I can understand the fuss over magic. But honestly, why the fuck would you would baby animals? What would they do? Drop less?
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I want baby Mobs cause it would make Animal Breeding make alot more sence and realistic. Not just a direct clones spawning everywhere.
The baby would grow into a full Mob about a night or two? |
I would find that too tedious. If I want the drops now, I want the drops now. I don't want to have to anticipate what I'll want two days into the future.
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Besides since when was Minecraft, country of floating islands, realistic? I believe I scratched my knuckle while decapitating that tree.
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Seriously. If I want a farming simulator I'll play Harvest Moon.
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I prefer farmville. ^_^
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Also mobs aren’t persistent (at least not yet), so having to wait around for a baby to grow up would be stupid as all fuck.
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It'd be cool to breed dangerous mobs. Having an enderman fight for you would be ossim.
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Why do you always say 'ossim' instead of awesome? Sounds dumb.
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i dont know if anyone noticed before,i just launched an assault on an enderman with a stack of arrows and he avoided every single arrow till he didnt come near me with that ugly face and abolished me from the living world XD
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@ Scraby, was that in SMP? I find that endermen are way to easy to kill on Roflcraft but it is entirely the opposite on SSP. Bows are practically redunsant on endies if you're on single due to the teleport. |
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lol i forgot that i was in pre release mode XD as it seems they avoid getting shot and im a fraid of em now XD
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Drop water. Wetting yourself is a great Enderman-defence.
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they port now...
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Anyone know how to get the new records in 1.9? Are they in dungions like before?
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I thought records only dropped when a Skelly kills a Creeper?
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I remember finding two records before 1.8 came out from a monsterspawner chest.
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I really want that broken record. I think its called track 11?
Its creepy as hell. |
lol i heard that some guy said that on disc 11 the end of it was some kind of a scream herobr---- end of track. thats creepy
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Tamed wolves are persistent, for instance. |
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They still don't despawn.
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When there are players near them?
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In single-player: passive mobs spawn when the player enters an area/loads a chunk. When the player leaves the area, the mob does not despawn, and will be loaded again the next time the player enters the area. In SMP: passive mobs spawn when any player enters an area/loads a chunk. When all players leave the area, the mob does not despawn, and will be loaded again the next time any player enters the area. |
Oh I see.
That's all I wanted cleared up for me, thanks. |
I didn't know these were added
http://www.minecraftwiki.net/wiki/Fluids If there is still Lava or Water one block above you, little dropplets now start to drip :D http://www.minecraftwiki.net/images/...2_09.54.38.png |