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-   -   What are you playing right now? IV (http://www.oddworldforums.net/showthread.php?t=20708)

RoryF 06-15-2012 02:36 PM

Calling people 'gay-ass faggots' because they speak during a match and you don't like their voice makes you part of a gaming community? I guess me and most people I know and part of any gaming communities then and I wouldn't want to be.

Mac Sirloin 06-15-2012 02:45 PM

If you're not playing any online multiplayer games where people are using the word faggot constantly apart from COD you are probably in an alternate universe. Probably.

MeechMunchie 06-15-2012 03:38 PM

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Are all of your opinions about games this bad? (looks back at the last page where you said the characters in Psychonauts are unlikeable) Yes. Yes, they are.

I quite liked Limbo, and I do prefer practical puzzles over the abstract button pushing/key collection/door opening you see in most platformers. But I would agree that it favoured orginal presentation over enjoyable gameplay.

Speaking of OANST-baiting, I just finished Braid. Seriously? Was that it? Christ. It was fine, the puzzles were interesting and graphics were nice. But it wasn't great, like a 6.6 out of 10 or something. I remember playing the demo a few years back and finding it dull. I still do.

Why did I buy it now? In Indie Game, Jonathan Blow's complaining that nobody understands it. I thought I'd try my luck.

Wings of Fire 06-15-2012 03:49 PM

I liked Braid a lot.

Dynamithix 06-15-2012 03:50 PM

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Speaking of OANST-baiting, I just finished Braid. Seriously? Was that it? Christ. It was fine, the puzzles were interesting and graphics were nice. But it wasn't great, like a 6.6 out of 10 or something. I remember playing the demo a few years back and finding it dull. I still do.

I can feel OANST dying inside.

MeechMunchie 06-15-2012 03:51 PM

Well, everyone's entitled to at least one unpopular opinion. There's mine.

Wings of Fire 06-15-2012 03:52 PM

What a waste of an unpopular opinion.

You could at least say 'Birth control is a sin' or something. I'm disappointed in you.

Mr.Spandexpants 06-15-2012 03:52 PM

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Calling people 'gay-ass faggots' because they speak during a match and you don't like their voice makes you part of a gaming community? I guess me and most people I know and part of any gaming communities then and I wouldn't want to be.

Just spite them and say you are gay. I did it all the time when playing Black Ops, because I'm horrible at FPS games and just troll people instead. You would not believe how little insults COD playing pre-teens have after they realize that "gay faggot" has no effect.

Phylum 06-15-2012 04:15 PM

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Speaking of OANST-baiting, I just finished Braid. Seriously? Was that it? Christ. It was fine, the puzzles were interesting and graphics were nice. But it wasn't great, like a 6.6 out of 10 or something. I remember playing the demo a few years back and finding it dull. I still do.

I found it enjoyable the first time through. Going back to find all of the puzzle pieces for the first time was the most fun I had with it. Some of those puzzles were really challenging and that made the end feel all the more satisfying.

I've never felt the desire to do a full speedrun and I gave up on star hunting long ago. That one with the rabbit has eaten hours of my life.

Mr. Bungle 06-15-2012 04:16 PM

Awful lot of gay in this thread.

I loved both Limbo and Braid, they were amazing platformers.

Strike Witch 06-15-2012 05:31 PM

I never understood DOTA. It was very boring.

I did enjoy Warcraft 3 Tower Defense games though. Best fun ever is joining one of the serious big 12-player games then deliberately letting enemies through, and seeing how long it takes them to notice the leak.

OANST 06-15-2012 06:14 PM

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Speaking of OANST-baiting, I just finished Braid. Seriously? Was that it? Christ. It was fine, the puzzles were interesting and graphics were nice. But it wasn't great, like a 6.6 out of 10 or something. I remember playing the demo a few years back and finding it dull. I still do.

When Braid came out it was an absolute revelation. There was nothing even remotely like it for console gamers. Also, it has extremely interesting, and challenging puzzles mixed in with this bizarre narrative. Braid is a great game by today's standards, but when it came out it was fucking amazing.

Daxter King 06-15-2012 10:27 PM

It's like dp porn, at first youre like holy shit this woman is taking two dicks.

but then tp comes out and wow dp was never the same and is just average

Dynamithix 06-15-2012 10:55 PM

the fuck

Daxter King 06-15-2012 11:01 PM

im not even

AlexFili 06-15-2012 11:45 PM

"I loved both Limbo and Braid, they were amazing platformers."

