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-   -   Level variations thread: Post + download new/edited levels here! (http://www.oddworldforums.net/showthread.php?t=19905)

JennyGenesis 11-15-2011 12:03 AM

That was awesome!

The CAM edits were great.

+rep

WolfensteinOdess 11-15-2011 09:22 AM

Thanx :)

gishygleb 11-18-2011 10:40 PM

New crazy levels are coming!!! I got a new bit of odd!

RoryF 11-19-2011 05:14 AM

I decided to try making backgrounds using Minecraft.
I think it looks like quite a cool cave...
http://www.oddworldforums.net/attach...1&d=1321708432

WolfensteinOdess 11-19-2011 11:44 AM

Good idea :)

gishygleb 11-19-2011 11:19 PM

Very quick level (1 hour of making)
f4
Hard
level: paramonian bizzare/paramonian realms (paramonian nests)
Download:http://filesmelt.com/dl/paramoniabizz.rar
NOTE: lot of cam edits(some of them bizzare).;)

skychase2rebirth 11-19-2011 11:41 PM

this..... total mindfuck :D great !

Tadimo 11-20-2011 02:20 AM

Very trippy level gishy, I like it ;)

RoryF 11-20-2011 02:41 AM

:

()
Hard

Fuzz, I'm never any good at these hard levels.
Although, I'm tempted to try to see the 'mindfuck' part :P.

JennyGenesis 11-20-2011 02:58 AM

Excuse me but,

What in the hell did I just play?

gishygleb 11-20-2011 03:27 AM

bizzare...thx
there were PORTAL portals

kapteeni13 11-21-2011 11:01 AM

OddMan's MineCraft Map idea sounds great... =D

I played gishy's map, lot's of enemies tries "eat" you at end xD =)

Any other new maps? I'm "small" map hungry :D

skychase2rebirth 11-21-2011 11:12 AM

Almost finished with my Scrabania temple, 2 more tests/path.

skychase2rebirth 11-21-2011 09:43 PM

Scrabania (temple + nest) full version finally completed... Critics and testers needed ;P

http://filesmelt.com/dl/scrabania_full_pack.zip

(d1d2d7)

Tadimo 11-22-2011 06:45 AM

That's probably the biggest edit I've seen to date skychase2rebirth, nice work ;)

The only things that bothered me were when you had to perfectly time the rocks to fall on the slogs, and the part where you needed to get the mudokon past the falling rocks.

WolfensteinOdess 11-22-2011 09:22 AM

I'm going to edit Monsaic + Scrabani + scrabania temple + scrabanian nest with a lot of new cams :)
I work now :)

gishygleb 11-22-2011 10:32 AM

Crazy scabania nests will be made too.
//If I have time//
those will be funny

skychase2rebirth 11-22-2011 01:12 PM

:

()
That's probably the biggest edit I've seen to date skychase2rebirth, nice work ;)

The only things that bothered me were when you had to perfectly time the rocks to fall on the slogs, and the part where you needed to get the mudokon past the falling rocks.

Thanks ^^ ! there's a little trick with the mudokon and the falling rocks... I'll put a walkthrough soon...

JennyGenesis 11-22-2011 02:00 PM

Thanks for defeating the purpose...

Well sky chase, that level had the best .CAM edits I have ever seen!

At the same time, it was THE WORST level I have ever played, I don't have anything against a hard difficulty, but sheesh! It was too hard to the point that it was just not enjoyable.

Also, what is up with that secret hole (Well not really secret) that takes you to the nests?

gishygleb 11-26-2011 08:50 AM

AE levels are coming!!! I'm tired with AO.

skychase2rebirth 11-26-2011 10:48 AM

:

()
Thanks for defeating the purpose...

Well sky chase, that level had the best .CAM edits I have ever seen!

At the same time, it was THE WORST level I have ever played, I don't have anything against a hard difficulty, but sheesh! It was too hard to the point that it was just not enjoyable.

Also, what is up with that secret hole (Well not really secret) that takes you to the nests?

A dark hole leading to a dark hidden room, I wanted something different for the nest entrance... Tell me, which part was the hardest ? Serioulsy, I wanted to make this level easier than my Zulag edits and I'm not really good at gaging difficulty. Seems like I failed >_<
Probably because I learn't all my tricks by watch SS and TAS, and by playing this game since 2001, I started with AE and never used quicksave... Too much practice maybe. -_-'

Walkthrough !

JennyGenesis 11-26-2011 12:34 PM

The very first door (after the part with the slugs in the background)

That Scrab on the very bottom screen, I found that it relies on luck to get past him.

RoryF 11-27-2011 05:00 AM

I'm writing a level installer now, it will make it easier for you guys to play them. So rather than manually renaming the levels in a mess, this will handle it automatically. :D
Should be done by today!
EDIT:
Level Installer 0.1 finished!
Functions:
*Open File Dialog to pick downloaded .lvl
*List of AO levels
*Progress Bar to show if it's working or not
*Stores a backup of the original .lvl file in BACKUP folder
*Stores old downloaded levels in DOWNLOADED LEVELS folder
*Able to overwrite .lvl file with new .lvl file data
*Able to restore the original .lvl file
*Helpful notifications

Download Here (No longer existant!)

Please inform me of any errors or stuff you want added to this!
And keep posting levels!

Edit 2:
A big error on my part, I had mistakingly enclosed a lot of the code in a conditional part. So after 1 run, it wouldn't bother doing anything.
Fixed now though!

Version 0.12
Download Here!

Tadimo 12-12-2011 06:30 AM

kapteeni13, that Inverted RuptureFarms was rather strange to say the least. I take it that the inverted part referred to it being upside-down although the weirdness didn't end there. I ended up on the "You Won!" screen though yay. An interesting level overall.

JennyGenesis 12-12-2011 07:41 AM

I died as soon as I entered that screen.

kapteeni13 12-12-2011 11:00 AM

I cancelled Inverted R Project cause i guess there is somekind of limit of objects D:

(When i visit many screens, then some objects disappear in newer areas) =/

I guess i now wait for newer editor to edit Exoddus levels (or levels made by others) :p http://www.oddworldforums.net/images...icon10_odd.gif

Paul 12-12-2011 01:08 PM

:

()
I cancelled Inverted R Project cause i guess there is somekind of limit of objects D:

(When i visit many screens, then some objects disappear in newer areas) =/

I guess i now wait for newer editor to edit Exoddus levels (or levels made by others) :p http://www.oddworldforums.net/images...icon10_odd.gif

Hmm there shouldn't be a limit.. screen to load in is set to the wrong thing? What does the limit appear to be?

JennyGenesis 12-12-2011 02:42 PM

There is a limit in AO,

Thought I can't specify it, I put so many Possession Orbs on a screen once that the game crashed.

Tadimo 12-12-2011 06:57 PM

I would also edit Exodus if it weren't for the lack of documentation and object properties information.

I wish the dev team would've just released the tools they used since AO/AE along with their engine have long been abandoned. Thankfully we've got people like Paul helping out ;)

Paul 12-13-2011 01:04 AM

:

()
I would also edit Exodus if it weren't for the lack of documentation and object properties information.

I wish the dev team would've just released the tools they used since AO/AE along with their engine have long been abandoned. Thankfully we've got people like Paul helping out ;)

Their tools would be so antique I doubt they would work any more. And they would likely work with the "uncompiled" level formats. So not as simple as you'd think ;)

I found there is a limit to animation objects (about 30 per screen). But the upper limit for the number of objects in the whole level is almost unlimited.