If I remember rightly, you can only place an electric fence on a screen that originally had one.
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But, I see in skychase lvl there is an electric wall below the second cam, but below the second cam, originally, there is no cam so no electric wall :/
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I used Paul's level extractor and builder to put r2.lvl cams into f2.lvl so I could put electric walls everywhere I want.
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I don't understand how to do that...???
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1- You copy r2.lvl in LVLex 2-Open Extract.bat in Notepad/Bloc-notes(fr) You'll see something like this: Extract ??.lvl pause *??= the level you want to extract (r1, r2, e1, l1, d1, d2, d7, f1, f2, f4, e2, r2 or r6) 3-Enter the ??.lvl of your choice. Let's say r2.lvl 4-Find this file: R2P01C02.CAM (because this cam has electric walls in it) 5-Copy it and paste it in LVLBuild 6-Delete everything in LVLex except Extract.exe and Extract.bat 7-Repeat step 2 and 3 but this time, choose the .lvl which needs electric walls Let's say f2.lvl 8-Copy all the files except Extract.exe, Extract.bat and f2.lvl 9-Paste them in LVLBuild\f2 (make a folder with the name of the level in the LVLBuild folder) 10-Quoting Paul's "Read me" file: "Right click the MakeLVL.bat and change "r1" to the name of the folder you just copied, and change "r1.lvl" to what you want the new .lvl file to be saved as." So, open MakeLVL.bat with Notepad/Bloc-notes and you'll see this: builder.exe r1 r1.lvl pause ------------------edit it like this ----------------------- builder.exe f2 f2.lvl pause 11- Rename "R2P01C02.CAM" with the name of the cam you want to replace or just rename it... ex:F2P01C10 (because it doesn't exist) 12-Drag it in the "f2" folder. 13-Run MakeLVL.bat That's it. You now have a new f2.lvl with the new cam that contains electric walls. If you replace an existing cam, the FG1 layer will be replaced too. Finally, change the CAM Id for the cam number (ex: F2P01C10 = Id: 110) I hope it helps. ^^ |
It doesn't work, at the end I have a lvl... of 2ko :(
PS : Sky, can you do a video of mountains + feeco ? And I have an other question, have you place train cam in BWZ ? |
I've been working on my level every chance I get and I feel kinda bad for taking so long,
so I'm going to tease a "secret area" (not a full section just a bonus :) ) http://i48.tinypic.com/30jh1yc.jpg |
In my lvl ?
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Ok, but I need people to help me and I see your edit of this door is great, do you want to help me ?
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you can use my door if you want
I'd rather focus on my mod at the moment. |
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Can you send me your most recent Feeco version so I can record it ? ^^ |
It's not finish...not at all ^^
But for the moment, there is no bugs :D |
Are all the levels on the map going to be included?
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Yes but I correct an important point : Abe don't go to Bunker but Slig's Barracks.
And Sky is doing Bonewerkz. |
demo
I've finished part one of my mappack... And spent 6+ hours getting a good video editor... :compmad:
oddworld reruptured part 1 Difficulty: easy map: rupture farms (beginning of the game) Editor: pauls level editor download http://www.mediafire.com/?c5t97f808b3eca3 let me know what ya think ;) |
Good :D Can you send me the main lobby CAM ? I want the board because in my FeeCo version Rupturefarm is n ot destroy :)
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yes
sure.
http://i48.tinypic.com/2h5noxu.jpg feeco depot was one of my favourite hubs in oddworld... good luck :) EDIT: oh and feel free to edit it to your liking (notice the door and hand switch) |
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Thank renhoek, I will see it later. Your lvl is nice :)
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it's meant to be hard to find ;) (if you look closely you can see the platform's been bent downwards) |
I didn't get to Feeco, I had no idea about it, but my goodness, that was a fantastic level!
That end bit is nasty! |
Good level xXxrenhoekxXx, I found the feeco level without looking at the video however that bent floor is very easy to miss :P
The only other qualms I had were that the save points could have been better spaced IMO. |
how many
what do you mean
to many or to little? EDIT: and I'm thinking of making the next bit go underground. what do you guys think? |
Apologies for the vagueness, I meant that I would have preferred more save points. Also an underground level sounds nice.
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next level.
uploaded a small preview of the next level I'm working on. :fuzwink:
I've run into a glitch, does anyone know how to fix this? :fuzconf: |
Dark but nice :)
Sky don't miss the switch to close the electric wall to go in FeeCo executive and Rupturefarm |
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Or other issue? :) I like your and skychase's levels :p |
I was wondering if it was possible to make an oddworld game similar to Metroid style using the level editor? Such as you explore the world and find ways to break into factories and finding switches to turn off electric walls so you can deeper into the factories/barracks/breweries?
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WTF??? I have a question. Why when I place a slog he bark and after...boum...he sleeps ?!?
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Edit: And the muds would come back each time you reenter a level, making the status board useless too.... |
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Sky I do a test and it's possible ! :) Don't miss to do a sort of executive office in BW with a switch/slig security phone and I will give you the ID to use wich can deactive an electric wall. And to access in Rupturefarm you have to finish :
-FeeCo -SligBarracks -Bonewerks |
*Cough*
It's spelt Bonewerkz. |
First Path !
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that's not it
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^to sky^ like what you've done so far :) |
Great =) I will send you my FeeCo lvl to place 2 CAMs with electric wall because it's don't work for me =/
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