I just got Humble Bundle V recently, I'd better check Limbo out.
I remember playing a Harry Potter Quidditch game made using Klik n Play. It was good since you could choose your role in the squad and practice. It's funny looking back at some of the games I made in KnP and The Games Factory.

kingW3 06-16-2012 12:13 AM

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I never understood DOTA. It was very boring.

I did enjoy Warcraft 3 Tower Defense games though. Best fun ever is joining one of the serious big 12-player games then deliberately letting enemies through, and seeing how long it takes them to notice the leak.

How could you?So you costed me all those TD games arghhh.Anyway if you played DotA enough time it would probably be cool for you.
P.S about LoL it's for players who don't want to learn DotA or are mega noobs at it,still wouldn't be surprised if DotA 2 will have more players than LoL

Dynamithix 06-16-2012 12:29 AM

Well yeah, League of Legends is a dumbed down, modified version of DotA. It's very luck-based, but I enjoy it.

Nepsotic 06-16-2012 01:37 AM

Getting Silent Hill: Downpour tomorrow for my birthday. I've never actually played Silent Hill, but I'm looking for a good scare, so this is the game. Also I may get the SH HD Collection, I've always wanted to play Silent Hill 2.

Dynamithix 06-16-2012 01:43 AM

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Getting Silent Hill: Downpour tomorrow for my birthday. I've never actually played Silent Hill, but I'm looking for a good sare, so this is the game. Also I may get the SH HD Collection, I've always wanted to play Silent Hill 2.

I highly recommend the HD collection if you want a good introduction to the series, from what I've heard, Downpour isn't up to par with any of the other games in the series. So don't get that, get the HD collection, 2 and 3 are so worth it.

Mac Sirloin 06-17-2012 10:26 AM

I'm playing Megaman Legends 2. I finally figured out how to tweak the custom firmware on my PSP to let me use the proper Sony PS1 emulation software rather than the shitty (shitty, shitty) 3rd party emus that never seem to be past the alpha/beta stage. I've wanted to replay this game for 8-10 years and it works perfectly. I neglected to remember that it is unforgiving as hell and requires the L1L2/R1R2 buttons, but a bit more tweaking and I've got a hang of it. The fact that it isn't on the PSN is a fucking sin, same with the first MML. They're just such amazingly great games.

If anyone has some PS1 games to recommend to me go for it. I need more stuff to play. Preferably RPG's that can be easily broken. If you want to explain how to do so with FF8 that would be great since I can barely wrap my head around it.

MeechMunchie 06-17-2012 02:56 PM

I played The Ball. It looked nice, and the underwater effect was the best I'd ever seen, but the rest was mediocre. Also the Achievements broke a lot.

Abe16 06-18-2012 04:51 PM

I've been playing L.A. Noire. Just finished the whole story, now I'm going back and collecting the cars, completing all the side missions, etc. Twas a good game, but I didn't really dig the ending.

Steamer_KING 06-18-2012 07:01 PM


MeechMunchie 06-19-2012 03:27 PM

Playing BRINK. If anyone wonders why I'm playing so many games from a few years ago, I'm going through my Steam back catalogue.

Firstly; so far as I know, BRINK doesn't actually stand for anything. That's not a good start.

The art style won me back instantly. The men are caricatures, but you're so used to seeing touched-up male-model heroes in games that the lanky, big-nosed scallywags of The Ark are actually jarringly realistic in comparison.

I'm a sucker for customisation. I have remarked in the past that "I would play a slug racing simulator, so long as it let me choose the colour of my mucus". So when I first loaded it up, I was genuinely delighted.

After making my bloke look as much like me as possible (Standard practice for me - in this case it was "The Nose" face, blonde hair and, erm, acid burns.), I spent an enjoyable half an hour tinkering with my young punk's costume, settling on a striking black/red colour scheme for my Resistance guy and a grey digital camo/orange detailing scheme for his Security guise.

In the space of a couple of hours I unlocked plenty of outfits, enough to update my distant descendants' wardrobe twice. Resistance-Meechie went from "Deadbeat Dieselpunk" to "Urban Aviator" to "The Least Heroic-Looking Fireman Ever". Security-Meechie went from "Sensible Health & Safety Officer" to "Gimp Policeman"* to "Street Cyborg".

It's probably obvious that I'm focusing a lot on the aesthetics here. That's because sadly, I enjoyed those much more than the actual game.

