don't get on and build that pumpkin house, I'll beat you to it.

You could still do it in Creative SSP. I've been toying with the idea myself, trying out certain designs for a pumpkin house. It would take a bit of extra effort to make the pumpkin blocks to face the right direction - that is, if you aim for outer walls not having the faces on them.

I don't really mind if I don't have my resources on a possible new start. The part I enjoy the most in any game is when you start out with nothing and get yourself kitted out.

Phylum 11-12-2011 01:56 AM

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I don't really mind if I don't have my resources on a possible new start. The part I enjoy the most in any game is when you start out with nothing and get yourself kitted out.

I agree with this. If we keep stuff there's no point in starting from scratch.