Out of all the tutorial missions, I actually enjoyed the movement one the most. It was just a checkpoint race around a small parkour set, but swinging, vaulting and sliding felt so comfortable and natural that it eclipses the rest of the gameplay. Of course you should automatically jump a gap if you're running. Why don't other FPSs have ledge grab? Having to crouch and waddle rather than just sliding through a gap will never feel right again... All you do is hold Shift and you flick into sprint mode, and you'll pull all the necessary stunts to get to where you're pointing.

It power-slid downhill from there, sadly. There's three dozen guns to pick from, but I had trouble finding any real differences between them. I just picked the ones with the highest damage-per-shot and left it at that. In-game, it's just CoD style rat-a-tat popping up from behind crates - though at least sliding makes you look cool when you get into cover (as well as being very annoying to the person trying to shoot you. Duck!). Fairly mundane and thoroughly unimpressive. You can butt people in the face with your gun to knock them over, though; which as well as being hilariously satisfying, can also save your bacon if you're out of ammo or just want to run away.

The class system was pretty dull too. Since TF2 every game developer and their dog has been shoehorning a class system into their game, and here it just doesn't fit. The fact that you can change your class on the fly during a match without so much as a respawn is really a testament to how shallow and unimportant BRINK's classes are. The only real difference you'll notice is a) The buffs you can give you teammates (Engie/Damage, Soldier/Ammo, Medic/Health) and b) The objectives you're able to complete.

The latter is an artificial restraint put in by the devs. Regardless of name and class restrictions, all objectives just amount to running to a location and holding F while desperately trying not to die. This means that almost everyone just changes to the class that fits the current objective and rushes it. Again, a meaningless class system.

While we're on the subject of objectives: There are too fucking many. No FPS should have more than a primary and a secondary objective in multiplayer - BRINK can have more than four, constantly updating and shifting. If you reach a point where players have an entire key dedicated to picking what objectives they want to show on their map, IT'S TOO COMPLICATED.

The former is not without flaws either. Operatives can't buff anybody, so nobody likes them. Playing one myself (i.e. not very well) practically inspired pantomime "Boo! Booo!" responses. Medics are useful, obviously, as players die rapidly (it's got a Battlefield-style "incapacitation" system - dead players can lie around "Waitin 4 rez"), but can't do much besides heal their teammates. Though the Engie buff is big enough to make you really feel like you're helping (and also self-applicable - making you actually more effective in combat than the Soldier), you only really need one or two to just hang around doling out buffs to reinforcements; So you yourself aren't really needed. Soldiers giving ammo is helpful, since there are no drops, only munitions-dispensing Command Posts which can often be half a map away if your team is losing; But I must admit that I rarely ran out of ammo mid-fight. Maybe that's just because I die a lot.

That's an admission I have to make. I'm not great at fast-paced twitch shooters. Something a bit more sluggish and varied, like HL2 or something; Fine, bring it on. But bouncy mob wars, not so much. When I consider whether it's the game's flaws or my lack of ability that stopped BRINK from being enjoyable, I'm forced to conclude that it's probably a bit of both.

Team Fortress 2 managed to hold my attention for years, even though I wasn't great. It had character; well -designed roles for every type of player (even sluggish ones! I AM COMMEEENG) and an all-pervading sense of fun.

BRINK has character in spades, but it's only skin deep; one role for all players, with a few downright negligible variations; and a frustrating, chaotic mass of button mashing and team division over multiple goals.

Halfway into the campaign and a few rounds into the largely bot-populated multiplayer, I'm convinced that I've seen all BRINK has to offer.

Sadly, it's just another case of great looks, good style, zero personality.

And seriously, don't capitalise your title if you're not even going to try and come up with an acronym. Your one for SMART (Smooth Movement Across Rough Terrain) was pretty good!

*This one in particular was very entertaining, sadly I'm missing a screenshot. It was basically a European police uniform... but with a gimp mask on his head. The rubberised neck emerged smoothly from his tie and collar.

I don't know why I did a big review for a game I don't really like. I just feel like doing that sometimes.

Varrok 06-19-2012 03:43 PM

*scrolls down in search of "tl; dr" version*
Damn.

MeechMunchie 06-19-2012 03:52 PM

There's this thing grown-up writers use called a "concluding statement"...

Nepsotic 06-19-2012 11:18 PM

Brink is the worst game of 2011, there, sorted.

MeechMunchie 06-19-2012 11:42 PM

No, that's not true. There were plenty of games that were downright unplayable, and ugly too.

JennyGenesis 06-20-2012 03:46 AM

Lollipop Chainsaw, I bought it as a friend made it out to be an awesome game,

It's a terrible game, I recommend avoiding it!

But of course if you love games that are totally boring and have terrible controls, you are sure to love this one.